papermario/include/effects.h
HailSanta 7a9df943ad
various cleanup (#1030)
* more fold

* fold render modes

* fold rename 1

* fold rename 2

* fold rename 3

* imgfx struct reorg

* post merge

* the rest

* extras

* forgot these

* done

* ImgFx

* ImgFX

* check

* misc cam stuff

* ws

* misc

* btl msg

* 3 combine modes

* 3 more

* many more

* screen overlays

* stencil types

* all screen transitions

* jp build fix

* another jp fix

* iq fix

* mystery battle enum added oOoOoOoOooo

* DMG_SRC

* starting battle cam presets

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-04-26 00:33:17 +01:00

2976 lines
90 KiB
C

#ifndef _EFFECTS_H_
#define _EFFECTS_H_
#include "types.h"
#include "common_structs.h"
enum EffectID {
EFFECT_00 = 0x00,
EFFECT_BIG_SMOKE_PUFF = 0x01,
EFFECT_02 = 0x02, // unused
EFFECT_03 = 0x03, // unused
EFFECT_04 = 0x04, // unused
EFFECT_05 = 0x05, // unused
EFFECT_LANDING_DUST = 0x06,
EFFECT_WALKING_DUST = 0x07,
EFFECT_FLOWER_SPLASH = 0x08,
EFFECT_FLOWER_TRAIL = 0x09,
EFFECT_CLOUD_PUFF = 0x0A,
EFFECT_CLOUD_TRAIL = 0x0B,
EFFECT_FOOTPRINT = 0x0C,
EFFECT_FLOATING_FLOWER = 0x0D,
EFFECT_SNOWFLAKE = 0x0E,
EFFECT_STAR = 0x0F,
EFFECT_EMOTE = 0x10,
EFFECT_SPARKLES = 0x11,
EFFECT_SHAPE_SPELL = 0x12,
EFFECT_GATHER_ENERGY_PINK = 0x13,
EFFECT_DROP_LEAVES = 0x14,
EFFECT_DUST = 0x15,
EFFECT_SHATTERING_STONES = 0x16,
EFFECT_SMOKE_RING = 0x17,
EFFECT_DAMAGE_STARS = 0x18,
EFFECT_EXPLOSION = 0x19,
EFFECT_LENS_FLARE = 0x1A,
EFFECT_GOT_ITEM_OUTLINE = 0x1B,
EFFECT_SPIKY_WHITE_AURA = 0x1C,
EFFECT_SMOKE_IMPACT = 0x1D,
EFFECT_DAMAGE_INDICATOR = 0x1E,
EFFECT_PURPLE_RING = 0x1F,
EFFECT_FLAME = 0x20,
EFFECT_STARS_BURST = 0x21,
EFFECT_STARS_SHIMMER = 0x22,
EFFECT_RISING_BUBBLE = 0x23,
EFFECT_RING_BLAST = 0x24,
EFFECT_SHOCKWAVE = 0x25,
EFFECT_MUSIC_NOTE = 0x26,
EFFECT_SMOKE_BURST = 0x27,
EFFECT_SWEAT = 0x28,
EFFECT_SLEEP_BUBBLE = 0x29,
EFFECT_2A = 0x2A, // unused
EFFECT_WINDY_LEAVES = 0x2B,
EFFECT_FALLING_LEAVES = 0x2C,
EFFECT_STARS_SPREAD = 0x2D,
EFFECT_STEAM_BURST = 0x2E,
EFFECT_STARS_ORBITING = 0x2F,
EFFECT_BIG_SNOWFLAKES = 0x30,
EFFECT_DEBUFF = 0x31,
EFFECT_GREEN_IMPACT = 0x32,
EFFECT_RADIAL_SHIMMER = 0x33,
EFFECT_ENDING_DECALS = 0x34,
EFFECT_LIGHT_RAYS = 0x35,
EFFECT_LIGHTNING = 0x36,
EFFECT_FIRE_BREATH = 0x37,
EFFECT_SHIMMER_BURST = 0x38,
EFFECT_ENERGY_SHOCKWAVE = 0x39,
EFFECT_SHIMMER_WAVE = 0x3A,
EFFECT_AURA = 0x3B,
EFFECT_BULB_GLOW = 0x3C,
EFFECT_3D = 0x3D,
EFFECT_BLAST = 0x3E,
EFFECT_FIRE_FLOWER = 0x3F,
EFFECT_RECOVER = 0x40,
EFFECT_DISABLE_X = 0x41,
EFFECT_BOMBETTE_BREAKING = 0x42,
EFFECT_FIREWORK = 0x43,
EFFECT_CONFETTI = 0x44,
EFFECT_SNOWFALL = 0x45,
EFFECT_46 = 0x46,
EFFECT_GATHER_MAGIC = 0x47,
EFFECT_ATTACK_RESULT_TEXT = 0x48,
EFFECT_SMALL_GOLD_SPARKLE = 0x49,
EFFECT_FLASHING_BOX_SHOCKWAVE = 0x4A,
EFFECT_BALLOON = 0x4B,
EFFECT_FLOATING_ROCK = 0x4C,
EFFECT_CHOMP_DROP = 0x4D,
EFFECT_QUIZMO_STAGE = 0x4E,
EFFECT_RADIATING_ENERGY_ORB = 0x4F,
EFFECT_QUIZMO_ANSWER = 0x50, // unused
EFFECT_MOTION_BLUR_FLAME = 0x51, // three orbs emanating from super block during upgrading animation
EFFECT_ENERGY_ORB_WAVE = 0x52,
EFFECT_MERLIN_HOUSE_STARS = 0x53,
EFFECT_QUIZMO_AUDIENCE = 0x54, // unused
EFFECT_BUTTERFLIES = 0x55,
EFFECT_STAT_CHANGE = 0x56,
EFFECT_SNAKING_STATIC = 0x57,
EFFECT_THUNDERBOLT_RING = 0x58,
EFFECT_SQUIRT = 0x59,
EFFECT_WATER_BLOCK = 0x5A,
EFFECT_WATERFALL = 0x5B,
EFFECT_WATER_FOUNTAIN = 0x5C,
EFFECT_UNDERWATER = 0x5D,
EFFECT_LIGHTNING_BOLT = 0x5E,
EFFECT_WATER_SPLASH = 0x5F,
EFFECT_SNOWMAN_DOLL = 0x60,
EFFECT_FRIGHT_JAR = 0x61,
EFFECT_STOP_WATCH = 0x62,
EFFECT_63 = 0x63,
EFFECT_THROW_SPINY = 0x64,
EFFECT_65 = 0x65,
EFFECT_TUBBA_HEART_ATTACK = 0x66,
EFFECT_WHIRLWIND = 0x67,
EFFECT_RED_IMPACT = 0x68,
EFFECT_FLOATING_CLOUD_PUFF = 0x69,
EFFECT_6A = 0x6A, // unused
EFFECT_ENERGY_IN_OUT = 0x6B,
EFFECT_TATTLE_WINDOW = 0x6C,
EFFECT_SHINY_FLARE = 0x6D,
EFFECT_HUFF_PUFF_BREATH = 0x6E,
EFFECT_COLD_BREATH = 0x6F,
EFFECT_EMBERS = 0x70,
EFFECT_HIEROGLYPHS = 0x71,
EFFECT_MISC_PARTICLES = 0x72,
EFFECT_STATIC_STATUS = 0x73,
EFFECT_MOVING_CLOUD = 0x74,
EFFECT_75 = 0x75,
EFFECT_76 = 0x76, // unused
EFFECT_FIREWORK_ROCKET = 0x77,
EFFECT_PEACH_STAR_BEAM = 0x78,
EFFECT_CHAPTER_CHANGE = 0x79,
EFFECT_ICE_SHARD = 0x7A,
EFFECT_SPIRIT_CARD = 0x7B,
EFFECT_LIL_OINK = 0x7C,
EFFECT_SOMETHING_ROTATING = 0x7D,
EFFECT_BREAKING_JUNK = 0x7E,
EFFECT_PARTNER_BUFF = 0x7F,
EFFECT_QUIZMO_ASSISTANT = 0x80,
EFFECT_ICE_PILLAR = 0x81,
EFFECT_SUN = 0x82,
EFFECT_STAR_SPIRITS_ENERGY = 0x83,
EFFECT_PINK_SPARKLES = 0x84,
EFFECT_STAR_OUTLINE = 0x85,
EFFECT_86 = 0x86,
};
typedef struct BigSmokePuffFXData {
/* 0x00 */ s16 unk_00;
/* 0x02 */ s16 unk_02;
/* 0x04 */ s16 unk_04;
/* 0x06 */ s16 unk_06;
/* 0x08 */ s32 unk_08;
/* 0x0C */ f32 x;
/* 0x10 */ f32 y;
/* 0x14 */ f32 z;
/* 0x18 */ f32 partX;
/* 0x1C */ f32 partY;
/* 0x20 */ f32 unk_20;
/* 0x24 */ f32 unk_24;
/* 0x28 */ char unk_28[0x4];
} BigSmokePuffFXData; // size = 0x2C
typedef struct LandingDustFXData {
/* 0x00 */ u16 type;
/* 0x02 */ char unk_02[0x2];
/* 0x04 */ f32 x;
/* 0x08 */ f32 y;
/* 0x0C */ f32 z;
/* 0x10 */ f32 unk_10;
/* 0x14 */ f32 unk_14;
/* 0x18 */ f32 unk_18;
/* 0x1C */ f32 unk_1C;
/* 0x20 */ f32 unk_20;
/* 0x24 */ f32 unk_24;
/* 0x28 */ f32 unk_28;
/* 0x2C */ f32 unk_2C;
/* 0x30 */ f32 unk_30;
/* 0x34 */ f32 unk_34;
/* 0x38 */ s32 unk_38;
/* 0x3C */ s32 unk_3C;
/* 0x40 */ s32 unk_40;
} LandingDustFXData; // size = 0x44
typedef struct WalkingDustFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ u16 unk_04;
/* 0x08 */ f32 unk_08;
/* 0x0C */ f32 unk_0C;
/* 0x10 */ f32 unk_10;
/* 0x14 */ char unk_14[0x44];
/* 0x58 */ f32 unk_58;
/* 0x5C */ f32 unk_5C;
/* 0x60 */ f32 unk_60;
/* 0x64 */ f32 unk_64;
/* 0x68 */ f32 unk_68;
/* 0x6C */ s32 unk_6C;
/* 0x70 */ s32 unk_70;
/* 0x74 */ s32 unk_74;
} WalkingDustFXData; // size = 0x78
// Used by both flower_splash and flower_trail
typedef struct FlowerFXData {
/* 0x00 */ s32 alive;
/* 0x04 */ u16 triggeredByNpc;
/* 0x06 */ s16 timeLeft;
/* 0x08 */ u8 primAlpha;
/* 0x09 */ s8 useAltColor;
/* 0x0A */ char unk_0A[0x2];
/* 0x0C */ Vec3f pos;
/* 0x18 */ Vec3f scale;
/* 0x24 */ Vec3f rot;
/* 0x30 */ Mtx transformMtx;
/* 0x70 */ f32 velocityScaleA;
/* 0x74 */ f32 velocityScaleB;
/* 0x78 */ f32 visibilityAmt; // when this is zero, the flower can vanish. may have once controlled alpha.
/* 0x7C */ f32 unk_7C;
/* 0x80 */ f32 integrator[4];
/* 0x90 */ VecXZf velocity;
} FlowerFXData; // size = 0x98
typedef struct CloudPuffFXData {
/* 0x00 */ s32 alive;
/* 0x04 */ char unk_04[0x2];
/* 0x06 */ s16 timeLeft;
/* 0x08 */ u8 alpha;
/* 0x09 */ char unk_09[0x3];
/* 0x0C */ f32 unk_0C;
/* 0x10 */ f32 unk_10;
/* 0x14 */ f32 unk_14;
/* 0x18 */ f32 unk_18;
/* 0x1C */ f32 unk_1C;
/* 0x20 */ f32 unk_20;
/* 0x24 */ f32 unk_24;
/* 0x28 */ f32 unk_28;
/* 0x2C */ f32 unk_2C;
/* 0x30 */ f32 unk_30;
/* 0x34 */ f32 unk_34;
/* 0x38 */ f32 unk_38;
/* 0x3C */ f32 unk_3C;
/* 0x40 */ s32 unk_40;
/* 0x44 */ f32 unk_44;
/* 0x48 */ f32 unk_48;
} CloudPuffFXData; // size = 0x4C
typedef struct CloudTrailFXData {
/* 0x00 */ s32 alive;
/* 0x04 */ u16 unk_04;
/* 0x06 */ s16 lifetime;
/* 0x08 */ u8 alpha;
/* 0x09 */ char unk_09[0x3];
/* 0x0C */ f32 unk_0C;
/* 0x10 */ f32 unk_10;
/* 0x14 */ f32 unk_14;
/* 0x18 */ f32 unk_18;
/* 0x1C */ f32 unk_1C;
/* 0x20 */ f32 unk_20;
/* 0x24 */ f32 unk_24;
/* 0x28 */ f32 unk_28;
/* 0x2C */ f32 unk_2C;
/* 0x30 */ f32 unk_30;
/* 0x34 */ char unk_34[0x4];
/* 0x38 */ f32 unk_38;
/* 0x3C */ f32 unk_3C;
/* 0x40 */ f32 unk_40;
/* 0x44 */ s32 unk_44;
/* 0x48 */ char unk_48[0x8];
} CloudTrailFXData; // size = 0x50
typedef struct FootprintFXData {
/* 0x00 */ s32 alive;
/* 0x04 */ char unk_04[0x2];
/* 0x06 */ s16 lifetime;
/* 0x08 */ u8 alpha;
/* 0x09 */ char unk_09[0x3];
/* 0x0C */ f32 unk_0C;
/* 0x10 */ f32 unk_10;
/* 0x14 */ f32 unk_14;
/* 0x18 */ f32 unk_18;
/* 0x1C */ f32 unk_1C;
/* 0x20 */ f32 unk_20;
/* 0x24 */ f32 unk_24;
/* 0x28 */ f32 unk_28;
/* 0x2C */ f32 unk_2C;
/* 0x30 */ Mtx mtx;
/* 0x70 */ s32 unk_70;
/* 0x74 */ char unk_74[0x8];
/* 0x7C */ s32 unk_7C;
/* 0x80 */ s32 unk_80;
/* 0x84 */ s32 unk_84;
/* 0x88 */ char unk_88[0x8];
/* 0x90 */ f32 unk_90;
/* 0x94 */ f32 unk_94;
} FootprintFXData; // size = 0x98
typedef struct FloatingFlowerFXData {
/* 0x00 */ s32 type;
/* 0x04 */ Vec3f pos;
/* 0x10 */ Vec3f vel;
/* 0x1C */ f32 accelY;
/* 0x20 */ f32 jerkY;
/* 0x24 */ Vec2f rot;
/* 0x2C */ Vec2f angularVel;
/* 0x34 */ s32 timeLeft;
/* 0x38 */ s32 lifetime;
/* 0x3C */ s32 unk_3C;
/* 0x40 */ s32 unk_40;
/* 0x44 */ s32 unk_44;
} FloatingFlowerFXData; // size = 0x48
typedef struct SnowflakeFXData {
/* 0x00 */ Vec3f pos;
/* 0x0C */ f32 unk_0C;
/* 0x10 */ f32 unk_10;
/* 0x14 */ f32 unk_14;
/* 0x18 */ f32 unk_18;
/* 0x1C */ f32 unk_1C;
/* 0x20 */ f32 unk_20;
/* 0x24 */ f32 unk_24;
/* 0x28 */ s32 unk_28;
} SnowflakeFXData; // size = 0x2C
typedef struct StarFXData {
/* 0x000 */ s32 unk_00;
/* 0x004 */ f32 unk_04;
/* 0x008 */ f32 unk_08;
/* 0x00C */ f32 unk_0C;
/* 0x010 */ f32 unk_10;
/* 0x014 */ f32 unk_14;
/* 0x018 */ f32 unk_18;
/* 0x01C */ f32 unk_1C;
/* 0x020 */ f32 unk_20;
/* 0x024 */ f32 unk_24;
/* 0x028 */ s32 unk_28;
/* 0x02C */ f32 unk_2C;
/* 0x030 */ s32 unk_30;
/* 0x034 */ f32 unk_34;
/* 0x038 */ s32 unk_38;
/* 0x03C */ s32 unk_3C;
/* 0x040 */ Mtx unk_40[8];
/* 0x240 */ f32 unk_240;
/* 0x244 */ s32 unk_244;
/* 0x248 */ s32 unk_248;
/* 0x24C */ s32 unk_24C;
} StarFXData; // size = 0x250
typedef struct EmoteFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ f32 unk_04;
/* 0x08 */ f32 unk_08;
/* 0x0C */ f32 unk_0C;
/* 0x10 */ f32 unk_10;
/* 0x14 */ f32 unk_14;
/* 0x18 */ f32 unk_18;
/* 0x1C */ f32 unk_1C;
/* 0x20 */ f32 unk_20;
/* 0x24 */ f32 unk_24;
/* 0x28 */ f32 unk_28;
/* 0x2C */ s32 unk_2C;
/* 0x30 */ s32 unk_30;
/* 0x34 */ s32 unk_34;
/* 0x38 */ s32 unk_38;
/* 0x3C */ Npc* unk_3C;
} EmoteFXData; // size = 0x40
typedef struct SparklesFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ f32 unk_04;
/* 0x08 */ f32 unk_08;
/* 0x0C */ f32 unk_0C;
/* 0x10 */ f32 unk_10;
/* 0x14 */ f32 unk_14;
/* 0x18 */ f32 unk_18;
/* 0x1C */ f32 unk_1C;
/* 0x20 */ s32 unk_20;
/* 0x24 */ s32 unk_24;
/* 0x28 */ s32 unk_28;
/* 0x2C */ s32 unk_2C;
} SparklesFXData; // size = 0x30
enum SparkesFXTypes {
FX_SPARKLES_0 = 0,
FX_SPARKLES_1 = 1,
FX_SPARKLES_2 = 2,
FX_SPARKLES_3 = 3,
FX_SPARKLES_4 = 4
};
typedef struct ShapeSpellFXData {
/* 0x00 */ s32 isChild;
/* 0x04 */ Vec3f pos;
/* 0x10 */ f32 unk_10;
/* 0x14 */ f32 unk_14;
/* 0x18 */ f32 unk_18;
/* 0x1C */ f32 unk_1C;
/* 0x20 */ f32 unk_20;
/* 0x24 */ f32 unk_24;
/* 0x28 */ f32 unk_28;
/* 0x2C */ s32 unk_2C;
/* 0x30 */ s32 timeLeft;
/* 0x34 */ s32 unk_34;
} ShapeSpellFXData; // size = 0x38
typedef struct GatherEnergyPinkFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ Vec3f posA;
/* 0x10 */ Vec3f posB;
/* 0x1C */ f32 unk_1C;
/* 0x20 */ f32 unk_20;
/* 0x24 */ s32 unk_24;
/* 0x28 */ s32 unk_28;
/* 0x2C */ s32 unk_2C;
/* 0x30 */ s32 unk_30;
/* 0x34 */ s32 unk_34;
/* 0x38 */ s32 unk_38;
/* 0x3C */ s32 unk_3C;
/* 0x40 */ s32 unk_40;
/* 0x44 */ s32 unk_44;
/* 0x48 */ s32 unk_48;
/* 0x4C */ s32 unk_4C;
/* 0x50 */ f32 unk_50;
/* 0x54 */ f32 unk_54;
/* 0x58 */ f32 unk_58;
/* 0x5C */ f32 unk_5C;
} GatherEnergyPinkFXData; // size = 0x60
typedef struct DropLeavesFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ f32 unk_04;
/* 0x08 */ f32 unk_08;
/* 0x0C */ f32 unk_0C;
/* 0x10 */ f32 unk_10;
/* 0x14 */ f32 unk_14;
/* 0x18 */ f32 unk_18;
/* 0x1C */ f32 unk_1C;
/* 0x20 */ f32 unk_20;
/* 0x24 */ s32 unk_24;
/* 0x28 */ s32 unk_28;
/* 0x2C */ s32 unk_2C;
} DropLeavesFXData; // size = 0x30
typedef struct DustFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ f32 unk_04;
/* 0x08 */ f32 unk_08;
/* 0x0C */ f32 unk_0C;
/* 0x10 */ f32 unk_10;
/* 0x14 */ f32 unk_14;
/* 0x18 */ s32 unk_18;
/* 0x1C */ f32 unk_1C;
/* 0x20 */ f32 unk_20;
/* 0x24 */ f32 unk_24;
/* 0x28 */ f32 unk_28;
/* 0x2C */ s32 unk_2C;
/* 0x30 */ s32 unk_30;
/* 0x34 */ s32 unk_34;
/* 0x38 */ s32 unk_38;
/* 0x3C */ s32 unk_3C;
/* 0x40 */ s32 unk_40;
/* 0x44 */ s32 unk_44;
} DustFXData; // size = 0x48
typedef struct ShatteringStonesFXData {
/* 0x00 */ f32 unk_00;
/* 0x04 */ f32 unk_04;
/* 0x08 */ f32 unk_08;
/* 0x0C */ f32 unk_0C;
/* 0x10 */ f32 unk_10;
/* 0x14 */ f32 unk_14;
/* 0x18 */ f32 unk_18;
/* 0x1C */ f32 unk_1C;
/* 0x20 */ s32 unk_20;
/* 0x24 */ s32 unk_24;
/* 0x28 */ s32 unk_28;
/* 0x2C */ f32 unk_2C;
/* 0x30 */ f32 unk_30;
/* 0x34 */ f32 unk_34;
/* 0x38 */ f32 unk_38;
/* 0x3C */ f32 unk_3C;
} ShatteringStonesFXData; // size = 0x40
typedef struct SmokeRingFXData {
/* 0x00 */ u16 unk_00;
/* 0x02 */ char unk_02[2];
/* 0x04 */ f32 unk_04;
/* 0x08 */ f32 unk_08;
/* 0x0C */ f32 unk_0C;
/* 0x10 */ f32 unk_10;
/* 0x14 */ f32 unk_14;
/* 0x18 */ f32 unk_18;
/* 0x1C */ f32 unk_1C;
/* 0x20 */ f32 unk_20;
/* 0x24 */ f32 unk_24;
/* 0x28 */ s32 unk_28;
/* 0x2C */ s32 unk_2C;
/* 0x30 */ f32 unk_30;
/* 0x34 */ f32 unk_34;
/* 0x38 */ s32 unk_38;
/* 0x3C */ s32 unk_3C;
/* 0x40 */ s32 unk_40;
} SmokeRingFXData; // size = 0x44
typedef struct DamageStarsFXData {
/* 0x00 */ s32 unk_00;
/* 0x14 */ f32 unk_04;
/* 0x18 */ f32 unk_08;
/* 0x1C */ f32 unk_0C;
/* 0x10 */ f32 unk_10;
/* 0x14 */ f32 unk_14;
/* 0x18 */ f32 unk_18;
/* 0x1C */ f32 unk_1C;
/* 0x20 */ f32 unk_20;
/* 0x24 */ s32 unk_24;
/* 0x28 */ s32 unk_28;
/* 0x2C */ s32 unk_2C;
} DamageStarsFXData; // size = 0x30
typedef struct ExplosionFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ Vec3f pos;
/* 0x10 */ char unk_10[0x10];
/* 0x20 */ f32 unk_20;
/* 0x24 */ f32 unk_24;
/* 0x28 */ f32 unk_28;
/* 0x2C */ f32 unk_2C;
/* 0x30 */ s32 unk_30;
/* 0x34 */ s32 unk_34;
/* 0x38 */ s32 unk_38;
} ExplosionFXData; // size = 0x3C
typedef struct LensFlareFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ f32 unk_04;
/* 0x08 */ f32 unk_08;
/* 0x0C */ f32 unk_0C;
/* 0x10 */ f32 unk_10;
/* 0x14 */ f32 unk_14;
/* 0x18 */ f32 unk_18;
/* 0x1C */ f32 unk_1C;
/* 0x20 */ f32 unk_20;
/* 0x24 */ s32 unk_24;
/* 0x28 */ s32 unk_28;
/* 0x2C */ s32 unk_2C;
/* 0x30 */ s32 unk_30;
} LensFlareFXData; // size = 0x34
typedef struct GotItemOutlineFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ f32 unk_04;
/* 0x08 */ f32 unk_08;
/* 0x0C */ f32 unk_0C;
/* 0x10 */ s32 unk_10;
/* 0x14 */ s32 unk_14;
/* 0x18 */ f32 unk_18;
/* 0x1C */ s32 unk_1C;
} GotItemOutlineFXData; // size = 0x20
typedef struct SpikyWhiteAuraFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ f32 unk_04;
/* 0x08 */ f32 unk_08;
/* 0x0C */ f32 unk_0C;
/* 0x10 */ f32 unk_10;
/* 0x14 */ f32 unk_14;
/* 0x18 */ f32 unk_18;
/* 0x1C */ f32 unk_1C;
/* 0x20 */ f32 unk_20;
/* 0x24 */ s32 unk_24;
/* 0x28 */ s32 unk_28;
/* 0x2C */ s32 unk_2C;
} SpikyWhiteAuraFXData; // size = 0x30
typedef struct SmokeImpactFXData {
/* 0x00 */ u16 unk_00;
/* 0x02 */ char unk_02[2];
/* 0x04 */ f32 unk_04;
/* 0x08 */ f32 unk_08;
/* 0x0C */ f32 unk_0C;
/* 0x10 */ f32 unk_10;
/* 0x14 */ f32 unk_14;
/* 0x18 */ f32 unk_18;
/* 0x1C */ f32 unk_1C;
/* 0x20 */ f32 unk_20;
/* 0x24 */ s32 unk_24;
/* 0x28 */ s32 unk_28;
/* 0x2C */ s32 unk_2C;
/* 0x30 */ f32 unk_30;
} SmokeImpactFXData; // size = 0x34
typedef struct DamageIndicatorFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ Vec3f unk_04;
/* 0x10 */ Vec3f unk_10;
/* 0x1C */ Vec3f unk_1C;
/* 0x28 */ f32 unk_28;
/* 0x2C */ s32 alpha;
/* 0x30 */ s32 effectDurationTimer;
/* 0x34 */ s32 unk_34;
/* 0x38 */ f32 unk_38;
/* 0x3C */ s32 numParts;
} DamageIndicatorFXData; // size = 0x40
typedef struct PurpleRingFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ f32 unk_04;
/* 0x08 */ f32 unk_08;
/* 0x0C */ f32 unk_0C;
/* 0x10 */ f32 unk_10;
/* 0x14 */ f32 unk_14;
/* 0x18 */ f32 unk_18;
/* 0x1C */ Matrix4f unk_1C;
/* 0x5C */ f32 unk_5C;
/* 0x60 */ f32 unk_60;
/* 0x64 */ f32 unk_64;
/* 0x68 */ s32 unk_68;
/* 0x6C */ s32 unk_6C;
/* 0x70 */ s32 unk_70;
/* 0x74 */ u8 unk_74;
/* 0x75 */ u8 unk_75;
/* 0x76 */ u8 unk_76;
/* 0x77 */ u8 unk_77;
/* 0x78 */ u8 unk_78;
/* 0x79 */ u8 unk_79;
/* 0x7A */ char unk_7A[2];
} PurpleRingFXData; // size = 0x7C
typedef struct FlameFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ Vec3f pos;
/* 0x10 */ f32 unk_10;
/* 0x14 */ f32 unk_14;
/* 0x18 */ s32 unk_18;
/* 0x1C */ f32 unk_1C;
/* 0x20 */ f32 unk_20;
/* 0x24 */ f32 unk_24;
/* 0x28 */ f32 unk_28;
/* 0x2C */ f32 unk_2C;
/* 0x30 */ f32 unk_30;
} FlameFXData; // size = 0x34
typedef struct StarsBurstFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ f32 unk_04;
/* 0x08 */ f32 unk_08;
/* 0x0C */ f32 unk_0C;
/* 0x10 */ f32 unk_10;
/* 0x14 */ f32 unk_14;
/* 0x18 */ f32 unk_18;
/* 0x1C */ char unk_1C[8];
/* 0x24 */ f32 unk_24;
/* 0x28 */ f32 unk_28;
/* 0x2C */ s32 unk_2C;
/* 0x30 */ s32 unk_30;
/* 0x34 */ s32 unk_34;
} StarsBurstFXData; // size = 0x38
typedef struct StarsShimmerFXData {
/* 0x00 */ s16 unk_00;
/* 0x02 */ s16 state;
/* 0x04 */ Vec3f pos;
/* 0x10 */ f32 unk_10;
/* 0x14 */ f32 unk_14;
/* 0x18 */ f32 unk_18;
/* 0x1C */ f32 unk_1C;
/* 0x20 */ s32 lifeTime;
/* 0x24 */ s32 timeLeft;
/* 0x28 */ s32 unk_28;
} StarsShimmerFXData; // size = 0x2C
typedef struct RisingBubbleFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ Vec3f pos;
/* 0x10 */ f32 unk_10;
/* 0x14 */ s32 unk_14;
/* 0x18 */ s32 timeLeft;
/* 0x1C */ s32 lifeTime;
/* 0x20 */ s32 unk_20;
/* 0x24 */ f32 unk_24;
} RisingBubbleFXData; // size = 0x28
typedef struct RingBlastFXData {
/* 0x00 */ u16 unk_00;
/* 0x04 */ Vec3f pos;
/* 0x10 */ f32 unk_10;
/* 0x14 */ s32 timeLeft;
/* 0x18 */ s32 lifeTime;
/* 0x1C */ s32 unk_1C;
/* 0x20 */ f32 unk_20;
/* 0x24 */ f32 unk_24;
/* 0x28 */ f32 unk_28;
} RingBlastFXData; // size = 0x2C
// Likely to be the same as GreenImpactFXData and RedImpactFXData
typedef struct ShockwaveFXData {
/* 0x00 */ u16 unk_00;
/* 0x02 */ char unk_02[2]; // likely padding
/* 0x04 */ Vec3f pos;
/* 0x10 */ f32 unk_10;
/* 0x14 */ f32 unk_14;
/* 0x18 */ s32 unk_18;
/* 0x1C */ f32 unk_1C;
/* 0x20 */ f32 unk_20;
/* 0x24 */ f32 unk_24;
/* 0x28 */ s32 unk_28;
/* 0x2C */ s32 unk_2C;
/* 0x30 */ f32 unk_30;
/* 0x34 */ f32 unk_34;
/* 0x38 */ s32 alpha;
/* 0x3C */ f32 unk_3C;
/* 0x40 */ f32 unk_40;
/* 0x44 */ f32 unk_44;
/* 0x48 */ f32 unk_48;
/* 0x4C */ s32 unk_4C;
/* 0x50 */ Color_RGB8 prim;
/* 0x53 */ Color_RGB8 env;
/* 0x56 */ char unk_56[2]; // likely padding
} ShockwaveFXData; // size = 0x58
typedef struct MusicNoteFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ Vec3f pos;
/* 0x10 */ f32 unk_10;
/* 0x14 */ s32 unk_14;
/* 0x18 */ s32 timeLeft;
/* 0x1C */ s32 unk_1C;
/* 0x20 */ s32 unk_20;
/* 0x24 */ f32 unk_24;
/* 0x28 */ f32 unk_28;
/* 0x2C */ f32 unk_2C;
/* 0x30 */ f32 unk_30;
} MusicNoteFXData; // size = 0x34
typedef struct SmokeBurstFXData {
/* 0x00 */ u16 unk_00;
/* 0x04 */ Vec3f pos;
/* 0x10 */ f32 unk_10;
/* 0x14 */ s32 timeLeft;
/* 0x18 */ s32 lifeTime;
/* 0x1C */ s32 unk_1C;
/* 0x20 */ f32 unk_20;
/* 0x24 */ Color_RGBA8 rgba;
} SmokeBurstFXData; // size = 0x28
typedef struct SweatFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ Vec3f pos;
/* 0x10 */ f32 unk_10;
/* 0x14 */ char unk_14[0x04];
/* 0x18 */ f32 unk_18;
/* 0x1C */ f32 unk_1C;
/* 0x20 */ f32 unk_20;
/* 0x24 */ s32 timeLeft;
} SweatFXData; // size = 0x28
typedef struct SleepBubbleFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ Vec3f pos;
/* 0x10 */ f32 unk_10;
/* 0x14 */ f32 unk_14;
/* 0x18 */ f32 unk_18;
/* 0x1C */ s32 timeLeft;
/* 0x20 */ s32 unk_20;
/* 0x24 */ Vec2f points[20];
/* 0xC4 */ f32 unk_C4;
/* 0xC8 */ f32 unk_C8;
} SleepBubbleFXData; // size = 0xCC
typedef struct WindyLeavesFXData {
/* 0x00 */ s32 type;
/* 0x04 */ Vec3f unk_04;
/* 0x10 */ f32 unk_10;
/* 0x14 */ f32 unk_14;
/* 0x18 */ f32 unk_18;
/* 0x1C */ f32 unk_1C;
/* 0x20 */ f32 unk_20;
/* 0x24 */ s32 alpha;
/* 0x28 */ s32 unk_28;
/* 0x2C */ s32 unk_2C;
/* 0x30 */ f32 unk_30;
/* 0x34 */ f32 unk_34;
/* 0x38 */ f32 unk_38;
} WindyLeavesFXData; // size = 0x3C
typedef struct FallingLeavesFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ f32 unk_04;
/* 0x08 */ f32 unk_08;
/* 0x0C */ f32 unk_0C;
/* 0x10 */ f32 unk_10;
/* 0x14 */ f32 unk_14;
/* 0x18 */ f32 unk_18;
/* 0x1C */ f32 unk_1C;
/* 0x20 */ f32 unk_20;
/* 0x24 */ s32 unk_24;
/* 0x28 */ s32 unk_28;
/* 0x2C */ s32 unk_2C;
/* 0x30 */ char unk_30[4];
} FallingLeavesFXData; // size = 0x34
typedef struct StarsSpreadFXData {
/* 0x00 */ s16 unk_00;
/* 0x02 */ char unk_02[2];
/* 0x04 */ f32 unk_04;
/* 0x08 */ f32 unk_08;
/* 0x0C */ f32 unk_0C;
/* 0x10 */ f32 unk_10;
/* 0x14 */ f32 unk_14;
/* 0x18 */ f32 unk_18;
/* 0x1C */ f32 unk_1C;
/* 0x20 */ f32 unk_20;
/* 0x24 */ s32 unk_24;
/* 0x28 */ s32 unk_28;
/* 0x2C */ s32 unk_2C;
/* 0x30 */ f32 unk_30;
} StarsSpreadFXData; // size = 0x34
typedef struct SteamBurstFXData {
/* 0x00 */ u16 unk_00;
/* 0x02 */ char unk_02[2];
/* 0x04 */ f32 unk_04;
/* 0x08 */ f32 unk_08;
/* 0x0C */ f32 unk_0C;
/* 0x10 */ f32 unk_10;
/* 0x14 */ f32 unk_14;
/* 0x18 */ f32 unk_18;
/* 0x1C */ f32 unk_1C;
/* 0x20 */ f32 unk_20;
/* 0x24 */ s32 unk_24;
/* 0x28 */ s32 unk_28;
/* 0x2C */ s32 unk_2C;
/* 0x30 */ f32 unk_30;
} SteamBurstFXData; // size = 0x34
typedef struct StarsOrbitingFXData {
/* 0x00 */ s32 type;
/* 0x04 */ Vec3f pos;
/* 0x10 */ f32 orbitRadius;
/* 0x14 */ f32 targetRadius;
/* 0x18 */ f32 roll;
/* 0x1C */ f32 rollSpinRate;
/* 0x20 */ f32 pitch;
/* 0x24 */ s32 yaw;
/* 0x28 */ s32 enabled;
} StarsOrbitingFXData; // size = 0x2C
typedef struct BigSnowflakesFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ f32 unk_04;
/* 0x08 */ f32 unk_08;
/* 0x0C */ f32 unk_0C;
/* 0x10 */ f32 unk_10;
/* 0x14 */ f32 unk_14;
/* 0x18 */ f32 unk_18;
/* 0x1C */ f32 unk_1C;
/* 0x20 */ f32 unk_20;
/* 0x24 */ s32 unk_24;
/* 0x28 */ s32 unk_28;
/* 0x2C */ s32 unk_2C;
} BigSnowflakesFXData; // size = 0x30
typedef struct DebuffFXData {
/* 0x00 */ s16 type;
/* 0x02 */ char unk_02[2];
/* 0x04 */ Vec3f pos;
/* 0x10 */ f32 unk_10;
/* 0x14 */ f32 unk_14;
/* 0x18 */ f32 unk_18;
/* 0x1C */ f32 scaleY;
/* 0x20 */ f32 scaleX;
/* 0x24 */ s32 timeLeft;
/* 0x28 */ s32 lifetime;
/* 0x2C */ f32 rotZ;
/* 0x30 */ f32 unk_30;
/* 0x34 */ s32 alpha;
/* 0x38 */ Color_RGB8 primCol;
/* 0x38 */ Color_RGB8 envCol;
/* 0x3E */ char unk_3E[2];
} DebuffFXData; // size = 0x40
// Likely to be the same as RedImpactFXData and ShockwaveFXData
typedef struct GreenImpactFXData {
/* 0x00 */ u16 unk_00;
/* 0x02 */ char unk_02[2]; // likely padding
/* 0x04 */ f32 unk_04;
/* 0x08 */ f32 unk_08;
/* 0x0C */ f32 unk_0C;
/* 0x10 */ f32 unk_10;
/* 0x14 */ f32 unk_14;
/* 0x18 */ s32 unk_18;
/* 0x1C */ f32 unk_1C;
/* 0x20 */ f32 unk_20;
/* 0x24 */ f32 unk_24;
/* 0x28 */ s32 unk_28;
/* 0x2C */ s32 unk_2C;
/* 0x30 */ f32 unk_30;
/* 0x34 */ f32 unk_34;
/* 0x38 */ s32 unk_38;
/* 0x3C */ f32 unk_3C;
/* 0x40 */ f32 unk_40;
/* 0x44 */ f32 unk_44;
/* 0x48 */ f32 unk_48;
/* 0x4C */ s32 unk_4C;
/* 0x50 */ Color_RGB8 unk_50;
/* 0x53 */ Color_RGB8 unk_53;
/* 0x56 */ char unk_56[2]; // likely padding
} GreenImpactFXData; // size = 0x58
typedef struct RadialShimmerFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ f32 unk_04;
/* 0x08 */ f32 unk_08;
/* 0x0C */ f32 unk_0C;
/* 0x10 */ f32 unk_10;
/* 0x14 */ f32 unk_14;
/* 0x18 */ f32 unk_18;
/* 0x1C */ f32 unk_1C;
/* 0x20 */ f32 unk_20;
/* 0x24 */ s32 unk_24;
/* 0x28 */ s32 timeLeft;
/* 0x2C */ s32 lifeTime;
/* 0x30 */ f32 unk_30;
/* 0x34 */ f32 unk_34;
/* 0x38 */ f32 unk_38;
/* 0x3C */ f32 unk_3C;
/* 0x40 */ f32 unk_40;
/* 0x44 */ f32 unk_44;
/* 0x48 */ f32 unk_48;
/* 0x4C */ f32 unk_4C;
/* 0x50 */ f32 unk_50;
/* 0x54 */ f32 unk_54;
/* 0x58 */ f32 unk_58;
/* 0x5C */ f32 unk_5C;
/* 0x60 */ f32 unk_60;
/* 0x64 */ f32 unk_64;
/* 0x68 */ u8 unk_68;
/* 0x69 */ u8 unk_69;
/* 0x6A */ u8 unk_6A;
/* 0x6B */ u8 unk_6B;
/* 0x6C */ u8 unk_6C;
/* 0x6D */ u8 unk_6D;
/* 0x6E */ char unk_6E[2];
} RadialShimmerFXData; // size = 0x70
typedef struct EndingDecalsFXData {
/* 0x00 */ s32 type;
/* 0x04 */ Vec3f pos;
/* 0x10 */ f32 scale;
/* 0x14 */ f32 unk_14;
/* 0x18 */ s32 haloAlpha;
/* 0x1C */ s32 unk_1C;
/* 0x20 */ s32 unk_20;
/* 0x24 */ u8 unk_24;
/* 0x25 */ u8 unk_25;
/* 0x26 */ u8 unk_26;
/* 0x27 */ u8 unk_27;
/* 0x28 */ u8 unk_28;
/* 0x29 */ u8 unk_29;
/* 0x2A */ char unk_2A[2];
} EndingDecalsFXData; // size = 0x2C
typedef struct LightRaysFXData {
/* 0x00 */ s32 type;
/* 0x04 */ char unk_04[0xC];
/* 0x10 */ Vec3f pos;
/* 0x1C */ f32 unk_1C;
/* 0x20 */ f32 unk_20;
/* 0x24 */ s32 alpha;
/* 0x28 */ s32 timeLeft;
/* 0x2C */ s32 lifetime;
/* 0x30 */ char unk_30[4];
/* 0x34 */ f32 unk_34;
/* 0x38 */ f32 unk_38;
/* 0x3C */ f32 unk_3C;
/* 0x40 */ f32 unk_40;
/* 0x44 */ char unk_44[4];
/* 0x48 */ f32 unk_48;
/* 0x4C */ f32 unk_4C;
/* 0x50 */ f32 unk_50;
/* 0x54 */ f32 unk_54;
/* 0x58 */ f32 unk_58;
/* 0x5C */ Vec3f rotation;
/* 0x68 */ f32 unk_68;
/* 0x6C */ f32 unk_6C;
/* 0x70 */ Vec3f initialRot;
/* 0x7C */ s32 unk_7C;
/* 0x80 */ f32 unk_80;
/* 0x84 */ f32 unk_84;
/* 0x88 */ f32 unk_88;
/* 0x8C */ f32 unk_8C;
/* 0x90 */ s32 unk_90;
} LightRaysFXData; // size = 0x94
typedef struct LightningFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ f32 unk_04;
/* 0x08 */ f32 unk_08;
/* 0x0C */ f32 unk_0C;
/* 0x10 */ s32 unk_10;
/* 0x14 */ s32 unk_14;
/* 0x18 */ s32 unk_18;
/* 0x1C */ f32 unk_1C;
/* 0x20 */ f32 unk_20;
/* 0x24 */ f32 unk_24;
/* 0x28 */ f32 unk_28;
/* 0x2C */ f32 unk_2C;
/* 0x30 */ f32 unk_30;
/* 0x34 */ f32 unk_34;
/* 0x38 */ f32 unk_38;
/* 0x3C */ s32 unk_3C;
/* 0x40 */ s32 unk_40;
/* 0x44 */ struct EffectInstance* unk_44;
/* 0x48 */ struct EffectInstance* unk_48;
} LightningFXData; // size = 0x4C
typedef struct FireBreathFXData {
/* 0x00 */ s32 type;
/* 0x04 */ s32 numChildren;
/* 0x08 */ s32 spawnDelay;
/* 0x0C */ Vec3f pos;
/* 0x18 */ Vec3f initPos;
/* 0x24 */ Vec3f endPos;
/* 0x30 */ f32 unk_30;
/* 0x34 */ f32 unk_34;
/* 0x38 */ f32 scale;
/* 0x3C */ f32 scaleChangeFactor;
/* 0x40 */ s32 alpha;
/* 0x44 */ s32 lifeTime;
/* 0x48 */ s32 timeLeft;
/* 0x4C */ s32 spawnTimer;
/* 0x50 */ Vec3f unk_50;
/* 0x5C */ f32 unk_5C;
/* 0x60 */ f32 unk_60;
/* 0x64 */ s32 primR;
/* 0x68 */ s32 primG;
/* 0x6C */ s32 primB;
/* 0x70 */ s32 envR;
/* 0x74 */ s32 envG;
/* 0x78 */ s32 envB;
} FireBreathFXData; // size = 0x7C
typedef struct ShimmerBurstFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ f32 unk_04;
/* 0x08 */ f32 unk_08;
/* 0x0C */ f32 unk_0C;
/* 0x10 */ f32 unk_10;
/* 0x14 */ f32 unk_14;
/* 0x18 */ f32 unk_18;
/* 0x1C */ f32 unk_1C;
/* 0x20 */ f32 unk_20;
/* 0x24 */ f32 unk_24;
/* 0x28 */ f32 unk_28;
/* 0x2C */ f32 unk_2C;
/* 0x30 */ s32 unk_30;
/* 0x34 */ f32 unk_34;
/* 0x38 */ s32 unk_38;
/* 0x3C */ s32 unk_3C;
/* 0x40 */ s32 unk_40;
/* 0x44 */ s32 unk_44;
/* 0x48 */ s32 unk_48;
/* 0x4C */ s32 unk_4C;
/* 0x50 */ s32 unk_50;
/* 0x54 */ s32 unk_54;
/* 0x58 */ s32 unk_58;
/* 0x5C */ s32 unk_5C;
/* 0x60 */ f32 unk_60;
/* 0x64 */ f32 unk_64;
/* 0x68 */ f32 unk_68;
} ShimmerBurstFXData; // size = 0x6C
typedef struct EnergyShockwaveFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ f32 unk_04;
/* 0x08 */ f32 unk_08;
/* 0x0C */ f32 unk_0C;
/* 0x10 */ char unk_10[0xC];
/* 0x1C */ f32 unk_1C;
/* 0x20 */ f32 unk_20;
/* 0x24 */ s32 unk_24;
/* 0x28 */ s32 unk_28;
/* 0x2C */ s32 unk_2C;
/* 0x30 */ f32 unk_30;
/* 0x34 */ f32 unk_34;
/* 0x38 */ f32 unk_38;
/* 0x3C */ f32 unk_3C;
/* 0x40 */ f32 unk_40;
/* 0x44 */ f32 unk_44;
/* 0x48 */ f32 unk_48;
/* 0x4C */ f32 unk_4C;
/* 0x50 */ u8 unk_50;
/* 0x51 */ u8 unk_51;
/* 0x52 */ s8 unk_52;
/* 0x53 */ char unk_53[1];
} EnergyShockwaveFXData; // size = 0x54
typedef struct ShimmerWaveFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ f32 unk_04;
/* 0x08 */ f32 unk_08;
/* 0x0C */ f32 unk_0C;
/* 0x10 */ f32 unk_10;
/* 0x14 */ f32 unk_14;
/* 0x18 */ f32 unk_18;
/* 0x1C */ f32 unk_1C;
/* 0x20 */ f32 unk_20;
/* 0x24 */ f32 unk_24;
/* 0x28 */ f32 unk_28;
/* 0x2C */ f32 unk_2C;
/* 0x30 */ s32 unk_30;
/* 0x34 */ f32 unk_34;
/* 0x38 */ s32 unk_38;
/* 0x3C */ s32 unk_3C;
/* 0x40 */ s32 unk_40;
/* 0x44 */ s32 unk_44;
/* 0x48 */ s32 unk_48;
/* 0x4C */ s32 unk_4C;
/* 0x50 */ s32 unk_50;
/* 0x54 */ s32 unk_54;
/* 0x58 */ s32 unk_58;
/* 0x5C */ s32 unk_5C;
/* 0x60 */ f32 unk_60;
/* 0x64 */ f32 unk_64;
/* 0x68 */ f32 unk_68;
} ShimmerWaveFXData; // size = 0x6C
typedef struct AuraFXData {
/* 0x00 */ s32 type;
/* 0x04 */ Vec3f posA;
/* 0x10 */ Vec3f posB;
/* 0x1C */ Vec2f scale;
/* 0x24 */ f32 unk_24;
/* 0x28 */ s32 primA;
/* 0x2C */ s32 fadeTime;
/* 0x30 */ s32 lifeTime;
/* 0x34 */ f32 unk_34;
/* 0x38 */ f32 unk_38;
/* 0x3C */ f32 unk_3C;
/* 0x40 */ f32 unk_40;
/* 0x44 */ f32 unk_44;
/* 0x48 */ f32 unk_48;
/* 0x4C */ f32 unk_4C;
/* 0x50 */ f32 unk_50;
/* 0x54 */ f32 unk_54;
/* 0x58 */ f32 unk_58;
/* 0x5C */ f32 unk_5C;
/* 0x60 */ f32 unk_60;
/* 0x64 */ f32 renderYaw;
/* 0x68 */ u8 primR;
/* 0x69 */ u8 primG;
/* 0x6A */ u8 primB;
/* 0x6B */ u8 envR;
/* 0x6C */ u8 envG;
/* 0x6D */ u8 engB;
/* 0x6E */ u8 engA;
} AuraFXData; // size = 0x70
typedef struct BulbGlowFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ Vec3f pos;
/* 0x10 */ s32 unk_10;
/* 0x14 */ s32 unk_14;
/* 0x18 */ s32 unk_18;
/* 0x1C */ s32 unk_1C;
/* 0x20 */ s32 unk_20;
} BulbGlowFXData; // size = 0x24
typedef struct Effect3DFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ s32 unk_04;
/* 0x08 */ Vec3f pos;
/* 0x14 */ f32 unk_14;
/* 0x18 */ f32 unk_18;
/* 0x1C */ f32 unk_1C;
/* 0x20 */ f32 unk_20;
/* 0x24 */ f32 unk_24;
/* 0x28 */ f32 unk_28;
/* 0x2C */ f32 unk_2C;
/* 0x30 */ f32 unk_30;
/* 0x34 */ f32 unk_34;
/* 0x38 */ f32 unk_38;
/* 0x3C */ f32 unk_3C;
/* 0x40 */ f32 unk_40;
/* 0x44 */ f32 unk_44;
/* 0x48 */ f32 unk_48;
/* 0x4C */ f32 unk_4C;
/* 0x50 */ f32 unk_50;
/* 0x54 */ f32 unk_54;
/* 0x58 */ s32 unk_58;
/* 0x5C */ s32 unk_5C;
/* 0x60 */ s32 unk_60;
/* 0x64 */ s32 unk_64;
} Effect3DFXData; // size = 0x68
typedef struct BlastFXData {
/* 0x00 */ s16 unk_00;
/* 0x04 */ Vec3f pos;
/* 0x10 */ f32 unk_10;
/* 0x14 */ s32 timeLeft;
/* 0x18 */ s32 unk_18;
/* 0x1C */ s32 unk_1C;
/* 0x20 */ f32 unk_20;
/* 0x24 */ f32 unk_24;
/* 0x28 */ f32 unk_28;
} BlastFXData; // size = 0x2C
typedef struct FireFlowerFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ s32 unk_04;
/* 0x08 */ Vec3f pos;
/* 0x14 */ f32 unk_14;
/* 0x18 */ f32 unk_18;
/* 0x1C */ f32 unk_1C;
/* 0x20 */ f32 unk_20;
/* 0x24 */ f32 unk_24;
/* 0x28 */ f32 unk_28;
/* 0x2C */ f32 unk_2C;
/* 0x30 */ f32 unk_30;
/* 0x34 */ s32 unk_34;
/* 0x38 */ s32 unk_38;
/* 0x3C */ s32 unk_3C;
/* 0x40 */ Vec3i unk_40;
} FireFlowerFXData; // size = 0x4C
typedef struct RecoverFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ f32 unk_04;
/* 0x08 */ f32 unk_08;
/* 0x0C */ f32 unk_0C;
/* 0x10 */ f32 unk_10;
/* 0x14 */ f32 unk_14;
/* 0x18 */ f32 unk_18;
/* 0x1C */ f32 unk_1C;
/* 0x20 */ s32 unk_20;
/* 0x24 */ f32 unk_24;
/* 0x28 */ s32 unk_28;
/* 0x2C */ s32 unk_2C;
/* 0x30 */ s32 unk_30;
/* 0x34 */ s32 unk_34;
/* 0x38 */ f32 unk_38;
/* 0x3C */ f32 unk_3C;
/* 0x40 */ s32 unk_40;
/* 0x44 */ s32 unk_44;
} RecoverFXData; // size = 0x48
typedef struct DisableXFXData {
/* 0x00 */ s32 type;
/* 0x04 */ s32 unk_04;
/* 0x08 */ Vec3f pos;
/* 0x14 */ f32 unk_14;
/* 0x18 */ f32 unk_18;
/* 0x1C */ f32 unk_1C;
/* 0x20 */ f32 unk_20;
/* 0x24 */ s32 alpha;
/* 0x28 */ s32 unk_28;
/* 0x2C */ s32 unk_2C;
/* 0x30 */ f32 unk_30;
/* 0x34 */ f32 scale;
/* 0x38 */ s32 unk_38;
/* 0x3C */ s32 koDuration;
/* 0x40 */ f32 unk_40;
/* 0x44 */ s32 unk_44;
} DisableXFXData; // size = 0x48
typedef struct BombetteBreakingFXData {
/* 0x00 */ s16 type;
/* 0x02 */ s16 treeIndex;
/* 0x04 */ f32 unk_04;
/* 0x08 */ Vec3f center;
/* 0x14 */ Vec3f unk_14;
/* 0x20 */ Vec3f unk_20;
/* 0x2C */ Vec3f unk_2C;
/* 0x38 */ f32 unk_38;
/* 0x3C */ f32 unk_3C;
/* 0x40 */ f32 unk_40;
/* 0x44 */ s32 timeLeft;
/* 0x48 */ s32 unk_48;
/* 0x4C */ s32 alpha;
} BombetteBreakingFXData;
typedef struct FireworkFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ f32 unk_04;
/* 0x08 */ f32 unk_08;
/* 0x0C */ f32 unk_0C;
/* 0x10 */ s32 unk_10;
/* 0x14 */ s32 unk_14;
/* 0x18 */ char unk_18[4];
/* 0x1C */ f32 unk_1C;
/* 0x20 */ s32 unk_20;
/* 0x24 */ f32 unk_24;
/* 0x28 */ f32 unk_28;
/* 0x2C */ s32 unk_2C;
/* 0x30 */ s32 unk_30;
/* 0x34 */ s32 unk_34;
/* 0x38 */ f32 unk_38;
/* 0x3C */ u8 unk_3C;
/* 0x3D */ u8 unk_3D;
/* 0x3E */ u8 unk_3E;
/* 0x3F */ u8 unk_3F;
/* 0x40 */ u8 unk_40;
/* 0x41 */ u8 unk_41;
/* 0x42 */ char unk_42[2];
} FireworkFXData; // size = 0x44
typedef struct ConfettiFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ f32 unk_04;
/* 0x08 */ f32 unk_08;
/* 0x0C */ f32 unk_0C;
/* 0x10 */ f32 unk_10;
/* 0x14 */ f32 unk_14;
/* 0x18 */ f32 unk_18;
/* 0x1C */ f32 unk_1C;
/* 0x20 */ s32 unk_20;
/* 0x24 */ s32 unk_24;
/* 0x28 */ s32 unk_28;
/* 0x2C */ s32 unk_2C;
/* 0x30 */ s32 unk_30;
} ConfettiFXData; // size = 0x34
typedef struct SnowfallFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ s32 unk_04;
/* 0x08 */ f32 unk_08;
/* 0x0C */ f32 unk_0C;
/* 0x10 */ f32 unk_10;
/* 0x14 */ f32 unk_14;
/* 0x18 */ f32 unk_18;
/* 0x1C */ f32 unk_1C;
/* 0x20 */ s32 timeLeft;
/* 0x24 */ s32 lifeTime;
/* 0x28 */ s32 unk_28;
/* 0x2C */ s32 unk_2C;
/* 0x30 */ s32 unk_30;
} SnowfallFXData; // size = 0x34
typedef struct Effect46FXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ PlayerStatus* unk_04;
/* 0x08 */ f32 unk_08;
/* 0x0C */ f32 unk_0C;
/* 0x10 */ f32 unk_10;
/* 0x14 */ f32 unk_14;
/* 0x18 */ f32 unk_18;
/* 0x1C */ s32 unk_1C;
/* 0x20 */ s32 unk_20;
/* 0x24 */ s32 unk_24;
/* 0x28 */ s32 unk_28;
/* 0x2C */ f32 unk_2C;
/* 0x30 */ f32 unk_30;
/* 0x34 */ f32 unk_34;
/* 0x38 */ f32 unk_38;
/* 0x3C */ f32 unk_3C;
/* 0x40 */ f32 unk_40;
/* 0x44 */ u8 unk_44;
/* 0x45 */ u8 unk_45;
/* 0x46 */ u8 unk_46;
/* 0x47 */ char unk_47;
} Effect46FXData; // size = 0x48
typedef struct GatherMagicFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ s32 unk_04;
/* 0x08 */ f32 unk_08;
/* 0x0C */ f32 unk_0C;
/* 0x10 */ f32 unk_10;
/* 0x14 */ s32 unk_14;
/* 0x18 */ s32 unk_18;
/* 0x1C */ s32 unk_1C;
/* 0x20 */ f32 unk_20;
/* 0x24 */ f32 unk_24;
/* 0x28 */ f32 unk_28;
/* 0x2C */ f32 unk_2C;
/* 0x30 */ s32 unk_30;
/* 0x34 */ s32 unk_34;
/* 0x38 */ s32 unk_38;
/* 0x3C */ s32 unk_3C;
/* 0x40 */ s32 unk_40;
/* 0x44 */ s32 unk_44;
} GatherMagicFXData;
typedef struct AttackResultTextFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ s32 unk_04;
/* 0x08 */ f32 unk_08;
/* 0x0C */ f32 unk_0C;
/* 0x10 */ f32 unk_10;
/* 0x14 */ s32 unk_14;
/* 0x18 */ s32 unk_18;
/* 0x1C */ s32 unk_1C;
/* 0x20 */ s32 unk_20;
/* 0x24 */ s32 unk_24;
/* 0x28 */ f32 unk_28;
/* 0x2C */ char unk_2C[0x4];
/* 0x30 */ f32 unk_30;
/* 0x34 */ f32 unk_34;
} AttackResultTextFXData; // size = 0x38
typedef struct SmallGoldSparkleFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ s32 unk_04;
/* 0x08 */ f32 unk_08;
/* 0x0C */ f32 unk_0C;
/* 0x10 */ f32 unk_10;
/* 0x14 */ s32 unk_14;
/* 0x18 */ s32 unk_18;
/* 0x1C */ f32 unk_1C;
/* 0x20 */ s32 unk_20;
} SmallGoldSparkleFXData; // size = 0x24
typedef struct FlashingBoxShockwaveFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ Vec3f pos;
/* 0x10 */ s32 unk_10;
/* 0x14 */ s32 unk_14;
/* 0x18 */ s32 unk_18;
/* 0x1C */ s32 unk_1C;
/* 0x20 */ s32 unk_20;
/* 0x24 */ f32 unk_24;
/* 0x28 */ f32 unk_28;
/* 0x2C */ f32 unk_2C;
/* 0x30 */ s32 unk_30;
/* 0x34 */ s32 unk_34;
/* 0x38 */ s32 unk_38;
/* 0x3C */ s32 unk_3C;
/* 0x40 */ s32 unk_40;
/* 0x44 */ s32 unk_44;
} FlashingBoxShockwaveFXData; // size = 0x48
typedef struct BalloonFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ f32 unk_04;
/* 0x08 */ f32 unk_08;
/* 0x0C */ f32 unk_0C;
/* 0x10 */ f32 unk_10;
/* 0x14 */ f32 unk_14;
/* 0x18 */ f32 unk_18;
/* 0x1C */ s32 unk_1C;
/* 0x20 */ s32 unk_20;
} BalloonFXData; // size = 0x24
typedef struct FloatingRockFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ f32 unk_04;
/* 0x08 */ f32 unk_08;
/* 0x0C */ f32 unk_0C;
/* 0x10 */ f32 unk_10;
/* 0x14 */ s32 unk_14;
/* 0x18 */ f32 unk_18;
/* 0x1C */ s32 unk_1C;
/* 0x20 */ f32 unk_20;
/* 0x24 */ f32 unk_24;
/* 0x28 */ f32 unk_28;
/* 0x2C */ f32 unk_2C;
/* 0x30 */ Vec3f unk_30;
/* 0x3C */ f32 unk_3C;
/* 0x40 */ s32 unk_40;
/* 0x44 */ s32 unk_44;
/* 0x48 */ s32 unk_48;
/* 0x4C */ s32 unk_4C;
} FloatingRockFXData; // size = 0x50
typedef struct ChompDropFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ f32 unk_04;
/* 0x08 */ f32 unk_08;
/* 0x0C */ f32 unk_0C;
/* 0x10 */ f32 unk_10;
/* 0x14 */ f32 unk_14;
/* 0x18 */ f32 unk_18;
/* 0x1C */ s32 unk_1C;
/* 0x20 */ s32 unk_20;
/* 0x24 */ f32 unk_24;
/* 0x28 */ f32 unk_28;
/* 0x2C */ s32 unk_2C;
/* 0x30 */ s32 unk_30;
/* 0x34 */ f32 unk_34;
/* 0x38 */ s32 unk_38;
/* 0x3C */ s32 unk_3C;
/* 0x40 */ s32 unk_40;
/* 0x44 */ s32 unk_44;
} ChompDropFXData; // size = 0x48
typedef struct QuizmoStageFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ s32 vanishTimer;
/* 0x08 */ s32 lifetime;
/* 0x0C */ Vec3f origin;
/* 0x18 */ s32 microphoneRaiseAmt;
/* 0x1C */ s32 rearWallRaiseAmt;
/* 0x20 */ s32 leftWallRaiseAmt;
/* 0x24 */ s32 rightWallRaiseAmt;
/* 0x28 */ s32 podiumRaiseAmt;
/* 0x2C */ s32 lightScrollAmt;
/* 0x30 */ s32 lightScrollIncrement;
/* 0x34 */ s32 lightScrollDelay;
/* 0x38 */ s32 unkEffectMode;
/* 0x3C */ s32 unk_3C; // stage hidden when == 0xFF
/* 0x40 */ char unk_40[0x04];
} QuizmoStageFXData; // size 0x44
typedef struct RadiatingEnergyOrbFXData {
/* 0x00 */ char unk_00[4];
/* 0x04 */ s32 unk_04;
/* 0x08 */ f32 unk_08;
/* 0x0C */ f32 unk_0C;
/* 0x10 */ f32 unk_10;
/* 0x14 */ s32 unk_14;
/* 0x18 */ s32 unk_18;
/* 0x1C */ s32 unk_1C;
/* 0x20 */ f32 unk_20;
/* 0x24 */ char unk_24[4];
/* 0x28 */ f32 unk_28;
/* 0x2C */ f32 unk_2C;
/* 0x30 */ f32 unk_30;
} RadiatingEnergyOrbFXData; // size = 0x34
typedef struct MotionBlurFlameFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ f32 unk_04;
/* 0x08 */ f32 unk_08;
/* 0x0C */ f32 unk_0C;
/* 0x10 */ Vec3f pos;
/* 0x1C */ f32 unk_1C[4];
/* 0x2C */ f32 unk_2C[4];
/* 0x3C */ f32 unk_3C[4];
/* 0x4C */ s32 unk_4C;
/* 0x50 */ s32 unk_50;
/* 0x54 */ s32 unk_54;
/* 0x58 */ char unk_58[4];
/* 0x5C */ s32 unk_5C;
/* 0x60 */ s32 unk_60;
/* 0x64 */ s32 unk_64;
} MotionBlurFlameFXData; // size = 0x68
typedef struct EnergyOrbWaveFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ Vec3f pos;
/* 0x10 */ s32 unk_10;
/* 0x14 */ s32 unk_14;
/* 0x18 */ s32 unk_18;
/* 0x1C */ s32 unk_1C;
/* 0x20 */ s32 unk_20;
/* 0x24 */ s32 unk_24;
/* 0x28 */ s32 unk_28;
/* 0x2C */ s32 unk_2C;
/* 0x30 */ f32 scale;
/* 0x34 */ f32 unk_34;
} EnergyOrbWaveFXData; // size = 0x38
typedef struct MerlinHouseStarsFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ s32 unk_04;
/* 0x08 */ s32 unk_08;
/* 0x0C */ f32 unk_0C;
/* 0x10 */ f32 unk_10;
/* 0x14 */ f32 unk_14;
/* 0x18 */ s32 unk_18;
/* 0x1C */ f32 unk_1C;
/* 0x20 */ f32 unk_20;
/* 0x24 */ f32 unk_24;
/* 0x28 */ f32 unk_28;
/* 0x2C */ f32 unk_2C;
/* 0x30 */ f32 unk_30;
/* 0x34 */ f32 unk_34;
/* 0x38 */ f32 unk_38;
} MerlinHouseStarsFXData; // size = 0x3C
#define MAX_QUIZMO_AUDIENCE 10
typedef struct QuizmoAudienceFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ s32 timeLeft;
/* 0x08 */ s32 lifeTime;
/* 0x0C */ Vec3f pos;
/* 0x18 */ s32 primColor;
/* 0x1C */ s32 compState[MAX_QUIZMO_AUDIENCE];
/* 0x44 */ s32 compType[MAX_QUIZMO_AUDIENCE];
/* 0x6C */ s32 compPosIdx[MAX_QUIZMO_AUDIENCE];
/* 0x94 */ f32 compMoveMagnitude[MAX_QUIZMO_AUDIENCE];
/* 0xBC */ f32 compX[MAX_QUIZMO_AUDIENCE];
/* 0xE4 */ f32 compY[MAX_QUIZMO_AUDIENCE];
} QuizmoAudienceFXData; // size = 0x10C
typedef struct ButterfliesFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ s32 unk_04;
/* 0x08 */ s32 unk_08;
/* 0x0C */ f32 unk_0C;
/* 0x10 */ f32 unk_10;
/* 0x14 */ f32 unk_14;
/* 0x18 */ f32 unk_18;
/* 0x1C */ f32 unk_1C;
/* 0x20 */ f32 unk_20;
/* 0x24 */ s32 unk_24;
/* 0x28 */ f32 unk_28;
/* 0x2C */ s32 unk_2C;
/* 0x30 */ s32 unk_30;
/* 0x34 */ f32 unk_34;
/* 0x38 */ f32 unk_38;
/* 0x3C */ f32 unk_3C;
/* 0x40 */ f32 unk_40;
/* 0x44 */ f32 unk_44;
} ButterfliesFXData; // size = 0x48
typedef struct StatChangeFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ Vec3f pos;
/* 0x10 */ f32 scale;
/* 0x14 */ s32 timeLeft;
/* 0x18 */ s32 unk_18;
/* 0x1C */ s32 arrowType;
/* 0x20 */ s32 arrowValue;
/* 0x24 */ s32 unk_24;
/* 0x28 */ f32 scaleX;
/* 0x2C */ f32 scaleY;
/* 0x30 */ f32 unk_30;
/* 0x34 */ f32 unk_34;
/* 0x38 */ f32 unk_38;
/* 0x3C */ f32 unk_3C;
/* 0x40 */ f32 unk_40;
} StatChangeFXData;
typedef struct SnakingStaticFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ Vec3f pos;
/* 0x10 */ s32 timeLeft;
/* 0x14 */ s32 lifeTime;
/* 0x18 */ s32 unk_18;
/* 0x1C */ s32 unk_1C;
/* 0x20 */ s32 unk_20;
/* 0x24 */ s32 unk_24;
/* 0x28 */ s32 unk_28;
/* 0x2C */ s32 unk_2C;
/* 0x30 */ s32 unk_30;
/* 0x34 */ f32 unk_34;
/* 0x38 */ f32 unk_38;
/* 0x3C */ f32 unk_3C;
/* 0x40 */ s32 unk_40;
} SnakingStaticFXData; // size = 0x44
typedef struct ThunderboltRingFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ Vec3f pos;
/* 0x10 */ s32 timeLeft;
/* 0x14 */ s32 lifeTime;
/* 0x18 */ s32 unk_18;
/* 0x1C */ s32 unk_1C;
/* 0x20 */ s32 unk_20;
/* 0x24 */ s32 unk_24;
/* 0x28 */ f32 unk_28;
/* 0x2C */ f32 unk_2C;
/* 0x30 */ s32 unk_30;
} ThunderboltRingFXData; // size = 0x34
typedef struct SquirtFXData {
/* 0x000 */ s32 unk_00;
/* 0x004 */ f32 unk_04;
/* 0x008 */ f32 unk_08;
/* 0x00C */ f32 unk_0C;
/* 0x010 */ f32 unk_10;
/* 0x014 */ f32 unk_14;
/* 0x018 */ f32 unk_18;
/* 0x01C */ f32 unk_1C;
/* 0x020 */ f32 unk_20;
/* 0x024 */ f32 unk_24;
/* 0x028 */ s32 unk_28;
/* 0x02C */ s32 unk_2C;
/* 0x030 */ s32 unk_30;
/* 0x034 */ s32 unk_34;
/* 0x038 */ s32 unk_38;
/* 0x03C */ s32 unk_3C;
/* 0x040 */ s32 unk_40;
/* 0x044 */ s32 unk_44;
/* 0x048 */ s32 unk_48;
/* 0x04C */ s32 unk_4C;
/* 0x050 */ f32 unk_50;
/* 0x054 */ s32 unk_54;
/* 0x058 */ f32 unk_58[12];
/* 0x088 */ f32 unk_88[12];
/* 0x0B8 */ s32 unk_B8[12];
/* 0x0E8 */ f32 unk_E8[12];
/* 0x118 */ f32 unk_118[12];
/* 0x148 */ f32 unk_148[12];
/* 0x178 */ s32 unk_178[12];
/* 0x1A8 */ s32 unk_1A8[12];
/* 0x1D8 */ u8 unk_1D8[12];
} SquirtFXData; // size = 0x1E4
#define NUM_WATER_BLOCK_COMPONENTS 4
typedef struct WaterBlockFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ Vec3f pos;
/* 0x10 */ s32 unk_10;
/* 0x14 */ s32 unk_14;
/* 0x18 */ s32 unk_18;
/* 0x1C */ s32 unk_1C;
/* 0x20 */ s32 unk_20;
/* 0x24 */ s32 unk_24;
/* 0x28 */ s32 unk_28;
/* 0x2C */ f32 unk_2C;
/* 0x30 */ f32 unk_30;
/* 0x34 */ f32 unk_34;
/* 0x38 */ f32 unk_38[NUM_WATER_BLOCK_COMPONENTS];
/* 0x48 */ f32 unk_48[NUM_WATER_BLOCK_COMPONENTS];
/* 0x58 */ f32 unk_58[NUM_WATER_BLOCK_COMPONENTS];
/* 0x68 */ f32 unk_68[NUM_WATER_BLOCK_COMPONENTS];
/* 0x78 */ f32 unk_78[NUM_WATER_BLOCK_COMPONENTS];
/* 0x88 */ s32 unk_88[NUM_WATER_BLOCK_COMPONENTS];
} WaterBlockFXData; // size = 0x98
typedef struct WaterfallFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ f32 unk_04;
/* 0x08 */ f32 unk_08;
/* 0x0C */ f32 unk_0C;
/* 0x10 */ s32 unk_10;
/* 0x14 */ s32 unk_14;
/* 0x18 */ s32 unk_18;
/* 0x1C */ s32 unk_1C;
/* 0x20 */ s32 unk_20;
/* 0x24 */ s32 unk_24;
/* 0x28 */ f32 unk_28;
/* 0x2C */ f32 unk_2C[12];
/* 0x5C */ f32 unk_5C[12];
} WaterfallFXData; // size = 0x8C
typedef struct WaterFountainFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ Vec3f pos;
/* 0x10 */ s32 timeLeft;
/* 0x14 */ s32 lifeTime;
/* 0x18 */ s32 unk_18;
/* 0x1C */ s32 unk_1C;
/* 0x20 */ s32 unk_20;
/* 0x24 */ s32 unk_24;
/* 0x28 */ s32 unk_28;
/* 0x2C */ s32 unk_2C;
/* 0x30 */ s32 unk_30;
/* 0x34 */ f32 unk_34;
/* 0x38 */ f32 unk_38;
/* 0x3C */ f32 unk_3C;
/* 0x40 */ f32 unk_40;
} WaterFountainFXData; // size = 0x44
typedef struct UnderwaterFXData {
/* 0x000 */ s32 unk_00;
/* 0x004 */ f32 unk_04;
/* 0x008 */ f32 unk_08;
/* 0x00C */ f32 unk_0C;
/* 0x010 */ s32 timeLeft;
/* 0x014 */ s32 lifeTime;
/* 0x018 */ f32 unk_18;
/* 0x01C */ Color_RGBA8 waterColor;
/* 0x020 */ Color_RGB8 unk_20;
/* 0x023 */ s8 unk_23[19][13];
/* 0x11A */ s16 unk_11A[19][13];
} UnderwaterFXData; // size = 0x308
typedef struct LightningBoltFXData {
/* 0x000 */ s32 type;
/* 0x004 */ Vec3f tipPos;
/* 0x010 */ Vec3f startPos;
/* 0x01C */ Vec3f endPos;
/* 0x028 */ s32 timeLeft;
/* 0x02C */ s32 lifetime;
/* 0x030 */ Color4i outerColor;
/* 0x040 */ Color3i innerColor;
/* 0x04C */ f32 widthScale;
/* 0x050 */ f32 boltVertexPosX[12];
/* 0x080 */ f32 boltVertexPosY[12];
/* 0x0B0 */ f32 boltVertexPosZ[12];
/* 0x0E0 */ f32 edgeLength[12];
/* 0x110 */ s32 unk_110;
/* 0x114 */ f32 unk_114;
} LightningBoltFXData; // size = 0x118
typedef struct WaterSplashFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ Vec3f unk_04;
/* 0x10 */ Vec3f unk_10;
/* 0x1C */ s32 unk_1C;
/* 0x20 */ s32 unk_20;
/* 0x24 */ s32 unk_24;
/* 0x28 */ s32 unk_28;
/* 0x2C */ s32 unk_2C;
/* 0x30 */ s32 unk_30;
/* 0x34 */ f32 unk_34;
} WaterSplashFXData; // size = 0x38
typedef struct SnowmanDollFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ f32 unk_04;
/* 0x08 */ f32 unk_08;
/* 0x0C */ f32 unk_0C;
/* 0x10 */ s32 unk_10;
/* 0x14 */ s32 unk_14;
/* 0x18 */ s32 unk_18;
/* 0x1C */ s32 unk_1C;
/* 0x20 */ s32 unk_20;
/* 0x24 */ s32 unk_24;
/* 0x28 */ f32 unk_28;
/* 0x2C */ f32 unk_2C;
/* 0x30 */ f32 unk_30;
/* 0x34 */ f32 unk_34;
/* 0x38 */ f32 unk_38;
/* 0x3C */ f32 unk_3C;
/* 0x40 */ f32 unk_40;
/* 0x44 */ f32 unk_44;
/* 0x48 */ f32 unk_48;
/* 0x4C */ f32 unk_4C;
/* 0x50 */ f32 unk_50;
/* 0x54 */ s32 unk_54;
/* 0x58 */ s32 unk_58;
/* 0x5C */ s32 unk_5C;
} SnowmanDollFXData; // size = 0x60
typedef struct FrightJarFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ f32 unk_04;
/* 0x08 */ f32 unk_08;
/* 0x0C */ f32 unk_0C;
/* 0x10 */ s32 unk_10;
/* 0x14 */ s32 unk_14;
/* 0x18 */ s32 unk_18;
/* 0x1C */ s32 unk_1C;
/* 0x20 */ s32 unk_20;
/* 0x24 */ s32 unk_24;
/* 0x28 */ f32 unk_28;
} FrightJarFXData; // size = 0x2C
typedef struct StopWatchFXData {
/* 0x000 */ s32 unk_00;
/* 0x004 */ f32 unk_04;
/* 0x008 */ f32 unk_08;
/* 0x00C */ f32 unk_0C;
/* 0x010 */ s32 unk_10;
/* 0x014 */ s32 unk_14;
/* 0x018 */ s32 unk_18;
/* 0x01C */ s32 unk_1C;
/* 0x020 */ s32 unk_20;
/* 0x024 */ s32 unk_24;
/* 0x028 */ f32 unk_28;
/* 0x02C */ s32 unk_2C;
/* 0x030 */ f32 unk_30;
/* 0x034 */ f32 unk_34[10];
/* 0x05C */ f32 unk_5C[10];
/* 0x084 */ f32 unk_84[10];
/* 0x0AC */ f32 unk_AC[10];
/* 0x0D4 */ f32 unk_D4[10];
/* 0x0FC */ f32 unk_FC[10];
/* 0x124 */ s32 unk_124[10];
/* 0x14C */ s32 unk_14C[10];
} StopWatchFXData; // size = 0x174
typedef struct Effect63FXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ f32 unk_04;
/* 0x08 */ f32 unk_08;
/* 0x0C */ f32 unk_0C;
/* 0x10 */ f32 unk_10;
/* 0x14 */ f32 unk_14;
/* 0x18 */ f32 unk_18;
/* 0x1C */ s32 unk_1C;
/* 0x20 */ s32 unk_20;
/* 0x24 */ s32 unk_24;
/* 0x28 */ s32 unk_28;
/* 0x2C */ s32 unk_2C;
/* 0x30 */ s32 unk_30;
/* 0x34 */ s32 unk_34;
/* 0x38 */ s32 unk_38;
/* 0x3C */ s32 unk_3C;
/* 0x40 */ s32 unk_40;
/* 0x44 */ s32 unk_44;
/* 0x48 */ f32 unk_48;
/* 0x4C */ f32 unk_4C;
/* 0x50 */ f32 unk_50;
/* 0x54 */ f32 unk_54;
/* 0x58 */ f32 unk_58;
/* 0x5C */ char unk_5C[4];
/* 0x60 */ f32 unk_60;
/* 0x64 */ f32 unk_64;
/* 0x68 */ f32 unk_68;
/* 0x6C */ f32 unk_6C;
/* 0x70 */ f32 unk_70;
/* 0x74 */ f32 unk_74;
/* 0x78 */ f32 unk_78;
} Effect63FXData; // size = 0x7C
typedef struct ThrowSpinyFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ Vec3f pos;
/* 0x10 */ f32 unk_10;
/* 0x14 */ f32 unk_14;
/* 0x18 */ f32 unk_18;
/* 0x1C */ f32 unk_1C;
/* 0x20 */ f32 unk_20;
/* 0x24 */ f32 unk_24;
/* 0x28 */ s32 life;
/* 0x2C */ s32 lifeDuration;
/* 0x30 */ s32 unk_30;
/* 0x34 */ s32 unk_34;
/* 0x38 */ s32 unk_38;
/* 0x3C */ s32 rgba;
/* 0x40 */ f32 unk_40;
/* 0x44 */ f32 unk_44;
/* 0x48 */ f32 gravity;
/* 0x4C */ f32 unk_4C;
/* 0x50 */ f32 yaw;
/* 0x54 */ f32 rotationSpeed;
/* 0x58 */ f32 xScale;
/* 0x5C */ f32 yScale;
/* 0x60 */ u32 state;
/* 0x64 */ s32 unk_64;
/* 0x68 */ s32 timeUntilFall; //how long until spiny falls to ground?
} ThrowSpinyFXData; //sizeof 0x6C
typedef struct Effect65FXData {
/* 0x000 */ s32 variation;
/* 0x004 */ f32 unk_04;
/* 0x008 */ f32 unk_08;
/* 0x00C */ f32 unk_0C;
/* 0x010 */ s32 timeLeft;
/* 0x014 */ s32 lifeTime;
/* 0x018 */ s32 primR;
/* 0x01C */ s32 primG;
/* 0x020 */ s32 primB;
/* 0x024 */ s32 alpha;
/* 0x028 */ s32 envR;
/* 0x02C */ s32 envG;
/* 0x030 */ s32 envB;
/* 0x034 */ f32 scale;
/* 0x038 */ Vec3f pos;
/* 0x044 */ f32 pathJitterX;
/* 0x048 */ f32 pathJitterY;
/* 0x04C */ f32 pathJitterZ;
/* 0x050 */ f32 pathX[30];
/* 0x0C8 */ f32 pathY[30];
/* 0x140 */ f32 pathZ[30];
/* 0x1B8 */ s32 pathTimestamp[30];
/* 0x230 */ s32 pathPointEnabled[30]; // a bool
/* 0x2A8 */ s32 lastPointIndex;
/* 0x2AC */ f32 pathLength[30];
} Effect65FXData; // size = 0x324
typedef struct TubbaHeartAttackFXData {
/* 0x000 */ s32 unk_00;
/* 0x004 */ f32 unk_04;
/* 0x008 */ f32 unk_08;
/* 0x00C */ f32 unk_0C;
/* 0x010 */ s32 unk_10;
/* 0x014 */ s32 unk_14;
/* 0x018 */ s32 unk_18;
/* 0x01C */ s32 unk_1C;
/* 0x020 */ s32 unk_20;
/* 0x024 */ s32 unk_24;
/* 0x028 */ f32 unk_28;
/* 0x02C */ f32 unk_2C[25];
/* 0x090 */ f32 unk_90[25];
/* 0x0F4 */ f32 unk_F4[25];
/* 0x158 */ f32 unk_158[25];
/* 0x1BC */ f32 unk_1BC[25];
/* 0x220 */ f32 unk_220[25];
/* 0x284 */ f32 unk_284[25];
/* 0x2E8 */ f32 unk_2E8[25];
/* 0x34C */ f32 unk_34C[25];
/* 0x3B0 */ f32 unk_3B0[25];
/* 0x414 */ f32 unk_414[25];
/* 0x478 */ f32 unk_478[25];
/* 0x4DC */ f32 unk_4DC[25];
/* 0x540 */ f32 unk_540[25];
/* 0x5A4 */ f32 unk_5A4[25];
/* 0x608 */ f32 unk_608[25];
/* 0x66C */ s32 unk_66C[25];
/* 0x6D0 */ s32 unk_6D0[25];
/* 0x734 */ s32 unk_734[25];
} TubbaHeartAttackFXData; // size = 0x798
#define MAX_WHIRLWIND_SEGMENTS 8
typedef struct WhirlwindFXData {
/* 0x000 */ s32 unk_00;
/* 0x004 */ Vec3f pos;
/* 0x010 */ s32 unk_10;
/* 0x014 */ s32 unk_14;
/* 0x018 */ s32 primR;
/* 0x01C */ s32 primG;
/* 0x020 */ s32 primB;
/* 0x024 */ s32 primAlpha;
/* 0x028 */ s32 envR;
/* 0x02C */ s32 envG;
/* 0x030 */ s32 envB;
/* 0x034 */ f32 unk_34;
/* 0x038 */ f32 unk_38[MAX_WHIRLWIND_SEGMENTS];
/* 0x058 */ f32 unk_58[MAX_WHIRLWIND_SEGMENTS];
/* 0x078 */ f32 unk_78[MAX_WHIRLWIND_SEGMENTS];
/* 0x098 */ f32 unk_98[MAX_WHIRLWIND_SEGMENTS];
/* 0x0B8 */ f32 unk_B8[MAX_WHIRLWIND_SEGMENTS];
/* 0x0D8 */ f32 unk_D8[MAX_WHIRLWIND_SEGMENTS];
/* 0x0F8 */ f32 unk_F8[MAX_WHIRLWIND_SEGMENTS];
/* 0x118 */ f32 unk_118[MAX_WHIRLWIND_SEGMENTS];
/* 0x138 */ f32 unk_138;
/* 0x13C */ f32 unk_13C;
/* 0x140 */ f32 unk_140;
} WhirlwindFXData; // size = 0x144
// Likely to be the same as GreenImpactFXData and ShockwaveFXData
typedef struct RedImpactFXData {
/* 0x00 */ u16 unk_00;
/* 0x02 */ char unk_02[2]; // likely padding
/* 0x04 */ f32 unk_04;
/* 0x08 */ f32 unk_08;
/* 0x0C */ f32 unk_0C;
/* 0x10 */ f32 unk_10;
/* 0x14 */ f32 unk_14;
/* 0x18 */ s32 unk_18;
/* 0x1C */ f32 unk_1C;
/* 0x20 */ f32 unk_20;
/* 0x24 */ f32 unk_24;
/* 0x28 */ s32 unk_28;
/* 0x2C */ s32 unk_2C;
/* 0x30 */ f32 unk_30;
/* 0x34 */ f32 unk_34;
/* 0x38 */ s32 unk_38;
/* 0x3C */ f32 unk_3C;
/* 0x40 */ f32 unk_40;
/* 0x44 */ f32 unk_44;
/* 0x48 */ f32 unk_48;
/* 0x4C */ s32 unk_4C;
/* 0x50 */ Color_RGB8 unk_50;
/* 0x53 */ Color_RGB8 unk_53;
/* 0x56 */ char unk_56[2]; // likely padding
} RedImpactFXData; // size = 0x58
typedef struct FloatingCloudPuffFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ f32 unk_04;
/* 0x08 */ f32 unk_08;
/* 0x0C */ f32 unk_0C;
/* 0x10 */ s32 unk_10;
/* 0x14 */ s32 unk_14;
/* 0x18 */ s32 unk_18;
/* 0x1C */ s32 unk_1C;
/* 0x20 */ s32 unk_20;
/* 0x24 */ s32 unk_24;
/* 0x28 */ s32 unk_28;
/* 0x2C */ s32 unk_2C;
/* 0x30 */ s32 unk_30;
/* 0x34 */ f32 unk_34;
/* 0x38 */ f32 unk_38;
} FloatingCloudPuffFXData; // size = 0x3C
typedef struct EnergyInOutFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ Vec3f pos;
/* 0x10 */ s32 unk_10;
/* 0x14 */ s32 unk_14;
/* 0x18 */ s32 unk_18;
/* 0x1C */ s32 unk_1C;
/* 0x20 */ s32 unk_20;
/* 0x24 */ s32 unk_24;
/* 0x28 */ s32 unk_28;
/* 0x2C */ s32 unk_2C;
/* 0x30 */ s32 unk_30;
/* 0x34 */ f32 scale;
/* 0x38 */ f32 unk_38;
/* 0x3C */ f32 unk_3C;
/* 0x40 */ f32 unk_40;
/* 0x44 */ f32 unk_44;
} EnergyInOutFXData; // size = 0x48
typedef struct Effect6BFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ Vec3f pos;
/* 0x10 */ char unk_10[12];
/* 0x1C */ s32 unk_1C;
/* 0x20 */ s32 unk_20;
/* 0x24 */ char unk_24[8];
/* 0x2C */ s32 unk_2C;
/* 0x30 */ s32 unk_30;
/* 0x34 */ f32 scale;
/* 0x38 */ f32 unk_38;
/* 0x3C */ s32 unk_3C;
/* 0x40 */ char unk_40[0x4];
} Effect6BFXData; // size = 0x44
typedef struct TattleWindowFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ Vec3f pos;
/* 0x10 */ s32 unk_10;
/* 0x14 */ s32 unk_14;
/* 0x18 */ f32 unk_18;
/* 0x1C */ f32 scale;
/* 0x20 */ Vec3f rot;
/* 0x2C */ Vec2f offset;
/* 0x34 */ u8 unk_34;
/* 0x35 */ u8 unk_35;
} TattleWindowFXData; // size = 0x38
typedef struct ShinyFlareFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ Vec3f pos;
/* 0x10 */ s32 timeLeft;
/* 0x14 */ s32 lifeTime;
/* 0x18 */ s32 unk_18;
/* 0x1C */ s32 unk_1C;
/* 0x20 */ s32 unk_20;
/* 0x24 */ s32 unk_24;
/* 0x28 */ f32 unk_28;
/* 0x2C */ f32 unk_2C;
} ShinyFlareFXData; // size = 0x30
typedef struct HuffPuffBreathFXData {
/* 0x00 */ s32 type;
/* 0x04 */ Vec3f pos;
/* 0x10 */ s32 timeLeft;
/* 0x14 */ s32 lifeTime;
/* 0x18 */ s32 primR;
/* 0x1C */ s32 primG;
/* 0x20 */ s32 primB;
/* 0x24 */ s32 primA;
/* 0x28 */ s32 envR;
/* 0x2C */ s32 envG;
/* 0x30 */ s32 envB;
/* 0x34 */ s32 envA;
/* 0x38 */ f32 texOffsetX;
/* 0x3C */ f32 speedX;
/* 0x40 */ f32 texOffsetY;
/* 0x44 */ f32 speedY;
/* 0x48 */ f32 angle;
/* 0x4C */ f32 scale;
} HuffPuffBreathFXData; // size = 0x50
typedef struct ColdBreathFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ f32 unk_04;
/* 0x08 */ f32 unk_08;
/* 0x0C */ f32 unk_0C;
/* 0x10 */ s32 unk_10;
/* 0x14 */ s32 unk_14;
/* 0x18 */ s32 unk_18;
/* 0x1C */ s32 unk_1C;
/* 0x20 */ s32 unk_20;
/* 0x24 */ s32 unk_24;
/* 0x28 */ s32 unk_28; // TODO: Vec3i color?
/* 0x2C */ s32 unk_2C;
/* 0x30 */ s32 unk_30;
/* 0x34 */ s32 unk_34;
/* 0x38 */ f32 unk_38;
/* 0x3C */ f32 unk_3C;
/* 0x40 */ f32 unk_40;
} ColdBreathFXData; // size = 0x44
typedef struct EmbersFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ f32 unk_04;
/* 0x08 */ f32 unk_08;
/* 0x0C */ f32 unk_0C;
/* 0x10 */ f32 unk_10;
/* 0x14 */ f32 unk_14;
/* 0x18 */ s32 unk_18;
/* 0x1C */ s32 unk_1C;
/* 0x20 */ s32 unk_20;
/* 0x24 */ s32 unk_24;
/* 0x28 */ s32 unk_28;
/* 0x2C */ s32 unk_2C;
/* 0x30 */ s32 unk_30;
/* 0x34 */ s32 unk_34;
/* 0x38 */ s32 unk_38;
/* 0x3C */ s32 unk_3C;
/* 0x40 */ f32 unk_40;
/* 0x44 */ f32 unk_44;
/* 0x48 */ f32 unk_48;
/* 0x4C */ f32 unk_4C;
/* 0x50 */ f32 unk_50;
/* 0x54 */ f32 unk_54;
/* 0x58 */ f32 unk_58;
/* 0x5C */ f32 unk_5C;
/* 0x60 */ f32 unk_60;
/* 0x64 */ s32 unk_64;
/* 0x68 */ f32 unk_68;
/* 0x6C */ f32 unk_6C;
} EmbersFXData; // size = 0x70
typedef struct HieroglyphsFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ Vec3f pos;
/* 0x10 */ s32 timeLeft;
/* 0x14 */ s32 lifeTime;
/* 0x18 */ s32 unk_18;
/* 0x1C */ s32 unk_1C;
/* 0x20 */ s32 unk_20;
/* 0x24 */ s32 unk_24;
/* 0x28 */ s32 unk_28;
/* 0x2C */ s32 unk_2C;
/* 0x30 */ s32 unk_30;
/* 0x34 */ s32 unk_34;
/* 0x38 */ f32 unk_38;
} HieroglyphsFXData; // size = 0x3C
typedef struct MiscParticlesFXData {
/* 0x00 */ s32 variation;
/* 0x04 */ Vec3f pos;
/* 0x10 */ f32 scaleX;
/* 0x14 */ f32 scaleY;
/* 0x18 */ f32 unk_18;
/* 0x1C */ f32 unk_1C;
/* 0x20 */ char unk_20[4];
/* 0x24 */ f32 unk_24;
/* 0x28 */ f32 unk_28;
/* 0x2C */ s32 animTime;
/* 0x30 */ s32 timeLeft;
/* 0x34 */ s32 lifetime;
/* 0x38 */ Color4i innerColor;
/* 0x48 */ Color4i glowColor;
/* 0x58 */ f32 scale;
/* 0x5C */ f32 unk_5C;
/* 0x60 */ f32 unk_60;
} MiscParticlesFXData; // size = 0x64
typedef struct StaticStatusFXData {
/* 0x00 */ s32 type;
/* 0x04 */ Vec3f pos;
/* 0x10 */ f32 unk_10;
/* 0x14 */ f32 unk_14;
/* 0x18 */ f32 unk_18;
/* 0x1C */ f32 unk_1C;
/* 0x20 */ s32 frame; // not visible when negative
/* 0x24 */ f32 rotation;
/* 0x28 */ s32 timeLeft;
/* 0x2C */ s32 lifetime;
/* 0x30 */ s32 alpha;
/* 0x34 */ f32 scale;
} StaticStatusFXData; // size = 0x38
typedef struct MovingCloudFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ f32 unk_04;
/* 0x08 */ f32 unk_08;
/* 0x0C */ f32 unk_0C;
/* 0x10 */ f32 unk_10;
/* 0x14 */ f32 unk_14;
/* 0x18 */ f32 unk_18;
/* 0x1C */ s32 unk_1C;
/* 0x20 */ s32 unk_20;
/* 0x24 */ s32 unk_24;
/* 0x28 */ s32 unk_28;
/* 0x2C */ s32 unk_2C;
/* 0x30 */ s32 unk_30;
/* 0x34 */ s32 unk_34;
/* 0x38 */ s32 unk_38;
/* 0x3C */ s32 unk_3C;
/* 0x40 */ s32 unk_40;
/* 0x44 */ f32 unk_44;
} MovingCloudFXData; // size = 0x48
typedef struct Effect75FXData {
/* 0x00 */ s32 type;
/* 0x04 */ Vec3f pos;
/* 0x10 */ s32 unk_10;
/* 0x14 */ s32 unk_14;
/* 0x18 */ Color3i primCol;
/* 0x24 */ s32 unk_24;
/* 0x28 */ Color3i envCol;
/* 0x34 */ s32 unk_34;
/* 0x38 */ s32 masterAlpha;
/* 0x3C */ f32 scale;
/* 0x40 */ f32 unk_40;
/* 0x44 */ f32 unk_44;
/* 0x48 */ f32 unk_48;
/* 0x4C */ f32 unk_4C;
/* 0x50 */ f32 unk_50;
/* 0x54 */ f32 unk_54;
/* 0x58 */ f32 unk_58;
/* 0x5C */ f32 unk_5C;
/* 0x60 */ f32 unk_60;
/* 0x64 */ f32 unk_64;
/* 0x68 */ f32 unk_68;
/* 0x6C */ f32 unk_6C;
/* 0x70 */ f32 unk_70;
/* 0x74 */ f32 unk_74;
/* 0x78 */ f32 unk_78;
/* 0x7C */ f32 unk_7C;
} Effect75FXData; // size = 0x80
typedef struct FireworkRocketFXData {
/* 0x00 */ s32 variation;
/* 0x04 */ Vec3f pos;
/* 0x10 */ Vec3f velocity;
/* 0x1C */ s32 timeLeft;
/* 0x20 */ s32 lifeTime;
/* 0x24 */ s32 r;
/* 0x28 */ s32 g;
/* 0x2C */ s32 b;
/* 0x30 */ s32 minBlurAlpha;
/* 0x34 */ s32 unk_34;
/* 0x38 */ s32 unk_38;
/* 0x3C */ s32 unk_3C;
/* 0x40 */ s32 unk_40;
/* 0x44 */ f32 radius;
/* 0x48 */ f32 maxRadius;
/* 0x4C */ s32 isExploded;
/* 0x50 */ f32 rocketX[4];
/* 0x60 */ f32 rocketY[4];
/* 0x70 */ f32 rocketZ[4];
/* 0x80 */ f32 rocketVelocityX[4];
/* 0x90 */ f32 rocketVelocityY[4];
/* 0xA0 */ f32 rocketVelocityZ[4];
} FireworkRocketFXData; // size = 0xB0
typedef struct PeachStarBeamSpirit {
/* 0x00 */ s32 flags;
/* 0x04 */ Vec3f pos;
/* 0x10 */ Vec3f lockedPos;
} PeachStarBeamSpirit; // size = 0x1C
typedef struct PeachStarBeamFXData {
/* 0x00 */ s32 type;
/* 0x04 */ Vec3f pos;
/* 0x10 */ s32 timeLeft;
/* 0x14 */ s32 lifetime;
/* 0x18 */ s32 primR;
/* 0x1C */ s32 primG;
/* 0x20 */ s32 primB;
/* 0x24 */ s32 beamAlpha;
/* 0x28 */ s32 envR;
/* 0x2C */ s32 envG;
/* 0x30 */ s32 envB;
/* 0x34 */ s32 envA;
/* 0x38 */ f32 beamScale;
/* 0x3C */ s32 unk_3C;
/* 0x40 */ f32 rotationSpeed;
/* 0x44 */ f32 rotationAngle;
/* 0x48 */ f32 circleRadius;
/* 0x4C */ Vec3f circleCenter;
/* 0x58 */ f32 twinkYOffset;
/* 0x5C */ PeachStarBeamSpirit spirits[8];
} PeachStarBeamFXData; // size = 0x13C
typedef struct ChapterChangeFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ Vec2f chapterPos;
/* 0x0C */ f32 unk_0C;
/* 0x10 */ Vec2f endOfPos;
/* 0x18 */ s32 timeLeft;
/* 0x1C */ s32 lifetime;
/* 0x20 */ s32 unk_20;
/* 0x24 */ s32 unk_24;
/* 0x28 */ s32 unk_28;
/* 0x2C */ s32 unk_2C;
/* 0x30 */ s32 unk_30;
/* 0x34 */ s32 unk_34;
/* 0x38 */ s32 unk_38;
/* 0x3C */ s32 unk_3C;
/* 0x40 */ s32 unk_40;
/* 0x44 */ s32 unk_44;
/* 0x48 */ s32 unk_48;
/* 0x4C */ s32 unk_4C;
/* 0x50 */ f32 unk_50;
/* 0x54 */ s32 unk_54;
} ChapterChangeFXData; // size = 0x58
typedef struct IceShardFXData {
/* 0x00 */ s32 type;
/* 0x04 */ Vec3f pos;
/* 0x10 */ s32 timeLeft;
/* 0x14 */ s32 lifetime;
/* 0x18 */ Color4i primCol;
/* 0x28 */ Color4i envCol;
/* 0x38 */ f32 scale;
/* 0x3C */ f32 rotation;
/* 0x40 */ f32 angularVel;
/* 0x44 */ f32 animFrame;
/* 0x48 */ f32 animRate;
/* 0x4C */ Vec3f vel;
/* 0x58 */ f32 gravAccel;
} IceShardFXData; // size = 0x5C
typedef struct SpiritCardFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ Vec3f pos;
/* 0x10 */ s32 unk_10;
/* 0x14 */ s32 unk_14;
/* 0x18 */ f32 unk_18;
/* 0x1C */ struct EffectInstance* unk_1C;
/* 0x20 */ f32 unk_20;
/* 0x24 */ f32 yaw;
/* 0x28 */ char unk_28[0xC];
/* 0x34 */ u8 chapter;
/* 0x35 */ char unk_35[3];
} SpiritCardFXData; // size = 0x38
#define MAX_LIL_OINKS 11
enum LilOinkFlags {
LIL_OINK_FLAG_VISIBLE = 1,
LIL_OINK_FLAG_ANIM_CHANGED = 2,
};
enum LilOinkTypes {
LIL_OINK_TYPE_BLACK = 0,
LIL_OINK_TYPE_WHITE = 1,
LIL_OINK_TYPE_PINK = 2,
LIL_OINK_TYPE_PIKACHU = 3,
LIL_OINK_TYPE_SHROOM = 4,
LIL_OINK_TYPE_FLOWER = 5,
LIL_OINK_TYPE_STAR = 6,
LIL_OINK_TYPE_QUESTION = 7,
LIL_OINK_TYPE_SILVER = 8,
LIL_OINK_TYPE_GOLD = 9,
};
enum LilOinkAnims {
LIL_OINK_ANIM_0 = 0,
LIL_OINK_ANIM_1 = 1,
LIL_OINK_ANIM_2 = 2,
LIL_OINK_ANIM_3 = 3,
LIL_OINK_ANIM_4 = 4,
LIL_OINK_ANIM_5 = 5,
};
typedef struct LilOinkFXData {
/* 0x000 */ s32 timeLeft;
/* 0x004 */ s32 lifetime;
/* 0x008 */ s32 flags[MAX_LIL_OINKS];
/* 0x034 */ f32 x[MAX_LIL_OINKS];
/* 0x060 */ f32 y[MAX_LIL_OINKS];
/* 0x08C */ f32 z[MAX_LIL_OINKS];
/* 0x0B8 */ f32 rot[MAX_LIL_OINKS];
/* 0x0E4 */ u8 type[MAX_LIL_OINKS];
/* 0x0EF */ s8 nextAnim[MAX_LIL_OINKS];
/* 0x0FA */ u8 anim[MAX_LIL_OINKS];
/* 0x105 */ u8 gfxFrame[MAX_LIL_OINKS];
/* 0x110 */ f32 jumpOffset[MAX_LIL_OINKS];
/* 0x13C */ s8 animTime[MAX_LIL_OINKS];
} LilOinkFXData; // size = 0x148
typedef struct SomethingRotatingFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ Vec3f pos;
/* 0x10 */ s32 unk_10;
/* 0x14 */ s32 unk_14;
/* 0x18 */ f32 unk_18;
/* 0x1C */ f32 unk_1C;
/* 0x20 */ f32 unk_20;
/* 0x24 */ u8 primAlpha;
/* 0x25 */ s8 unk_25;
/* 0x26 */ Color_RGB8 env;
/* 0x29 */ u8 state;
/* 0x2A */ char unk_2A[2];
/* 0x2C */ f32 unk_2C;
} SomethingRotatingFXData; // size = 0x30
typedef struct BreakingJunkFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ Vec3f pos;
/* 0x10 */ Vec3f vel;
/* 0x1C */ s32 timeLeft;
/* 0x20 */ s32 lifeTime;
/* 0x24 */ f32 scale;
/* 0x28 */ f32 rot;
/* 0x2C */ s16 primR;
/* 0x2E */ s16 primG;
/* 0x30 */ s16 primB;
/* 0x32 */ s16 primA;
/* 0x34 */ s16 envR;
/* 0x36 */ s16 envG;
/* 0x38 */ s16 envB;
/* 0x3A */ s16 envA;
} BreakingJunkFXData; // size = unknown
enum {
FX_BUFF_DATA_WATER_BLOCK = 0,
FX_BUFF_DATA_CLOUD_NINE = 1,
FX_BUFF_DATA_TURBO_CHARGE = 2
};
typedef struct BuffData {
/* 0x00 */ s16 alpha;
/* 0x02 */ s16 turnsDisplay;
/* 0x04 */ s16 turnsLeft;
/* 0x06 */ s16 state;
/* 0x08 */ s16 stateTimer;
} BuffData; // size = 0xA
typedef struct PartnerBuffFXData {
/* 0x00 */ s16 useRandomValues;
/* 0x02 */ s16 unk_02;
/* 0x04 */ s32 timeLeft;
/* 0x08 */ s32 lifeTime;
/* 0x0C */ BuffData unk_0C[3];
} PartnerBuffFXData; // size = 0x2C
typedef struct QuizmoAssistantFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ Vec3f position;
/* 0x10 */ s32 vanishTimer;
/* 0x14 */ s32 lifetime;
/* 0x18 */ s32 fadeInAmt; // 0 = all-black, FF = fully-visible
/* 0x1C */ s32 anim;
} QuizmoAssistantFXData; // size = 0x20
typedef struct IcePillarFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ Vec3f pos;
/* 0x10 */ s32 timeLeft;
/* 0x14 */ s32 lifeTime;
/* 0x18 */ Color_RGBA8 prim;
/* 0x1C */ Color_RGBA8 env;
/* 0x20 */ f32 scale;
/* 0x24 */ s8 unk_24;
/* 0x25 */ s8 unk_25;
/* 0x26 */ char unk_26[0x2];
/* 0x28 */ struct EffectInstance* miscParticles;
} IcePillarFXData; // size = 0x2C
// sun shine directions
enum {
FX_SUN_FROM_LEFT = 0,
FX_SUN_FROM_RIGHT = 1,
};
typedef struct SunFXData {
/* 0x00 */ s32 shineFromRight;
/* 0x04 */ Vec3f pos; // does nothing
/* 0x10 */ s32 timeLeft;
/* 0x14 */ s32 lifeTime;
/* 0x18 */ Color_RGB8 primColor;
/* 0x1B */ Color_RGBA8 envColor;
/* 0x1F */ char unk_1F[0x1];
/* 0x20 */ f32 texScrollAmt[5];
/* 0x34 */ f32 unk_34;
/* 0x38 */ s32 alpha;
/* 0x3C */ s32 targetAlpha;
} SunFXData; // size = 0x40
typedef struct StarSpiritsEnergyFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ s32 unk_04;
/* 0x08 */ f32 unk_08;
/* 0x0C */ f32 unk_0C;
/* 0x10 */ f32 unk_10;
/* 0x14 */ s32 unk_14;
/* 0x18 */ s32 unk_18;
/* 0x1C */ s32 unk_1C;
/* 0x20 */ s32 unk_20;
/* 0x24 */ s32 unk_24;
/* 0x28 */ s32 unk_28;
/* 0x2C */ s32 unk_2C;
/* 0x30 */ s32 unk_30;
/* 0x34 */ s32 unk_34;
/* 0x38 */ s32 unk_38;
/* 0x3C */ f32 unk_3C;
/* 0x40 */ f32 unk_40[4];
/* 0x50 */ s32 unk_50[4];
/* 0x60 */ s32 unk_60;
/* 0x64 */ s32 unk_64;
/* 0x68 */ s32 unk_68;
/* 0x6C */ s32 unk_6C;
/* 0x70 */ s32 unk_70;
/* 0x74 */ s32 unk_74;
} StarSpiritsEnergyFXData; // size = 0x78
typedef struct PinkSparklesFXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ f32 unk_04;
/* 0x08 */ f32 unk_08;
/* 0x0C */ f32 unk_0C;
/* 0x10 */ f32 unk_10;
/* 0x14 */ f32 unk_14;
/* 0x18 */ f32 unk_18;
/* 0x1C */ s32 unk_1C;
/* 0x20 */ s32 unk_20;
/* 0x24 */ f32 unk_24;
/* 0x28 */ s32 unk_28;
} PinkSparklesFXData; // size = 0x2C
typedef struct StarOutlineFXData {
/* 0x00 */ s16 unk_00;
/* 0x02 */ s16 unk_02;
/* 0x04 */ Vec3f pos;
/* 0x10 */ s32 timeLeft;
/* 0x14 */ s32 lifeTime;
/* 0x18 */ s32 unk_18;
/* 0x1C */ s32 unk_1C;
/* 0x20 */ s32 unk_20;
/* 0x24 */ s32 unk_24;
/* 0x28 */ s32 unk_28;
/* 0x2C */ s32 unk_2C;
/* 0x30 */ s32 unk_30;
/* 0x34 */ s32 unk_34;
/* 0x38 */ f32 unk_38;
/* 0x3C */ Vec3f unk_3C;
/* 0x48 */ f32 unk_48;
/* 0x4C */ f32 unk_4C;
/* 0x50 */ f32 unk_50;
/* 0x54 */ f32 unk_54;
} StarOutlineFXData; // size = 0x58
typedef struct Effect86FXData {
/* 0x00 */ s32 unk_00;
/* 0x04 */ f32 unk_04;
/* 0x08 */ f32 unk_08;
/* 0x0C */ f32 unk_0C;
/* 0x10 */ s32 unk_10;
/* 0x14 */ s32 unk_14;
/* 0x18 */ s32 unk_18;
/* 0x1C */ s32 unk_1C;
/* 0x20 */ s32 unk_20;
/* 0x24 */ s32 unk_24;
/* 0x28 */ s32 unk_28;
/* 0x2C */ s32 unk_2C;
/* 0x30 */ s32 unk_30;
/* 0x34 */ f32 unk_34;
} Effect86FXData; // size = 0x38
typedef union {
s32* any;
struct Effect00FXData* unk_00;
struct BigSmokePuffFXData* bigSmokePuff;
struct Effect02FXData* unk_02;
struct Effect03FXData* unk_03;
struct Effect04FXData* unk_04;
struct Effect05FXData* unk_05;
struct LandingDustFXData* landingDust;
struct WalkingDustFXData* walkingDust;
struct FlowerFXData* flowerSplash; // note: shared
struct FlowerFXData* flowerTrail; // note: shared
struct CloudPuffFXData* cloudPuff;
struct CloudTrailFXData* cloudTrail;
struct FootprintFXData* footprint;
struct FloatingFlowerFXData* floatingFlower;
struct SnowflakeFXData* snowflake;
struct StarFXData* star;
struct EmoteFXData* emote;
struct SparklesFXData* sparkles;
struct ShapeSpellFXData* shapeSpell;
struct GatherEnergyPinkFXData* gatherEnergyPink;
struct DropLeavesFXData* dropLeaves;
struct DustFXData* dust;
struct ShatteringStonesFXData* shatteringStones;
struct SmokeRingFXData* smokeRing;
struct DamageStarsFXData* damageStars;
struct ExplosionFXData* explosion;
struct LensFlareFXData* lensFlare;
struct GotItemOutlineFXData* gotItemOutline;
struct SpikyWhiteAuraFXData* spikyWhiteAura;
struct SmokeImpactFXData* smokeImpact;
struct DamageIndicatorFXData* damageIndicator;
struct PurpleRingFXData* purpleRing;
struct FlameFXData* flame;
struct StarsBurstFXData* starsBurst;
struct StarsShimmerFXData* starsShimmer;
struct RisingBubbleFXData* risingBubble;
struct RingBlastFXData* ringBlast;
struct ShockwaveFXData* shockwave;
struct MusicNoteFXData* musicNote;
struct SmokeBurstFXData* smokeBurst;
struct SweatFXData* sweat;
struct SleepBubbleFXData* sleepBubble;
struct Unk2AFXData* unk_2A;
struct WindyLeavesFXData* windyLeaves;
struct FallingLeavesFXData* fallingLeaves;
struct StarsSpreadFXData* starsSpread;
struct SteamBurstFXData* steamBurst;
struct StarsOrbitingFXData* starsOrbiting;
struct BigSnowflakesFXData* bigSnowflakes;
struct DebuffFXData* debuff;
struct GreenImpactFXData* greenImpact;
struct RadialShimmerFXData* radialShimmer;
struct EndingDecalsFXData* endingDecals;
struct LightRaysFXData* lightRays;
struct LightningFXData* lightning;
struct FireBreathFXData* fireBreath;
struct ShimmerBurstFXData* shimmerBurst;
struct EnergyShockwaveFXData* energyShockwave;
struct ShimmerWaveFXData* shimmerWave;
struct AuraFXData* aura;
struct BulbGlowFXData* bulbGlow;
struct Effect3DFXData* unk_3D;
struct BlastFXData* blast;
struct FireFlowerFXData* fireFlower;
struct RecoverFXData* recover;
struct DisableXFXData* disableX;
struct BombetteBreakingFXData* bombetteBreaking;
struct FireworkFXData* firework;
struct ConfettiFXData* confetti;
struct SnowfallFXData* snowfall;
struct Effect46FXData* unk_46;
struct GatherMagicFXData* gatherMagic;
struct AttackResultTextFXData* attackResultText;
struct SmallGoldSparkleFXData* smallGoldSparkle;
struct FlashingBoxShockwaveFXData* flashingBoxShockwave;
struct BalloonFXData* balloon;
struct FloatingRockFXData* floatingRock;
struct ChompDropFXData* chompDrop;
struct QuizmoStageFXData* quizmoStage;
struct RadiatingEnergyOrbFXData* radiatingEnergyOrb;
void* quizmoAnswer;
struct MotionBlurFlameFXData* motionBlurFlame;
struct EnergyOrbWaveFXData* energyOrbWave;
struct MerlinHouseStarsFXData* merlinHouseStars;
struct QuizmoAudienceFXData* quizmoAudience;
struct ButterfliesFXData* butterflies;
struct StatChangeFXData* statChange;
struct SnakingStaticFXData* snakingStatic;
struct ThunderboltRingFXData* thunderboltRing;
struct SquirtFXData* squirt;
struct WaterBlockFXData* waterBlock;
struct WaterfallFXData* waterfall;
struct WaterFountainFXData* waterFountain;
struct UnderwaterFXData* underwater;
struct LightningBoltFXData* lightningBolt;
struct WaterSplashFXData* waterSplash;
struct SnowmanDollFXData* snowmanDoll;
struct FrightJarFXData* frightJar;
struct StopWatchFXData* stopWatch;
struct Effect63FXData* unk_63;
struct ThrowSpinyFXData* throwSpiny;
struct Effect65FXData* unk_65;
struct TubbaHeartAttackFXData* tubbaHeartAttack;
struct WhirlwindFXData* whirlwind;
struct RedImpactFXData* redImpact;
struct FloatingCloudPuffFXData* floatingCloudPuff;
struct Effect6AFXData* unk_6A;
struct EnergyInOutFXData* energyInOut;
struct TattleWindowFXData* tattleWindow;
struct ShinyFlareFXData* shinyFlare;
struct HuffPuffBreathFXData* huffPuffBreath;
struct ColdBreathFXData* coldBreath;
struct EmbersFXData* embers;
struct HieroglyphsFXData* hieroglyphs;
struct MiscParticlesFXData* miscParticles;
struct StaticStatusFXData* staticStatus;
struct MovingCloudFXData* movingCloud;
struct Effect75FXData* unk_75;
struct Effect76FXData* unk_76;
struct FireworkRocketFXData* fireworkRocket;
struct PeachStarBeamFXData* peachStarBeam;
struct ChapterChangeFXData* chapterChange;
struct IceShardFXData* iceShard;
struct SpiritCardFXData* spiritCard;
struct LilOinkFXData* lilOink;
struct SomethingRotatingFXData* somethingRotating;
struct BreakingJunkFXData* breakingJunk;
struct PartnerBuffFXData* partnerBuff;
struct QuizmoAssistantFXData* quizmoAssistant;
struct IcePillarFXData* icePillar;
struct SunFXData* sun;
struct StarSpiritsEnergyFXData* starSpiritsEnergy;
struct PinkSparklesFXData* pinkSparkles;
struct StarOutlineFXData* starOutline;
struct Effect86FXData* unk_86;
} EffectData;
typedef struct EffectInstance {
/* 0x00 */ s32 flags;
/* 0x04 */ s32 effectIndex;
/* 0x08 */ s32 numParts;
/* 0x0C */ EffectData data;
/* 0x10 */ struct EffectGraphics* graphics;
} EffectInstance; // size = 0x14
// composite struct for watt effects -- NOT the same as StaticStatusFXData
typedef struct WattEffectData {
/* 0x00 */ s32 flags;
/* 0x04 */ s32 unk_04;
/* 0x08 */ s32 angle;
/* 0x0C */ s32 unk_0C;
/* 0x10 */ s32 unk_10;
/* 0x14 */ EffectInstance* effect1;
/* 0x18 */ EffectInstance* effect2;
/* 0x1C */ s32 debuff;
} WattEffectData;
typedef struct StarSpiritData {
/* 0x00 */ f32 unk_00;
/* 0x04 */ f32 unk_04;
/* 0x08 */ f32 unk_08;
/* 0x0C */ f32 unk_0C;
/* 0x10 */ f32 unk_10;
/* 0x14 */ f32 unk_14;
/* 0x18 */ f32 unk_18;
/* 0x1C */ f32 unk_1C;
/* 0x20 */ f32 unk_20;
/* 0x24 */ f32 unk_24;
/* 0x28 */ f32 unk_28;
/* 0x2C */ f32 unk_2C;
/* 0x30 */ f32 unk_30;
/* 0x34 */ f32 unk_34;
/* 0x38 */ s32 unk_38;
/* 0x3C */ s32 unk_3C;
/* 0x40 */ s32 unk_40; // a shadowID
/* 0x44 */ s16 unk_44;
/* 0x46 */ s16 unk_46;
/* 0x48 */ s16 unk_48;
/* 0x4A */ s16 unk_4A;
/* 0x4C */ s16 unk_4C;
/* 0x4E */ s16 unk_4E;
/* 0x50 */ EffectInstance* unk_50;
/* 0x54 */ EffectInstance* unk_54;
} StarSpiritData; // size = 0x58
typedef struct EffectBlueprint {
/* 0x00 */ s32 unk_00;
/* 0x04 */ s32 effectID;
/* 0x08 */ void (*init)(EffectInstance* effectInst);
/* 0x0C */ void (*update)(EffectInstance* effectInst);
/* 0x10 */ void (*renderWorld)(EffectInstance* effectInst);
/* 0x14 */ void (*unk_14)(EffectInstance* effectInst);
} EffectBlueprint; // size = 0x18
typedef struct EffectGraphics {
/* 0x00 */ s32 flags;
/* 0x04 */ s32 effectIndex;
/* 0x08 */ s32 instanceCounter;
/* 0x0C */ s32 freeDelay;
/* 0x10 */ void (*update)(EffectInstance* effectInst);
/* 0x14 */ void (*renderWorld)(EffectInstance* effectInst);
/* 0x18 */ void (*renderUI)(EffectInstance* effectInst);
/* 0x1C */ s32* data;
} EffectGraphics; // size = 0x20
typedef struct EffectTableEntry {
/* 0x00 */ void (*entryPoint);
/* 0x04 */ void* dmaStart;
/* 0x08 */ void* dmaEnd;
/* 0x0C */ void* dmaDest;
/* 0x10 */ void* graphicsDmaStart;
/* 0x14 */ void* graphicsDmaEnd;
} EffectTableEntry; // size = 0x18
enum FireBreathType {
FIRE_BREATH_LARGE = 0,
FIRE_BREATH_SMALL = 1,
FIRE_BREATH_TINY = 2,
};
EffectInstance* create_effect_instance(EffectBlueprint* effectBp);
void remove_effect(EffectInstance*);
s32 load_effect(s32 effectIndex);
void fx_big_dust_puff(s32, f32, f32, f32, s32);
void fx_big_smoke_puff(f32, f32, f32);
void fx_landing_dust(s32, f32, f32, f32, f32);
void fx_walking_dust(s32, f32, f32, f32, f32, f32);
void fx_flower_splash(f32, f32, f32, f32);
void fx_flower_trail(s32, f32, f32, f32, f32, f32);
EffectInstance* fx_cloud_puff(f32, f32, f32, f32);
EffectInstance* fx_cloud_trail(s32, f32, f32, f32);
EffectInstance* fx_footprint(f32, f32, f32, f32, f32);
EffectInstance* fx_floating_flower(s32, f32, f32, f32, s32);
EffectInstance* fx_snowflake(f32, f32, f32, s32);
void fx_star(s32, f32, f32, f32, f32, f32, f32, f32);
void fx_emote(s32, Npc*, f32, f32, f32, f32, f32, s32, s32*);
void fx_sparkles(s32, f32, f32, f32, f32);
EffectInstance* fx_shape_spell(s32, f32, f32, f32, f32, f32, f32, s32);
EffectInstance* fx_gather_energy_pink(s32, f32, f32, f32, f32, s32);
EffectInstance* fx_drop_leaves(s32, f32, f32, f32, s32);
EffectInstance* fx_dust(s32, f32, f32, f32, s32);
void fx_shattering_stones(s32, f32, f32, f32, f32);
void fx_smoke_ring(s32, f32, f32, f32);
void fx_damage_stars(s32, f32, f32, f32, f32, f32, f32, s32);
void fx_explosion(s32, f32, f32, f32);
EffectInstance* fx_lens_flare(s32, f32, f32, f32, s32);
EffectInstance* fx_got_item_outline(s32, f32, f32, f32, f32, EffectInstance**);
EffectInstance* fx_spiky_white_aura(s32, f32, f32, f32, s32);
void fx_smoke_impact(s32, f32, f32, f32, f32, s32, f32, s32);
EffectInstance* fx_damage_indicator(s32, f32, f32, f32, f32, f32, s32, EffectInstance**);
EffectInstance* fx_purple_ring(s32, f32, f32, f32, f32, f32, f32, f32);
EffectInstance* fx_flame(s32, f32, f32, f32, f32, EffectInstance**);
EffectInstance* fx_stars_burst(s32, f32, f32, f32, f32, f32, s32);
void fx_stars_shimmer(s32, f32, f32, f32, f32, f32, s32, s32);
EffectInstance* fx_rising_bubble(u32, f32, f32, f32, f32);
EffectInstance* fx_ring_blast(s32, f32, f32, f32, f32, s32);
EffectInstance* fx_shockwave(s32, f32, f32, f32);
void fx_music_note(s32, f32, f32, f32);
EffectInstance* fx_smoke_burst(s32, f32, f32, f32, f32, s32);
void fx_sweat(s32, f32 x, f32 y, f32 z, f32 radius, f32 pitch, s32 duration);
void fx_sleep_bubble(s32, f32, f32, f32, f32, f32, EffectInstance**);
EffectInstance* fx_2A(s32, f32, f32, f32);
EffectInstance* fx_windy_leaves(s32, f32, f32, f32);
EffectInstance* fx_falling_leaves(s32, f32, f32, f32);
void fx_stars_spread(s32, f32, f32, f32, s32, s32);
void fx_steam_burst(s32, f32, f32, f32, f32, s32);
void fx_stars_orbiting(s32, f32, f32, f32, f32, s32, EffectInstance**);
void fx_big_snowflakes(s32, f32, f32, f32);
EffectInstance* fx_debuff(s32, f32, f32, f32);
void fx_green_impact(s32, f32, f32, f32, f32);
EffectInstance* fx_radial_shimmer(s32, f32, f32, f32, f32, s32);
EffectInstance* fx_ending_decals(s32, f32, f32, f32, f32, EffectInstance**);
EffectInstance* fx_light_rays(s32, f32, f32, f32, f32, s32*);
EffectInstance* fx_lightning(s32, f32, f32, f32, f32, f32);
EffectInstance* fx_fire_breath(s32, f32, f32, f32, f32, f32, f32, s32, s32, s32);
EffectInstance* fx_shimmer_burst(s32, f32, f32, f32, f32, s32);
EffectInstance* fx_energy_shockwave(s32, f32, f32, f32, f32, s32);
EffectInstance* fx_shimmer_wave(s32, f32, f32, f32, f32, f32, s32, s32);
void fx_aura(s32, f32, f32, f32, f32, EffectInstance**);
EffectInstance* fx_bulb_glow(s32, f32, f32, f32, f32, EffectInstance**);
void fx_3D(s32, f32, f32, f32, f32, f32, f32, s32, s32*);
EffectInstance* fx_blast(s32, f32, f32, f32, f32, s32);
EffectInstance* fx_fire_flower(s32, f32, f32, f32, s32);
EffectInstance* fx_recover(s32, f32, f32, f32, s32);
EffectInstance* fx_disable_x(s32, f32, f32, f32, s32);
EffectInstance* fx_bombette_breaking(s32, s32, s32, f32, s32, s32);
EffectInstance* fx_firework(s32, f32, f32, f32, f32, s32);
EffectInstance* fx_confetti(s32, f32, f32, f32, f32, s32);
EffectInstance* fx_snowfall(s32, s32);
EffectInstance* fx_46(s32, PlayerStatus*, f32, s32);
EffectInstance* fx_gather_magic(s32, f32, f32, f32, f32, s32);
EffectInstance* fx_attack_result_text(s32, f32, f32, f32, f32, s32);
EffectInstance* fx_small_gold_sparkle(s32, f32, f32, f32, f32, s32);
EffectInstance* fx_flashing_box_shockwave(s32, f32, f32, f32, f32, f32);
EffectInstance* fx_balloon(s32, f32, f32, f32, f32, s32);
EffectInstance* fx_floating_rock(s32, f32, f32, f32, f32, f32, f32, f32, s32);
EffectInstance* fx_chomp_drop(s32, f32, f32, f32, f32, s32, f32, s32, f32, s32);
EffectInstance* fx_quizmo_stage(s32, f32, f32, f32);
EffectInstance* fx_radiating_energy_orb(s32, f32, f32, f32, f32, s32);
EffectInstance* fx_quizmo_answer(s32, f32, f32, f32);
EffectInstance* fx_motion_blur_flame(s32, f32, f32, f32, f32, s32);
EffectInstance* fx_energy_orb_wave(s32, f32, f32, f32, f32, s32);
EffectInstance* fx_merlin_house_stars(s32, f32, f32, f32);
EffectInstance* fx_quizmo_audience(s32, f32, f32, f32);
EffectInstance* fx_butterflies(s32, f32, f32, f32);
EffectInstance* fx_stat_change(s32, f32, f32, f32, f32, s32);
EffectInstance* fx_snaking_static(s32, f32, f32, f32, f32, s32);
EffectInstance* fx_thunderbolt_ring(s32, f32, f32, f32, f32, s32);
EffectInstance* fx_squirt(s32, f32, f32, f32, f32, f32, f32, f32, s32);
EffectInstance* fx_water_block(s32, f32 x, f32 y, f32 z, f32 scale /* maybe */, s32);
EffectInstance* fx_waterfall(s32, f32, f32, f32, f32, s32);
EffectInstance* fx_water_fountain(s32, f32, f32, f32, f32, s32);
EffectInstance* fx_underwater(s32, f32, f32, f32, f32, s32);
EffectInstance* fx_lightning_bolt(s32, f32, f32, f32, f32, f32, f32, f32, s32);
EffectInstance* fx_water_splash(s32, f32 x, f32 y, f32 z, f32 scale /* maybe */, s32);
EffectInstance* fx_snowman_doll(s32, f32, f32, f32, f32, s32);
EffectInstance* fx_fright_jar(s32, f32, f32, f32, f32, s32);
EffectInstance* fx_stop_watch(s32, f32, f32, f32, f32, s32);
EffectInstance* fx_63(s32, f32, f32, f32, f32, f32, f32, f32, s32, s32);
EffectInstance* fx_throw_spiny(s32, f32, f32, f32, f32, f32, f32, f32, s32);
EffectInstance* fx_65(s32, f32, f32, f32, f32, s32);
EffectInstance* fx_tubba_heart_attack(s32, f32, f32, f32, f32, s32);
EffectInstance* fx_whirlwind(s32, f32, f32, f32, f32, s32);
EffectInstance* fx_red_impact(s32, f32, f32, f32, f32, s32);
EffectInstance* fx_floating_cloud_puff(s32, f32, f32, f32, f32, s32);
EffectInstance* fx_6A(s32, f32, f32, f32, f32, s32);
EffectInstance* fx_energy_in_out(s32, f32, f32, f32, f32, s32);
EffectInstance* fx_tattle_window(s32, f32, f32, f32, f32, s32);
EffectInstance* fx_shiny_flare(s32, f32, f32, f32, f32, s32);
EffectInstance* fx_huff_puff_breath(s32, f32, f32, f32, f32, f32, f32, s32);
EffectInstance* fx_cold_breath(s32, f32, f32, f32, f32, s32);
EffectInstance* fx_embers(s32, f32, f32, f32, f32, f32, f32, s32, s32, f32, f32);
EffectInstance* fx_hieroglyphs(s32, f32, f32, f32, f32, s32);
EffectInstance* fx_misc_particles(s32, f32, f32, f32, f32, f32, f32, s32, s32);
EffectInstance* fx_static_status(s32, f32, f32, f32, f32, s32, s32); //returns ptr to struct unk_802BE310* in watt.c
EffectInstance* fx_moving_cloud(s32, f32, f32, f32, f32, f32, f32, f32, f32);
EffectInstance* fx_75(s32, f32, f32, f32, f32, s32);
EffectInstance* fx_76(s32, f32, f32, f32, f32, s32);
EffectInstance* fx_firework_rocket(s32, f32, f32, f32, f32, f32, f32, f32, s32);
EffectInstance* fx_peach_star_beam(s32, f32, f32, f32, f32, s32);
EffectInstance* fx_chapter_change(s32, f32, f32, f32, f32, s32);
EffectInstance* fx_ice_shard(s32, f32, f32, f32, f32, s32);
EffectInstance* fx_spirit_card(s32, f32, f32, f32, f32, s32);
EffectInstance* fx_lil_oink(s32, f32, f32, f32, f32, s32);
EffectInstance* fx_something_rotating(s32, f32, f32, f32, f32, s32);
EffectInstance* fx_breaking_junk(s32, f32, f32, f32, f32, s32);
EffectInstance* fx_partner_buff(s32, f32, f32, f32, f32, s32);
EffectInstance* fx_quizmo_assistant(s32, f32, f32, f32, f32, s32);
EffectInstance* fx_ice_pillar(s32, f32 x, f32 y, f32 z, f32, s32);
EffectInstance* fx_sun(s32, f32, f32, f32, f32, s32 time);
EffectInstance* fx_star_spirits_energy(s32, f32, f32, f32, f32, s32);
EffectInstance* fx_pink_sparkles(s32, f32, f32, f32, f32, f32);
EffectInstance* fx_star_outline(s32, f32, f32, f32, f32, s32);
EffectInstance* fx_86(s32, f32, f32, f32, f32, s32);
void fx_sun_undeclared(s32, s32, s32, s32, s32, s32);
#endif