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2b28074f94
* add include/mapfs/ * use model names for some battle stages * name stage fields * area_iwa
100 lines
2.7 KiB
C
100 lines
2.7 KiB
C
#define COLLIDER_Root 0x62
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#define COLLIDER_g40 0x61
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#define COLLIDER_o12 0x60
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#define COLLIDER_deilite 0x5F
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#define COLLIDER_g49 0x5E
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#define COLLIDER_stopper 0x5D
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#define COLLIDER_o370 0x5C
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#define COLLIDER_o369 0x5B
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#define COLLIDER_door_ura 0x5A
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#define COLLIDER_deilitf 0x59
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#define COLLIDER_o351 0x58
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#define COLLIDER_o361 0x57
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#define COLLIDER_o350 0x56
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#define COLLIDER_g42 0x55
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#define COLLIDER_deilitud 0x54
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#define COLLIDER_deilid 0x53
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#define COLLIDER_deilitd 0x52
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#define COLLIDER_o382 0x51
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#define COLLIDER_o394 0x50
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#define COLLIDER_o336 0x4F
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#define COLLIDER_o335 0x4E
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#define COLLIDER_o327 0x4D
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#define COLLIDER_dr_yuka 0x4C
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#define COLLIDER_o334 0x4B
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#define COLLIDER_o316 0x4A
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#define COLLIDER_g41 0x49
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#define COLLIDER_o393 0x48
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#define COLLIDER_o338 0x47
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#define COLLIDER_o337 0x46
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#define COLLIDER_ro 0x45
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#define COLLIDER_rote 0x44
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#define COLLIDER_o295 0x43
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#define COLLIDER_roten 0x42
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#define COLLIDER_badge 0x41
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#define COLLIDER_b3 0x40
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#define COLLIDER_b2 0x3F
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#define COLLIDER_b1 0x3E
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#define COLLIDER_se 0x3D
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#define COLLIDER_kame1 0x3C
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#define COLLIDER_o246 0x3B
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#define COLLIDER_o245 0x3A
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#define COLLIDER_sw 0x39
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#define COLLIDER_o2 0x38
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#define COLLIDER_o69 0x37
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#define COLLIDER_o211 0x36
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#define COLLIDER_ne 0x35
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#define COLLIDER_o487 0x34
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#define COLLIDER_o406 0x33
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#define COLLIDER_o256 0x32
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#define COLLIDER_o253 0x31
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#define COLLIDER_o242 0x30
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#define COLLIDER_o241 0x2F
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#define COLLIDER_o236 0x2E
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#define COLLIDER_g31 0x2D
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#define COLLIDER_o282 0x2C
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#define COLLIDER_o275 0x2B
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#define COLLIDER_o237 0x2A
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#define COLLIDER_g14 0x29
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#define COLLIDER_o397 0x28
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#define COLLIDER_konopi 0x27
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#define COLLIDER_o448 0x26
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#define COLLIDER_o431 0x25
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#define COLLIDER_o430 0x24
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#define COLLIDER_o415 0x23
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#define COLLIDER_deilit2u 0x22
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#define COLLIDER_deilit2 0x21
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#define COLLIDER_deili2 0x20
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#define COLLIDER_o248 0x1F
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#define COLLIDER_o251 0x1E
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#define COLLIDER_post_office 0x1D
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#define COLLIDER_deilit1u 0x1C
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#define COLLIDER_o232 0x1B
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#define COLLIDER_keep_out 0x1A
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#define COLLIDER_uketsuke 0x19
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#define COLLIDER_deili1 0x18
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#define COLLIDER_o228 0x17
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#define COLLIDER_deilit1 0x16
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#define COLLIDER_po_soto 0x15
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#define COLLIDER_kanban 0x14
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#define COLLIDER_tt 0x13
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#define COLLIDER_o306 0x12
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#define COLLIDER_yoko_ushiro 0x11
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#define COLLIDER_syoumen 0x10
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#define COLLIDER_g1 0xF
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#define COLLIDER_o444 0xE
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#define COLLIDER_o36 0xD
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#define COLLIDER_o445 0xC
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#define COLLIDER_o11 0xB
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#define COLLIDER_o35 0xA
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#define COLLIDER_g7 0x9
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#define COLLIDER_deilits 0x8
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#define COLLIDER_o42 0x7
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#define COLLIDER_deilis 0x6
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#define COLLIDER_deilitn 0x5
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#define COLLIDER_deilin 0x4
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#define COLLIDER_o1 0x3
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#define COLLIDER_deilitw 0x2
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#define COLLIDER_deiliw 0x1
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#define COLLIDER_deilie 0x0
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