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* all non-world rodata migrated * data disasm * kinda working * updated yaml * bloop * linker header * configure 2.0 * bin * mass rename to remove code_ * pause rename * battle partner stuff * whew * more renames * more renames * more renaming * it builds! * updates * remove main prefix * one more thing * crc, yay0 * .data, .rodata, .bss * img * dead_atan2 * it buildsgit add -A * split battle/partner/6FAD10 * rm &s on sleepy_sheep syms * sha1sum ninja rule description * OK but commented out PaperMarioMapFS and PaperMarioNpcSprites * uncomment * fix mapfs * match func_8003CFB4 * . * clean up and name npc_iter_no_op * npc.c * enable cc warnings * name npc_find_near * use singular options.asset_path * smores * cc_dsl only when needed * kinda fix configure for splat refactor2 * ok! * new msg format * remove old msg format docs * slight bug fixes, splat adjustment * git subrepo pull (merge) --force tools/splat subrepo: subdir: "tools/splat" merged: "cfc140bb76" upstream: origin: "https://github.com/ethteck/splat.git" branch: "master" commit: "cfc140bb76" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" * git subrepo pull (merge) --force tools/splat subrepo: subdir: "tools/splat" merged: "85349befcd" upstream: origin: "https://github.com/ethteck/splat.git" branch: "master" commit: "85349befcd" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" * Update symbol addrs * git subrepo pull tools/splat subrepo: subdir: "tools/splat" merged: "a44631e194" upstream: origin: "https://github.com/ethteck/splat.git" branch: "master" commit: "a44631e194" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" Co-authored-by: Alex Bates <hi@imalex.xyz>
26 lines
680 B
C
26 lines
680 B
C
#include "common.h"
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#include "audio.h"
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typedef struct BufferEntry {
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/* 0x0 */ u16 fileIndex;
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/* 0x2 */ u8 bankIndex;
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/* 0x3 */ u8 unk_3;
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} BufferEntry; // size = 4
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void snd_load_BK_headers(UnkAl19E0* soundData, ALHeap* arg1) {
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SBNFileEntry fileEntry;
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BufferEntry buffer[80];
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s32 i;
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snd_read_rom(soundData->bkFileListOffset, &buffer, soundData->bkListLength);
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for (i = 0; i < ARRAY_COUNT(buffer); i++) {
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if (buffer[i].fileIndex == 0xFFFF) {
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break;
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}
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snd_fetch_SBN_file(buffer[i].fileIndex, 0x30, &fileEntry);
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snd_load_BK_to_bank(fileEntry.offset, NULL, buffer[i].bankIndex, buffer[i].unk_3);
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}
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}
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