papermario/include/mapfs/iwa_01_hit.h
alex 2b28074f94
Add include/mapfs/ headers (#687)
* add include/mapfs/

* use model names for some battle stages

* name stage fields

* area_iwa
2022-04-12 00:03:16 +09:00

55 lines
1.5 KiB
C

#define COLLIDER_Root 0x35
#define COLLIDER_g298 0x34
#define COLLIDER_st2 0x33
#define COLLIDER_o1060 0x32
#define COLLIDER_st1 0x31
#define COLLIDER_g283 0x30
#define COLLIDER_o1065 0x2F
#define COLLIDER_o1064 0x2E
#define COLLIDER_o1063 0x2D
#define COLLIDER_o1062 0x2C
#define COLLIDER_tonnel 0x2B
#define COLLIDER_o1082 0x2A
#define COLLIDER_o1079 0x29
#define COLLIDER_o1072 0x28
#define COLLIDER_o1067 0x27
#define COLLIDER_o1047 0x26
#define COLLIDER_o986 0x25
#define COLLIDER_o983 0x24
#define COLLIDER_o982 0x23
#define COLLIDER_o981 0x22
#define COLLIDER_deilit4 0x21
#define COLLIDER_deili4 0x20
#define COLLIDER_t_n 0x1F
#define COLLIDER_o901 0x1E
#define COLLIDER_section4 0x1D
#define COLLIDER_o1081 0x1C
#define COLLIDER_o1078 0x1B
#define COLLIDER_deilit3 0x1A
#define COLLIDER_deili3 0x19
#define COLLIDER_o874 0x18
#define COLLIDER_s4_n 0x17
#define COLLIDER_section3 0x16
#define COLLIDER_noko 0x15
#define COLLIDER_o1077 0x14
#define COLLIDER_o869 0x13
#define COLLIDER_o980 0x12
#define COLLIDER_suberi01 0x11
#define COLLIDER_o870 0x10
#define COLLIDER_section2 0xF
#define COLLIDER_o1075 0xE
#define COLLIDER_o976 0xD
#define COLLIDER_o975 0xC
#define COLLIDER_suberi1 0xB
#define COLLIDER_o865 0xA
#define COLLIDER_section1 0x9
#define COLLIDER_o1076 0x8
#define COLLIDER_deilit2 0x7
#define COLLIDER_deili2 0x6
#define COLLIDER_deilit1 0x5
#define COLLIDER_deili1 0x4
#define COLLIDER_o974 0x3
#define COLLIDER_o972 0x2
#define COLLIDER_s1_n 0x1
#define COLLIDER_o844 0x0