Decompilation of Paper Mario - Mirror of https://github.com/pmret/papermario
Go to file
2023-04-16 10:21:08 +09:00
.github
.vscode
docs
include npc_do_player_collision (#1017) 2023-04-16 10:21:08 +09:00
src npc_do_player_collision (#1017) 2023-04-16 10:21:08 +09:00
tools appendGfx_shading_palette (#1010) 2023-04-08 23:04:45 +09:00
ver npc_do_player_collision (#1017) 2023-04-16 10:21:08 +09:00
.clang-tidy
.editorconfig
.git-blame-ignore-revs Add .git-blame-ignore-revs (#1014) 2023-04-11 03:16:19 +09:00
.gitattributes suppress asm/nonmatchings/ in github diffs 2021-01-15 21:18:37 +00:00
.githooks.ini add git hook to make sure assets/$version has been gitignored (#1006) 2023-03-28 13:32:20 +09:00
.gitignore add git hook to make sure assets/$version has been gitignored (#1006) 2023-03-28 13:32:20 +09:00
configure
CONTRIBUTING.md Master to main (#970) 2023-03-09 01:55:54 +09:00
coverage.py
diff_evt.py
diff_settings.py
diff.py appendGfx_shading_palette (#1010) 2023-04-08 23:04:45 +09:00
docker-compose.yml
Dockerfile Skip 'sudo' in install.sh if you are already root user (#343) 2021-07-27 12:17:51 +01:00
Doxyfile Fix 'badly punctuated parameter list in define' issues (#777) 2022-09-16 08:27:35 -10:00
first_diff.py Add versioning (#187) 2021-02-22 18:21:23 +09:00
format.sh
INSTALL.md Fix some stuff for Mac installation (#753) 2022-08-28 13:12:47 +09:00
install.sh
Jenkinsfile
make_expected.sh
progress.py
README.md
requirements_extra.txt
requirements.txt add git hook to make sure assets/$version has been gitignored (#1006) 2023-03-28 13:32:20 +09:00

Paper Mario

Build Status Discord Channel

This is a work-in-progress decompilation of Paper Mario.

It builds the following ROMs:

Region SHA1 hash Progress
US 3837f44cda784b466c9a2d99df70d77c322b97a0 Progress (US)
JP b9cca3ff260b9ff427d981626b82f96de73586d3 Progress (JP)
PAL 2111d39265a317414d359e35a7d971c4dfa5f9e1 Progress (PAL)
iQue 5c724685085eba796537573dd6f84aaddedc8582 Progress (iQue)

To set up the repository, see INSTALL.md.

Please see CONTRIBUTING.md for information on how to contribute to the project. Any and all help is welcome!

Also see our website at papermar.io.