papermario/src/ddaf0_len_c50.c
Ethan Roseman 3315d6010f
Splat refactor (#257)
* all non-world rodata migrated

* data disasm

* kinda working

* updated yaml

* bloop

* linker header

* configure 2.0

* bin

* mass rename to remove code_

* pause rename

* battle partner stuff

* whew

* more renames

* more renames

* more renaming

* it builds!

* updates

* remove main prefix

* one more thing

* crc, yay0

* .data, .rodata, .bss

* img

* dead_atan2

* it buildsgit add -A

* split battle/partner/6FAD10

* rm &s on sleepy_sheep syms

* sha1sum ninja rule description

* OK but commented out PaperMarioMapFS and PaperMarioNpcSprites

* uncomment

* fix mapfs

* match func_8003CFB4

* .

* clean up and name npc_iter_no_op

* npc.c

* enable cc warnings

* name npc_find_near

* use singular options.asset_path

* smores

* cc_dsl only when needed

* kinda fix configure for splat refactor2

* ok!

* new msg format

* remove old msg format docs

* slight bug fixes, splat adjustment

* git subrepo pull (merge) --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "cfc140bb76"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "cfc140bb76"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* git subrepo pull (merge) --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "85349befcd"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "85349befcd"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* Update symbol addrs

* git subrepo pull tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "a44631e194"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "a44631e194"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

Co-authored-by: Alex Bates <hi@imalex.xyz>
2021-04-13 16:47:52 +09:00

84 lines
3.0 KiB
C

#include "common.h"
s32 D_8014F150[] = { 0x00000003, 0x00000003, 0x0000000B, 0x0000000C, 0x0000000D, 0x0000000E, 0x00000003, 0x00000015,
0x00000003, 0x00000000, 0x00000009, 0x00000003, 0x00000000, 0x00000001, 0x00000003, 0x00000009,
0x0000000A, 0x00000007, 0x00000008, 0x00000003, 0x00000003, 0x00000000, 0x00000000, 0x00000000,
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000,
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000003, 0x0000000B, 0x0000000C, 0x00000000,
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000,
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000,
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000001,
};
s32 D_8014F250[] = { 0x00000800, 0x0000000C, 0x00000004, 0x08000001, 0x00080000, 0x04000864, 0x00040008, 0x00000200,
0x0800B802, 0x000800FF, 0x02000C00, 0xB804000C, 0x64000000, 0x00000000, 0x00000000, 0x00000000,
0x00000000, 0x00000000,
};
s32 D_8014F298[] = { 0x32506469, 0x64000000, };
s8 D_8014F2A0[] = { 0x01, 0x01, 0x01, 0x01, };
s8 D_8014F2A4[] = { 0x00, 0x00, 0x00, 0x00, };
s32 D_8014F2A8[] = { 0x69644D39, 0x281B1008, 0x03000000, };
s8 D_8014F2B4[] = { 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01 };
s8 D_8014F2BD = 0;
s32 D_8014F2C0[] = { 0x003F0809, 0x162B2C3F, 0x00000000, 0x00000000, };
// this is definitely wrong but I had issues trying to use an array accessor
void clear_windows(void) {
UIPanel* panelIt = gUIPanels;
s32 i;
for (i = 0; i < ARRAY_COUNT(gUIPanels); i++, panelIt++) {
panelIt->flags = 0;
}
}
INCLUDE_ASM(s32, "ddaf0_len_c50", update_windows);
INCLUDE_ASM(s32, "ddaf0_len_c50", basic_window_update);
INCLUDE_ASM(s32, "ddaf0_len_c50", basic_hidden_window_update);
INCLUDE_ASM(s32, "ddaf0_len_c50", main_menu_window_update);
INCLUDE_ASM(s32, "ddaf0_len_c50", render_windows);
INCLUDE_ASM(s32, "ddaf0_len_c50", render_window_root);
INCLUDE_ASM(s32, "ddaf0_len_c50", set_window_properties);
INCLUDE_ASM(s32, "ddaf0_len_c50", update_window_hierarchy);
void replace_window_update(s32 panelIndex, s8 arg1, s32 arg2) {
UIPanel* panels = gUIPanels;
if (panels[panelIndex].flags & 1) {
panels[panelIndex].flags |= 0xA;
panels[panelIndex].unk_08 = arg2;
panels[panelIndex].unk_02 = arg1;
}
}
void set_window_update(s32 panelIndex, s32 arg1) {
UIPanel* panels = gUIPanels;
if (panels[panelIndex].flags & 1) {
if (arg1 == panels[panelIndex].unk_04) {
panels[panelIndex].flags &= ~0x2;
} else {
panels[panelIndex].flags |= 0xA;
panels[panelIndex].unk_08 = arg1;
}
}
}
INCLUDE_ASM(s32, "ddaf0_len_c50", set_windows_visible);
INCLUDE_ASM(s32, "ddaf0_len_c50", setup_pause_menu_tab);