papermario/ver/jp
Ethan Roseman 8837fbdf65
Player sprites & more (#1055)
* WIP work on sprites (sprite_stuff.py)

* cleanup of various stuff

* separate compiler installation into separate script

* wipz

* more

* renames, bugfixes

* more

* very grood

* cleanin

* goods and services

* oopth

* oopth2

* Parse palette data from xml

* more work

* more wipperz

* more

* it working

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "e72a868f9f"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "e72a868f9f"
git-subrepo:
  version:  "0.4.5"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "aa416e4"

* fix symbol_addrs for new splat

* upd8s

* Use generated header, other versions, fixes

* fixes & formatting

* wip fusing npc + player extraction & cleanup

* remove npc_files

* buildin

* fix some bugs

* Cleanup, yay0s separately

* cleen

* cleanup

* Respect stack during build

* jp spritz

* dun

* fix c files

---------

Co-authored-by: pixel-stuck <mathmcclintic@gmail.com>
2023-06-26 19:27:37 +09:00
..
asm lol 100% (#1019) 2023-04-20 04:03:42 +09:00
include Build main segment in JP (#939) 2023-02-17 11:06:56 +09:00
build.cfg Add versioning (#187) 2021-02-22 18:21:23 +09:00
checksum.sha1 Add versioning (#187) 2021-02-22 18:21:23 +09:00
effects.yaml Build main segment in JP (#939) 2023-02-17 11:06:56 +09:00
splat-debug.yaml Debug in elf (#491) 2021-10-25 23:26:38 -04:00
splat-shift.yaml Modern gcc + shiftability work (#942) 2023-02-14 22:14:14 +09:00
splat.yaml Player sprites & more (#1055) 2023-06-26 19:27:37 +09:00
symbol_addrs.txt various cleanup (#1030) 2023-04-26 00:33:17 +01:00
undefined_funcs_auto.txt all data done (#945) 2023-02-17 16:44:14 +09:00
undefined_syms_auto.txt Build main segment in JP (#939) 2023-02-17 11:06:56 +09:00
undefined_syms.txt various cleanup (#1057) 2023-05-21 02:26:11 +09:00