papermario/ver/jp
HailSanta 7a9df943ad
various cleanup (#1030)
* more fold

* fold render modes

* fold rename 1

* fold rename 2

* fold rename 3

* imgfx struct reorg

* post merge

* the rest

* extras

* forgot these

* done

* ImgFx

* ImgFX

* check

* misc cam stuff

* ws

* misc

* btl msg

* 3 combine modes

* 3 more

* many more

* screen overlays

* stencil types

* all screen transitions

* jp build fix

* another jp fix

* iq fix

* mystery battle enum added oOoOoOoOooo

* DMG_SRC

* starting battle cam presets

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-04-26 00:33:17 +01:00
..
asm lol 100% (#1019) 2023-04-20 04:03:42 +09:00
include Build main segment in JP (#939) 2023-02-17 11:06:56 +09:00
build.cfg Add versioning (#187) 2021-02-22 18:21:23 +09:00
checksum.sha1 Add versioning (#187) 2021-02-22 18:21:23 +09:00
effects.yaml Build main segment in JP (#939) 2023-02-17 11:06:56 +09:00
splat-debug.yaml Debug in elf (#491) 2021-10-25 23:26:38 -04:00
splat-shift.yaml Modern gcc + shiftability work (#942) 2023-02-14 22:14:14 +09:00
splat.yaml various cleanup (#1030) 2023-04-26 00:33:17 +01:00
symbol_addrs.txt various cleanup (#1030) 2023-04-26 00:33:17 +01:00
undefined_funcs_auto.txt all data done (#945) 2023-02-17 16:44:14 +09:00
undefined_syms_auto.txt Build main segment in JP (#939) 2023-02-17 11:06:56 +09:00
undefined_syms.txt image fx (#1015) 2023-04-20 17:15:58 +09:00