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8d730c5c50
* toad house * push blocks * requested cleanup * quizmo 1 * dro_01, dro_02, hos_03, jan_02 * quizmo jan_03 * kmr_02 quizmo * quizmo area_mac * quizmo functions aggregated * remove functions no longer needed * cleanup * cleanclean * quizmo started data * quizmo data half done * nearly done * fix mislabeled data in dgb_01 * fix QuizRequirement struct * isolate give item code * deconflict varstash data name with varTable fields * misc quizmo cleanup * quizmo done * fix file with invalid symbols * PR comments Co-authored-by: HailSanta <Hail2Santa@gmail.com> Co-authored-by: Ethan Roseman <ethteck@gmail.com>
935 lines
29 KiB
C
935 lines
29 KiB
C
#ifndef _EFFECTS_H_
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#define _EFFECTS_H_
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#include "types.h"
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#include "common_structs.h"
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enum EffectID {
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EFFECT_00 = 0x00,
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EFFECT_BIG_SMOKE_PUFF,
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EFFECT_02, // unused
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EFFECT_03, // unused
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EFFECT_04, // unused
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EFFECT_05, // unused
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EFFECT_LANDING_DUST,
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EFFECT_WALKING_DUST,
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EFFECT_FLOWER_SPLASH,
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EFFECT_FLOWER_TRAIL,
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EFFECT_CLOUD_PUFF,
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EFFECT_CLOUD_TRAIL,
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EFFECT_FOOTPRINT,
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EFFECT_FLOATING_FLOWER,
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EFFECT_SNOWFLAKE,
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EFFECT_STAR,
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EFFECT_EMOTE,
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EFFECT_SPARKLES,
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EFFECT_SHAPE_SPELL,
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EFFECT_GATHER_ENERGY_PINK,
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EFFECT_DROP_LEAVES,
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EFFECT_DUST,
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EFFECT_SHATTERING_STONES,
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EFFECT_SMOKE_RING,
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EFFECT_DAMAGE_STARS,
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EFFECT_EXPLOSION,
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EFFECT_LENS_FLARE,
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EFFECT_GOT_ITEM_OUTLINE,
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EFFECT_SPIKY_WHITE_AURA,
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EFFECT_SMOKE_IMPACT,
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EFFECT_DAMAGE_INDICATOR,
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EFFECT_PURPLE_RING,
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EFFECT_FLAME,
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EFFECT_STARS_BURST,
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EFFECT_STARS_SHIMMER,
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EFFECT_RISING_BUBBLE,
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EFFECT_RING_BLAST,
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EFFECT_SHOCKWAVE,
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EFFECT_MUSIC_NOTE,
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EFFECT_SMOKE_BURST,
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EFFECT_SWEAT,
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EFFECT_SLEEP_BUBBLE,
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EFFECT_2A, // unused
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EFFECT_WINDY_LEAVES,
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EFFECT_FALLING_LEAVES,
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EFFECT_STARS_SPREAD,
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EFFECT_STEAM_BURST,
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EFFECT_STARS_ORBITING,
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EFFECT_BIG_SNOWFLAKES,
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EFFECT_DEBUFF,
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EFFECT_GREEN_IMPACT,
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EFFECT_RADIAL_SHIMMER,
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EFFECT_ENDING_DECALS,
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EFFECT_LIGHT_RAYS,
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EFFECT_LIGHTNING,
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EFFECT_FIRE_BREATH,
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EFFECT_SHIMMER_BURST,
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EFFECT_ENERGY_SHOCKWAVE,
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EFFECT_SHIMMER_WAVE,
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EFFECT_AURA,
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EFFECT_3C,
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EFFECT_3D,
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EFFECT_BLAST,
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EFFECT_FIRE_FLOWER,
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EFFECT_RECOVER,
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EFFECT_DISABLE_X,
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EFFECT_BOMBETTE_BREAKING,
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EFFECT_FIREWORK,
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EFFECT_CONFETTI,
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EFFECT_SNOWFALL,
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EFFECT_46,
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EFFECT_GATHER_MAGIC,
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EFFECT_ATTACK_RESULT_TEXT,
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EFFECT_SMALL_GOLD_SPARKLE,
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EFFECT_FLASHING_BOX_SHOCKWAVE,
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EFFECT_BALLOON,
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EFFECT_FLOATING_ROCK,
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EFFECT_CHOMP_DROP,
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EFFECT_QUIZMO_STAGE,
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EFFECT_RADIATING_ENERGY_ORB,
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EFFECT_QUIZMO_ANSWER, // unused
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EFFECT_MOTION_BLUR_FLAME,
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EFFECT_ENERGY_ORB_WAVE,
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EFFECT_MERLIN_HOUSE_STARS,
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EFFECT_QUIZMO_AUDIENCE, // unused
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EFFECT_BUTTERFLIES,
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EFFECT_STAT_CHANGE,
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EFFECT_SNAKING_STATIC,
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EFFECT_THUNDERBOLT_RING,
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EFFECT_SQUIRT,
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EFFECT_WATER_BLOCK,
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EFFECT_WATERFALL,
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EFFECT_WATER_FOUNTAIN,
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EFFECT_UNDERWATER,
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EFFECT_LIGHTNING_BOLT,
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EFFECT_WATER_SPLASH,
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EFFECT_SNOWMAN_DOLL,
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EFFECT_FRIGHT_JAR,
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EFFECT_STOP_WATCH,
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EFFECT_63,
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EFFECT_THROW_SPINY,
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EFFECT_65,
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EFFECT_TUBBA_HEART_ATTACK,
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EFFECT_WHIRLWIND,
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EFFECT_RED_IMPACT,
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EFFECT_FLOATING_CLOUD_PUFF,
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EFFECT_6A, // unused
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EFFECT_ENERGY_IN_OUT,
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EFFECT_TATTLE_WINDOW,
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EFFECT_SHINY_FLARE,
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EFFECT_HUFF_PUFF_BREATH,
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EFFECT_COLD_BREATH,
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EFFECT_EMBERS,
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EFFECT_HIEROGLYPHS,
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EFFECT_MISC_PARTICLES,
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EFFECT_STATIC_STATUS,
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EFFECT_MOVING_CLOUD,
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EFFECT_75,
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EFFECT_76, // unused
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EFFECT_FIREWORK_ROCKET,
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EFFECT_PEACH_STAR_BEAM,
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EFFECT_CHAPTER_CHANGE,
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EFFECT_ICE_SHARD,
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EFFECT_SPIRIT_CARD,
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EFFECT_LIL_OINK,
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EFFECT_SOMETHING_ROTATING,
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EFFECT_BREAKING_JUNK,
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EFFECT_PARTNER_BUFF,
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EFFECT_QUIZMO_ASSISTANT,
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EFFECT_ICE_PILLAR,
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EFFECT_SUN,
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EFFECT_STAR_SPIRITS_ENERGY,
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EFFECT_PINK_SPARKLES,
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EFFECT_STAR_OUTLINE,
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EFFECT_86,
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};
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typedef struct {
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char unk_00[0x38];
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f32 unk_38[4];
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} EffectUnkStruct1;
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typedef struct EffectStruct {
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char unk_00[0x4];
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f32 unk_04;
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f32 unk_08;
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f32 unk_0C;
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f32 unk_10;
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char unk_14[0x4];
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s32 unk_18;
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s32 unk_1C;
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s32 unk_20;
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X32 unk_24;
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s32 unk_28;
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s32 unk_2C;
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s32 unk_30;
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u8 unk_34;
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s32 unk_38;
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char unk_3C[0xC];
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EffectUnkStruct1* unk_48;
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char unk_4C[0x24];
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s32 unk_70;
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s32 unk_74;
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} EffectStruct;
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typedef struct StarSpiritEffectUnkStruct {
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char unk_00[0xC];
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EffectStruct* unk_0C;
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} StarSpiritEffectUnkStruct;
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typedef struct StarSpiritEffect {
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/* 0x00 */ f32 unk_00;
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/* 0x04 */ f32 unk_04;
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/* 0x08 */ f32 unk_08;
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/* 0x0C */ f32 unk_0C;
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/* 0x10 */ f32 unk_10;
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/* 0x14 */ f32 unk_14;
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/* 0x18 */ f32 unk_18;
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/* 0x1C */ f32 unk_1C;
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/* 0x20 */ f32 unk_20;
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/* 0x24 */ f32 unk_24;
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/* 0x28 */ f32 unk_28;
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/* 0x2C */ f32 unk_2C;
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/* 0x30 */ f32 unk_30;
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/* 0x34 */ f32 unk_34;
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/* 0x38 */ s32 unk_38;
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/* 0x3C */ s32 unk_3C;
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/* 0x40 */ s32 unk_40; // a shadowID
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/* 0x44 */ s16 unk_44;
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/* 0x46 */ s16 unk_46;
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/* 0x48 */ s16 unk_48;
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/* 0x4A */ s16 unk_4A;
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/* 0x4C */ s16 unk_4C;
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/* 0x4E */ s16 unk_4E;
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/* 0x50 */ struct StarSpiritEffectUnkStruct* unk_50;
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/* 0x54 */ struct StarSpiritEffectUnkStruct* unk_54;
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} StarSpiritEffect; // size = 0x58
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typedef struct BigSmokePuffFXData {
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/* 0x00 */ s16 unk_00;
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/* 0x02 */ s16 unk_02;
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/* 0x04 */ s16 unk_04;
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/* 0x06 */ s16 unk_06;
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/* 0x08 */ s32 unk_08;
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/* 0x0C */ f32 x;
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/* 0x10 */ f32 y;
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/* 0x14 */ f32 z;
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/* 0x18 */ f32 partX;
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/* 0x1C */ f32 partY;
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/* 0x20 */ f32 unk_20;
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/* 0x24 */ f32 unk_24;
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/* 0x28 */ char unk_28[0x4];
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} BigSmokePuffFXData; // size = 0x2C
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typedef struct LandingDustFXData {
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/* 0x00 */ u16 type;
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/* 0x02 */ char unk_02[0x2];
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/* 0x04 */ f32 x;
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/* 0x08 */ f32 y;
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/* 0x0C */ f32 z;
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/* 0x10 */ f32 unk_10;
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/* 0x14 */ f32 unk_14;
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/* 0x18 */ f32 unk_18;
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/* 0x1C */ f32 unk_1C;
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/* 0x20 */ f32 unk_20;
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/* 0x24 */ f32 unk_24;
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/* 0x28 */ f32 unk_28;
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/* 0x2C */ f32 unk_2C;
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/* 0x30 */ f32 unk_30;
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/* 0x34 */ f32 unk_34;
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/* 0x38 */ s32 unk_38;
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/* 0x3C */ s32 unk_3C;
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/* 0x40 */ s32 unk_40;
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} LandingDustFXData; // size = 0x44
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typedef struct WalkingDustFXData {
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/* 0x00 */ s32 unk_00;
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/* 0x04 */ u16 unk_04;
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/* 0x08 */ f32 unk_08;
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/* 0x0C */ f32 unk_0C;
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/* 0x10 */ f32 unk_10;
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/* 0x14 */ char unk_14[0x44];
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/* 0x58 */ f32 unk_58;
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/* 0x5C */ f32 unk_5C;
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/* 0x60 */ f32 unk_60;
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/* 0x64 */ f32 unk_64;
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/* 0x68 */ f32 unk_68;
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/* 0x6C */ s32 unk_6C;
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/* 0x70 */ s32 unk_70;
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/* 0x74 */ s32 unk_74;
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} WalkingDustFXData; // size = 0x78
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// Used by both flower_splash and flower_trail
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typedef struct FlowerFXData {
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/* 0x00 */ s32 unk_00;
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/* 0x04 */ u16 unk_04;
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/* 0x06 */ s16 unk_06;
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/* 0x08 */ u8 primAlpha;
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/* 0x09 */ s8 unk_09;
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/* 0x0A */ char unk_0A[0x2];
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/* 0x0C */ f32 unk_0C;
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/* 0x10 */ f32 unk_10;
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/* 0x14 */ f32 unk_14;
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/* 0x18 */ f32 unk_18;
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/* 0x1C */ f32 unk_1C;
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/* 0x20 */ f32 unk_20;
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/* 0x24 */ f32 unk_24;
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/* 0x28 */ f32 unk_28;
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/* 0x2C */ f32 unk_2C;
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/* 0x30 */ Mtx unk_30;
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/* 0x70 */ f32 unk_70;
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/* 0x74 */ f32 unk_74;
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/* 0x78 */ f32 unk_78;
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/* 0x7C */ f32 unk_7C;
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/* 0x80 */ f32 unk_80;
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/* 0x84 */ f32 unk_84;
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/* 0x88 */ f32 unk_88;
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/* 0x8C */ f32 unk_8C;
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/* 0x90 */ f32 unk_90;
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/* 0x94 */ f32 unk_94;
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} FlowerFXData; // size = 0x98
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typedef struct CloudPuffFXData {
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/* 0x00 */ s32 alive;
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/* 0x04 */ char unk_04[0x2];
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/* 0x06 */ s16 lifetime;
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/* 0x08 */ u8 alpha;
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/* 0x09 */ char unk_09[0x3];
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/* 0x0C */ f32 unk_0C;
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/* 0x10 */ f32 unk_10;
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/* 0x14 */ f32 unk_14;
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/* 0x18 */ f32 unk_18;
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/* 0x1C */ f32 unk_1C;
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/* 0x20 */ f32 unk_20;
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/* 0x24 */ f32 unk_24;
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/* 0x28 */ f32 unk_28;
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/* 0x2C */ f32 unk_2C;
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/* 0x30 */ f32 unk_30;
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/* 0x34 */ f32 unk_34;
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/* 0x38 */ f32 unk_38;
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/* 0x3C */ f32 unk_3C;
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/* 0x40 */ s32 unk_40;
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/* 0x44 */ f32 unk_44;
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/* 0x48 */ f32 unk_48;
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} CloudPuffFXData; // size = 0x4C
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typedef struct CloudTrailFXData {
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/* 0x00 */ s32 alive;
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/* 0x04 */ u16 unk_04;
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/* 0x06 */ s16 lifetime;
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/* 0x08 */ u8 alpha;
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/* 0x09 */ char unk_09[0x3];
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/* 0x0C */ f32 unk_0C;
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/* 0x10 */ f32 unk_10;
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/* 0x14 */ f32 unk_14;
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/* 0x18 */ f32 unk_18;
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/* 0x1C */ f32 unk_1C;
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/* 0x20 */ f32 unk_20;
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/* 0x24 */ f32 unk_24;
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/* 0x28 */ f32 unk_28;
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/* 0x2C */ f32 unk_2C;
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/* 0x30 */ f32 unk_30;
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/* 0x34 */ char unk_34[0x4];
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/* 0x38 */ f32 unk_38;
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/* 0x3C */ f32 unk_3C;
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/* 0x40 */ f32 unk_40;
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/* 0x44 */ s32 unk_44;
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/* 0x48 */ char unk_48[0x8];
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} CloudTrailFXData; // size = 0x50
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typedef struct FootprintFXData {
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/* 0x00 */ s32 alive;
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/* 0x04 */ char unk_04[0x2];
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/* 0x06 */ s16 lifetime;
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/* 0x08 */ u8 alpha;
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/* 0x09 */ char unk_09[0x3];
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/* 0x0C */ f32 unk_0C;
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/* 0x10 */ f32 unk_10;
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/* 0x14 */ f32 unk_14;
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/* 0x18 */ f32 unk_18;
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/* 0x1C */ f32 unk_1C;
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/* 0x20 */ f32 unk_20;
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/* 0x24 */ f32 unk_24;
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/* 0x28 */ f32 unk_28;
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/* 0x2C */ f32 unk_2C;
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/* 0x30 */ Mtx mtx;
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/* 0x70 */ s32 unk_70;
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/* 0x74 */ char unk_74[0x8];
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/* 0x7C */ s32 unk_7C;
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/* 0x80 */ s32 unk_80;
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/* 0x84 */ s32 unk_84;
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/* 0x88 */ char unk_88[0x8];
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/* 0x90 */ f32 unk_90;
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/* 0x94 */ f32 unk_94;
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} FootprintFXData; // size = 0x98
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typedef struct FloatingFlowerFXData {
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/* 0x00 */ s32 unk_00;
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/* 0x04 */ f32 unk_04;
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/* 0x08 */ f32 unk_08;
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/* 0x0C */ f32 unk_0C;
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/* 0x10 */ f32 unk_10;
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/* 0x14 */ f32 unk_14;
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/* 0x18 */ f32 unk_18;
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/* 0x1C */ f32 unk_1C;
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/* 0x20 */ f32 unk_20;
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/* 0x24 */ f32 unk_24;
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/* 0x28 */ f32 unk_28;
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/* 0x2C */ f32 unk_2C;
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/* 0x30 */ f32 unk_30;
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/* 0x34 */ s32 unk_34;
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/* 0x38 */ s32 unk_38;
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/* 0x3C */ s32 unk_3C;
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/* 0x40 */ s32 unk_40;
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/* 0x44 */ s32 unk_44;
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} FloatingFlowerFXData; // size = 0x48
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typedef struct SnowflakeFXData {
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/* 0x00 */ f32 xPos;
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/* 0x04 */ f32 yPos;
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/* 0x08 */ f32 zPos;
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/* 0x0C */ f32 unk_0C;
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/* 0x10 */ f32 unk_10;
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/* 0x14 */ f32 unk_14;
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/* 0x18 */ f32 unk_18;
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/* 0x1C */ f32 unk_1C;
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/* 0x20 */ f32 unk_20;
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/* 0x24 */ f32 unk_24;
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/* 0x28 */ s32 unk_28;
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} SnowflakeFXData; // size = 0x2C
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typedef struct StarFXData {
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/* 0x000 */ s32 unk_00;
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/* 0x004 */ f32 unk_04;
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/* 0x008 */ f32 unk_08;
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/* 0x00C */ f32 unk_0C;
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/* 0x010 */ f32 unk_10;
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/* 0x014 */ f32 unk_14;
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/* 0x018 */ f32 unk_18;
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/* 0x01C */ f32 unk_1C;
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/* 0x020 */ f32 unk_20;
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/* 0x024 */ f32 unk_24;
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/* 0x028 */ s32 unk_28;
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/* 0x02C */ f32 unk_2C;
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/* 0x030 */ s32 unk_30;
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/* 0x034 */ f32 unk_34;
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/* 0x038 */ s32 unk_38;
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/* 0x03C */ s32 unk_3C;
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/* 0x040 */ Mtx unk_40[8];
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/* 0x240 */ f32 unk_240;
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/* 0x244 */ s32 unk_244;
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/* 0x248 */ s32 unk_248;
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/* 0x24C */ s32 unk_24C;
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} StarFXData; // size = 0x250
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typedef struct EmoteFXData {
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/* 0x00 */ s32 unk_00;
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/* 0x04 */ f32 unk_04;
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/* 0x08 */ f32 unk_08;
|
|
/* 0x0C */ f32 unk_0C;
|
|
/* 0x10 */ f32 unk_10;
|
|
/* 0x14 */ f32 unk_14;
|
|
/* 0x18 */ f32 unk_18;
|
|
/* 0x1C */ f32 unk_1C;
|
|
/* 0x20 */ f32 unk_20;
|
|
/* 0x24 */ f32 unk_24;
|
|
/* 0x28 */ f32 unk_28;
|
|
/* 0x2C */ s32 unk_2C;
|
|
/* 0x30 */ s32 unk_30;
|
|
/* 0x34 */ s32 unk_34;
|
|
/* 0x38 */ s32 unk_38;
|
|
/* 0x3C */ s32 unk_3C;
|
|
} EmoteFXData; // size = 0x40
|
|
|
|
typedef struct AttackResultTextFXData {
|
|
/* 0x00 */ s32 unk_00;
|
|
/* 0x04 */ s32 unk_04;
|
|
/* 0x08 */ f32 unk_08;
|
|
/* 0x0C */ f32 unk_0C;
|
|
/* 0x10 */ f32 unk_10;
|
|
/* 0x14 */ s32 unk_14;
|
|
/* 0x18 */ s32 unk_18;
|
|
/* 0x1C */ s32 unk_1C;
|
|
/* 0x20 */ s32 unk_20;
|
|
/* 0x24 */ s32 unk_24;
|
|
/* 0x28 */ f32 unk_28;
|
|
/* 0x2C */ char unk_2C[0x4];
|
|
/* 0x30 */ f32 unk_30;
|
|
/* 0x34 */ f32 unk_34;
|
|
} AttackResultTextFXData; // size = 0x38
|
|
|
|
typedef struct SmallGoldSparkleFXData {
|
|
/* 0x00 */ s32 unk_00;
|
|
/* 0x04 */ s32 unk_04;
|
|
/* 0x08 */ f32 unk_08;
|
|
/* 0x0C */ f32 unk_0C;
|
|
/* 0x10 */ f32 unk_10;
|
|
/* 0x14 */ s32 unk_14;
|
|
/* 0x18 */ s32 unk_18;
|
|
/* 0x1C */ f32 unk_1C;
|
|
/* 0x20 */ s32 unk_20;
|
|
} SmallGoldSparkleFXData; // size = 0x24
|
|
|
|
typedef struct BalloonFXData {
|
|
/* 0x00 */ s32 unk_00;
|
|
/* 0x04 */ f32 unk_04;
|
|
/* 0x08 */ f32 unk_08;
|
|
/* 0x0C */ f32 unk_0C;
|
|
/* 0x10 */ f32 unk_10;
|
|
/* 0x14 */ f32 unk_14;
|
|
/* 0x18 */ f32 unk_18;
|
|
/* 0x1C */ s32 unk_1C;
|
|
/* 0x20 */ s32 unk_20;
|
|
} BalloonFXData; // size = 0x24
|
|
|
|
typedef struct DebuffFXData {
|
|
/* 0x00 */ s16 unk_00;
|
|
/* 0x02 */ char unk_02[2];
|
|
/* 0x04 */ f32 unk_04;
|
|
/* 0x08 */ f32 unk_08;
|
|
/* 0x0C */ f32 unk_0C;
|
|
/* 0x10 */ f32 unk_10;
|
|
/* 0x14 */ f32 unk_14;
|
|
/* 0x18 */ f32 unk_18;
|
|
/* 0x1C */ f32 unk_1C;
|
|
/* 0x20 */ f32 unk_20;
|
|
/* 0x24 */ s32 unk_24;
|
|
/* 0x28 */ s32 unk_28;
|
|
/* 0x2C */ f32 unk_2C;
|
|
/* 0x30 */ f32 unk_30;
|
|
/* 0x34 */ s32 unk_34;
|
|
/* 0x38 */ u8 unk_38;
|
|
/* 0x39 */ u8 unk_39;
|
|
/* 0x3A */ u8 unk_3A;
|
|
/* 0x3B */ u8 unk_3B;
|
|
/* 0x3C */ u8 unk_3C;
|
|
/* 0x3D */ u8 unk_3D;
|
|
/* 0x3E */ char unk_3E[2];
|
|
} DebuffFXData; // size = 0x40
|
|
|
|
typedef struct Effect134 {
|
|
/* 0x00 */ s32 unk_00;
|
|
/* 0x04 */ f32 unk_04;
|
|
/* 0x08 */ f32 unk_08;
|
|
/* 0x0C */ f32 unk_0C;
|
|
/* 0x10 */ s32 unk_10;
|
|
/* 0x14 */ s32 unk_14;
|
|
/* 0x18 */ s32 unk_18;
|
|
/* 0x1C */ s32 unk_1C;
|
|
/* 0x20 */ s32 unk_20;
|
|
/* 0x24 */ s32 unk_24;
|
|
/* 0x28 */ s32 unk_28;
|
|
/* 0x2C */ s32 unk_2C;
|
|
/* 0x30 */ s32 unk_30;
|
|
/* 0x34 */ f32 unk_34;
|
|
} Effect134; // size = 0x38
|
|
|
|
typedef struct SleepBubbleFXData {
|
|
/* 0x00 */ s32 unk_00;
|
|
/* 0x04 */ Vec3f pos;
|
|
/* 0x10 */ f32 unk_10;
|
|
/* 0x14 */ f32 unk_14;
|
|
/* 0x18 */ f32 unk_18;
|
|
/* 0x1C */ s32 timeLeft;
|
|
/* 0x20 */ s32 unk_20;
|
|
/* 0x24 */ Vec2f points[20];
|
|
/* 0xC4 */ f32 unk_C4;
|
|
/* 0xC8 */ f32 unk_C8;
|
|
} SleepBubbleFXData; // size = 0xCC
|
|
|
|
typedef struct AuraFXData {
|
|
/* 0x00 */ s32 type;
|
|
/* 0x04 */ Vec3f pos;
|
|
/* 0x10 */ f32 unk_10;
|
|
/* 0x14 */ f32 unk_14;
|
|
/* 0x18 */ f32 unk_18;
|
|
/* 0x1C */ f32 unk_1C;
|
|
/* 0x20 */ f32 unk_20;
|
|
/* 0x24 */ f32 unk_24;
|
|
/* 0x28 */ s32 unk_28;
|
|
/* 0x2C */ s32 unk_2C;
|
|
/* 0x30 */ s32 unk_30;
|
|
/* 0x34 */ f32 unk_34;
|
|
/* 0x38 */ f32 unk_38;
|
|
/* 0x3C */ f32 unk_3C;
|
|
/* 0x40 */ f32 unk_40;
|
|
/* 0x44 */ f32 unk_44;
|
|
/* 0x48 */ f32 unk_48;
|
|
/* 0x4C */ f32 unk_4C;
|
|
/* 0x50 */ f32 unk_50;
|
|
/* 0x54 */ f32 unk_54;
|
|
/* 0x58 */ f32 unk_58;
|
|
/* 0x5C */ f32 unk_5C;
|
|
/* 0x60 */ f32 unk_60;
|
|
union {
|
|
s32 s;
|
|
f32 f;
|
|
} unk_64;
|
|
/* 0x68 */ u8 unk_68;
|
|
/* 0x69 */ u8 unk_69;
|
|
/* 0x6A */ u8 unk_6A;
|
|
/* 0x6B */ u8 unk_6B;
|
|
/* 0x6C */ u8 unk_6C;
|
|
/* 0x6D */ u8 unk_6D;
|
|
/* 0x6E */ u8 unk_6E;
|
|
} AuraFXData; // size = 0x70
|
|
|
|
typedef struct BlastFXData {
|
|
/* 0x00 */ s16 unk_00;
|
|
/* 0x04 */ Vec3f pos;
|
|
/* 0x10 */ f32 unk_10;
|
|
/* 0x14 */ s32 timeLeft;
|
|
/* 0x18 */ s32 unk_18;
|
|
/* 0x1C */ s32 unk_1C;
|
|
/* 0x20 */ f32 unk_20;
|
|
/* 0x24 */ f32 unk_24;
|
|
/* 0x28 */ f32 unk_28;
|
|
} BlastFXData; // size = 0x2C
|
|
|
|
typedef struct FireFlowerFXData {
|
|
/* 0x00 */ s32 unk_00;
|
|
/* 0x04 */ s32 unk_04;
|
|
/* 0x08 */ Vec3f pos;
|
|
/* 0x14 */ f32 unk_14;
|
|
/* 0x18 */ f32 unk_18;
|
|
/* 0x1C */ f32 unk_1C;
|
|
/* 0x20 */ f32 unk_20;
|
|
/* 0x24 */ f32 unk_24;
|
|
/* 0x28 */ s32 unk_28;
|
|
/* 0x2C */ f32 unk_2C;
|
|
/* 0x30 */ f32 unk_30;
|
|
/* 0x34 */ f32 unk_34;
|
|
/* 0x38 */ f32 unk_38;
|
|
/* 0x3C */ s32 unk_3C;
|
|
/* 0x40 */ Vec3i unk_40;
|
|
} FireFlowerFXData; // size = 0x4C
|
|
|
|
typedef struct FireBreathFXData {
|
|
/* 0x00 */ s32 type;
|
|
/* 0x04 */ s32 numChildren;
|
|
/* 0x08 */ s32 spawnDelay;
|
|
/* 0x0C */ Vec3f pos;
|
|
/* 0x18 */ Vec3f initPos;
|
|
/* 0x24 */ Vec3f endPos;
|
|
/* 0x30 */ f32 unk_30;
|
|
/* 0x34 */ f32 unk_34;
|
|
/* 0x38 */ f32 scale;
|
|
/* 0x3C */ f32 scaleChangeFactor;
|
|
/* 0x40 */ s32 alpha;
|
|
/* 0x44 */ s32 maxLifetime;
|
|
/* 0x48 */ s32 lifetime;
|
|
/* 0x4C */ s32 spawnTimer;
|
|
/* 0x50 */ Vec3f unk_50;
|
|
/* 0x5C */ f32 unk_5C;
|
|
/* 0x60 */ f32 unk_60;
|
|
/* 0x64 */ s32 primR;
|
|
/* 0x68 */ s32 primG;
|
|
/* 0x6C */ s32 primB;
|
|
/* 0x70 */ s32 envR;
|
|
/* 0x74 */ s32 envG;
|
|
/* 0x78 */ s32 envB;
|
|
} FireBreathFXData; // size = 0x7C
|
|
|
|
// TODO figure out what this actually is
|
|
// fx_quizmo_stage invokes gEffectTable[78]'s entryPoint function
|
|
// fx_cold_breath invokes gEffectTable[111]'s entryPoint function
|
|
// fx_star_spirits_energy invokes gEffectTable[131]'s entryPoint function
|
|
// These functions are currently typed to return void
|
|
// Assume they return an Effect*, and this struct is accessed at unk_0C,
|
|
// but this struct differs from EffectInstanceData
|
|
// Search for "struct N(temp)" for examples
|
|
typedef struct EffectInstanceDataThing {
|
|
char unk_00[0x4];
|
|
f32 unk_04;
|
|
f32 unk_08;
|
|
f32 unk_0C;
|
|
f32 unk_10;
|
|
char unk_14[0x4];
|
|
s32 unk_18;
|
|
s32 unk_1C;
|
|
s32 unk_20;
|
|
X32 unk_24;
|
|
s32 unk_28;
|
|
s32 unk_2C;
|
|
s32 unk_30;
|
|
s32 unk_34;
|
|
s32 unk_38;
|
|
char unk_3C[0xC];
|
|
EffectUnkStruct1* unk_48;
|
|
char unk_4C[0x24];
|
|
s32 unk_70;
|
|
s32 unk_74;
|
|
} EffectInstanceDataThing; // TODO remove / convert to appropriate effect data struct
|
|
|
|
typedef struct EffectInstanceData {
|
|
/* 0x00 */ EffectInstanceDataThing* unk_00;
|
|
/* 0x04 */ Vec3f pos;
|
|
/* 0x10 */ Vec3f rotation;
|
|
/* 0x1C */ Vec3f scale;
|
|
/* 0x28 */ f32 unk_28;
|
|
/* 0x2C */ s32 unk_2C;
|
|
/* 0x30 */ f32 unk_30;
|
|
/* 0x34 */ f32 unk_34;
|
|
/* 0x38 */ f32 unk_38;
|
|
/* 0x3C */ s32 unk_3C;
|
|
/* 0x40 */ char unk_40[0x24];
|
|
/* 0x64 */ f32 unk_64;
|
|
/* 0x68 */ char unk_68[0x18];
|
|
} EffectInstanceData; // size = 0x80
|
|
|
|
typedef struct EffectInstance {
|
|
/* 0x00 */ s32 flags;
|
|
/* 0x04 */ s32 effectIndex;
|
|
/* 0x08 */ s32 numParts;
|
|
/* 0x0C */ void* data;
|
|
/* 0x10 */ struct EffectGraphics* graphics;
|
|
} EffectInstance; // size = 0x14
|
|
|
|
typedef struct EffectBlueprint {
|
|
/* 0x00 */ s32 unk_00;
|
|
/* 0x04 */ s32 effectID;
|
|
/* 0x08 */ void (*init)(EffectInstance* effectInst);
|
|
/* 0x0C */ void (*update)(EffectInstance* effectInst);
|
|
/* 0x10 */ void (*renderWorld)(EffectInstance* effectInst);
|
|
/* 0x14 */ void (*unk_14)(EffectInstance* effectInst);
|
|
} EffectBlueprint; // size = 0x18
|
|
|
|
typedef struct EffectGraphics {
|
|
/* 0x00 */ s32 flags;
|
|
/* 0x04 */ s32 effectIndex;
|
|
/* 0x08 */ s32 instanceCounter;
|
|
/* 0x0C */ s32 freeDelay;
|
|
/* 0x10 */ void (*update)(EffectInstance* effectInst);
|
|
/* 0x14 */ void (*renderWorld)(EffectInstance* effectInst);
|
|
/* 0x18 */ void (*renderUI)(EffectInstance* effectInst);
|
|
/* 0x1C */ s32* data;
|
|
} EffectGraphics; // size = 0x20
|
|
|
|
typedef struct EffectTableEntry {
|
|
/* 0x00 */ void (*entryPoint);
|
|
/* 0x04 */ void* dmaStart;
|
|
/* 0x08 */ void* dmaEnd;
|
|
/* 0x0C */ void* dmaDest;
|
|
/* 0x10 */ void* graphicsDmaStart;
|
|
/* 0x14 */ void* graphicsDmaEnd;
|
|
} EffectTableEntry; // size = 0x18
|
|
|
|
typedef struct EffectWhirlwind {
|
|
/* 0x00 */ char unk_00[40];
|
|
/* 0x28 */ f32 unk_28;
|
|
/* 0x2C */ f32 unk_2C;
|
|
/* 0x30 */ f32 unk_30;
|
|
} EffectWhirlwind;
|
|
|
|
typedef struct Effect6BData {
|
|
/* 0x00 */ s32 unk_00;
|
|
/* 0x04 */ Vec3f pos;
|
|
/* 0x10 */ char unk_10[12];
|
|
/* 0x1C */ s32 unk_1C;
|
|
/* 0x20 */ s32 unk_20;
|
|
/* 0x24 */ char unk_24[8];
|
|
/* 0x2C */ s32 unk_2C;
|
|
/* 0x30 */ s32 unk_30;
|
|
/* 0x34 */ f32 scale;
|
|
/* 0x38 */ f32 unk_38;
|
|
/* 0x3C */ s32 unk_3C;
|
|
/* 0x40 */ char unk_40[0x4];
|
|
} Effect6BData; // size = 0x44
|
|
|
|
typedef struct Effect6BInstance {
|
|
/* 0x00 */ s32 unk_00;
|
|
/* 0x04 */ char unk_04[8];
|
|
/* 0x0C */ Effect6BData* data;
|
|
} Effect6BInstance;
|
|
|
|
typedef struct Effect6FData {
|
|
/* 0x00 */ EffectInstanceDataThing* unk_00;
|
|
/* 0x04 */ Vec3f pos;
|
|
/* 0x10 */ Vec3i rotation;
|
|
/* 0x1C */ Vec3i scale;
|
|
/* 0x28 */ Vec3i color;
|
|
/* 0x34 */ f32 unk_34;
|
|
/* 0x38 */ f32 unk_38;
|
|
/* 0x3C */ s32 unk_3C;
|
|
/* 0x40 */ char unk_40[0x4];
|
|
} Effect6FData; // size = 0x44
|
|
|
|
typedef struct Effect6FInstance {
|
|
/* 0x00 */ s32 flags;
|
|
/* 0x04 */ s32 effectIndex;
|
|
/* 0x08 */ s32 numParts;
|
|
/* 0x0C */ Effect6FData* data;
|
|
/* 0x10 */ struct EffectGraphics* effect;
|
|
} Effect6FInstance;
|
|
|
|
// fx_quizmo_stage
|
|
typedef struct EffectDataQuizStage {
|
|
/* 0x00 */ char unk_00[0x4];
|
|
/* 0x04 */ s32 vanishTimer;
|
|
/* 0x08 */ s32 lifetime;
|
|
/* 0x10 */ Vec3f origin;
|
|
/* 0x18 */ s32 microphoneRaiseAmt;
|
|
/* 0x1C */ s32 rearWallRaiseAmt;
|
|
/* 0x20 */ s32 leftWallRaiseAmt;
|
|
/* 0x24 */ s32 rightWallRaiseAmt;
|
|
/* 0x28 */ s32 podiumRaiseAmt;
|
|
/* 0x2C */ s32 lightScrollAmt;
|
|
/* 0x30 */ s32 lightScrollIncrement;
|
|
/* 0x34 */ s32 lightScrollDelay;
|
|
/* 0x38 */ s32 unkEffectMode;
|
|
/* 0x3C */ s32 unk_3C; // stage hidden when == 0xFF
|
|
/* 0x3C */ char unk_40[0x10];
|
|
} EffectDataQuizStage; // size ~ 0x50 (as allocated on heap)
|
|
|
|
// fx_quizmo_assistant
|
|
typedef struct EffectDataQuizVannaT {
|
|
/* 0x00 */ char unk_00[0x4];
|
|
/* 0x04 */ Vec3f position;
|
|
/* 0x10 */ s32 vanishTimer;
|
|
/* 0x14 */ s32 lifetime;
|
|
/* 0x18 */ s32 fadeInAmt; // 0 = all-black, FF = fully-visible
|
|
/* 0x1C */ s32 anim;
|
|
} EffectDataQuizVannaT; // size = 0x20
|
|
|
|
enum FireBreathType {
|
|
FIRE_BREATH_LARGE = 0,
|
|
FIRE_BREATH_SMALL = 1,
|
|
FIRE_BREATH_TINY = 2,
|
|
};
|
|
|
|
EffectInstance* create_effect_instance(EffectBlueprint* effectBp);
|
|
void remove_effect(EffectInstance*);
|
|
s32 load_effect(s32 effectIndex);
|
|
|
|
void fx_big_dust_puff(s32, f32, f32, f32, s32);
|
|
void fx_big_smoke_puff(f32, f32, f32);
|
|
void fx_landing_dust(s32, f32, f32, f32, f32);
|
|
void fx_walking_dust(s32, f32, f32, f32, f32, f32);
|
|
void fx_flower_splash(f32, f32, f32, f32);
|
|
void fx_flower_trail(s32, f32, f32, f32, f32, f32);
|
|
EffectInstance* fx_cloud_puff(f32, f32, f32, f32);
|
|
EffectInstance* fx_cloud_trail(s32, f32, f32, f32);
|
|
EffectInstance* fx_footprint(f32, f32, f32, f32, f32);
|
|
EffectInstance* fx_floating_flower(s32, f32, f32, f32, s32);
|
|
EffectInstance* fx_snowflake(f32, f32, f32, s32);
|
|
void fx_star(s32, f32, f32, f32, f32, f32, f32, f32);
|
|
void fx_emote(s32, Npc*, f32, f32, f32, f32, f32, s32, s32*);
|
|
void fx_sparkles(s32, f32, f32, f32, f32);
|
|
EffectInstance* fx_shape_spell(s32, f32, f32, f32, f32, f32, f32, s32);
|
|
EffectInstance* fx_gather_energy_pink(s32, f32, f32, f32, f32, s32);
|
|
EffectInstance* fx_drop_leaves(s32, f32, f32, f32, s32);
|
|
EffectInstance* fx_dust(s32, f32, f32, f32, s32);
|
|
EffectInstance* fx_shattering_stones(s32, f32, f32, f32, f32);
|
|
void fx_smoke_ring(s32, f32, f32, f32);
|
|
void fx_damage_stars(s32, f32, f32, f32, f32, f32, f32, s32);
|
|
void fx_explosion(s32, f32, f32, f32);
|
|
EffectInstance* fx_lens_flare(s32, f32, f32, f32, s32);
|
|
EffectInstance* fx_got_item_outline(s32, f32, f32, f32, f32, s32*);
|
|
EffectInstance* fx_spiky_white_aura(s32, f32, f32, f32, s32);
|
|
void fx_smoke_impact(s32, f32, f32, f32, f32, s32, f32, s32);
|
|
EffectInstance* fx_damage_indicator(s32, f32, f32, f32, f32, f32, s32, EffectInstance**);
|
|
EffectInstance* fx_purple_ring(s32, f32, f32, f32, f32, f32, f32, f32);
|
|
EffectInstance* fx_flame(s32, f32, f32, f32, f32, EffectInstance**);
|
|
EffectInstance* fx_stars_burst(s32, f32, f32, f32, f32, f32, s32);
|
|
void fx_stars_shimmer(s32, f32, f32, f32, f32, f32, s32, s32);
|
|
EffectInstance* fx_rising_bubble(u32, f32, f32, f32, f32);
|
|
EffectInstance* fx_ring_blast(s32, f32, f32, f32, f32, s32);
|
|
EffectInstance* fx_shockwave(s32, f32, f32, f32);
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void fx_music_note(s32, f32, f32, f32);
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EffectInstance* fx_smoke_burst(s32, f32, f32, f32, f32, s32);
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void fx_sweat(s32, f32 x, f32 y, f32 z, f32, f32, s32);
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void fx_sleep_bubble(s32, f32, f32, f32, f32, f32, s32*);
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EffectInstance* fx_2A(s32, f32, f32, f32);
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EffectInstance* fx_windy_leaves(s32, f32, f32, f32);
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EffectInstance* fx_falling_leaves(s32, f32, f32, f32);
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void fx_stars_spread(s32, f32, f32, f32, s32, s32);
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void fx_steam_burst(s32, f32, f32, f32, f32, s32);
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void fx_stars_orbiting(s32, f32, f32, f32, f32, s32, EffectInstance**);
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void fx_big_snowflakes(s32, f32, f32, f32);
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EffectInstance* fx_debuff(s32, f32, f32, f32);
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void fx_green_impact(s32, f32, f32, f32, f32);
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EffectInstance* fx_radial_shimmer(s32, f32, f32, f32, f32, s32);
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EffectInstance* fx_ending_decals(s32, f32, f32, f32, f32, s32*);
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EffectInstance* fx_light_rays(s32, f32, f32, f32, f32, s32*);
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EffectInstance* fx_lightning(s32, f32, f32, f32, f32, f32);
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EffectInstance* fx_fire_breath(s32, f32, f32, f32, f32, f32, f32, s32, s32, s32);
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EffectInstance* fx_shimmer_burst(s32, f32, f32, f32, f32, s32);
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EffectInstance* fx_energy_shockwave(s32, f32, f32, f32, f32, s32);
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EffectInstance* fx_shimmer_wave(s32, f32, f32, f32, f32, f32, s32, s32);
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void fx_aura(s32, f32, f32, f32, f32, EffectInstance**);
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EffectInstance* fx_3C(s32, f32, f32, f32, f32, s32*);
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void fx_3D(s32, f32, f32, f32, f32, f32, f32, s32, s32*);
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EffectInstance* fx_blast(s32, f32, f32, f32, f32, s32);
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EffectInstance* fx_fire_flower(s32, f32, f32, f32, s32);
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EffectInstance* fx_recover(s32, f32, f32, f32, s32);
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EffectInstance* fx_disable_x(s32, f32, f32, f32, s32);
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EffectInstance* fx_bombette_breaking(s32, s32, s32, f32, s32, s32);
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EffectInstance* fx_firework(s32, f32, f32, f32, f32, s32);
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EffectInstance* fx_confetti(s32, f32, f32, f32, f32, s32);
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EffectInstance* fx_snowfall(s32, s32);
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EffectInstance* fx_46(s32, EffectWhirlwind*, f32, s32);
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EffectInstance* fx_gather_magic(s32, f32, f32, f32, f32, s32);
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EffectInstance* fx_attack_result_text(s32, f32, f32, f32, f32, s32);
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EffectInstance* fx_small_gold_sparkle(s32, f32, f32, f32, f32, s32);
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EffectInstance* fx_flashing_box_shockwave(s32, f32, f32, f32, f32, f32);
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EffectInstance* fx_balloon(s32, f32, f32, f32, f32, s32);
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EffectInstance* fx_floating_rock(s32, f32, f32, f32, f32, f32, f32, f32, s32);
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EffectInstance* fx_chomp_drop(s32, f32, f32, f32, f32, s32, f32, s32, f32, s32);
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EffectInstance* fx_quizmo_stage(s32, f32, f32, f32);
|
|
EffectInstance* fx_radiating_energy_orb(s32, f32, f32, f32, f32, s32);
|
|
void fx_quizmo_answer(s32, f32, f32, f32);
|
|
EffectInstance* fx_motion_blur_flame(s32, f32, f32, f32, f32, s32);
|
|
EffectInstance* fx_energy_orb_wave(s32, f32, f32, f32, f32, s32);
|
|
EffectInstance* fx_merlin_house_stars(s32, f32, f32, f32);
|
|
EffectInstance* fx_quizmo_audience(s32, f32, f32, f32);
|
|
EffectInstance* fx_butterflies(s32, f32, f32, f32);
|
|
EffectInstance* fx_stat_change(s32, f32, f32, f32, f32, s32);
|
|
EffectInstance* fx_snaking_static(s32, f32, f32, f32, f32, s32);
|
|
EffectInstance* fx_thunderbolt_ring(s32, f32, f32, f32, f32, s32);
|
|
EffectInstance* fx_squirt(s32, f32, f32, f32, f32, f32, f32, f32, s32);
|
|
EffectInstance* fx_water_block(s32, f32 x, f32 y, f32 z, f32 scale /* maybe */, s32);
|
|
EffectInstance* fx_waterfall(s32, f32, f32, f32, f32, s32);
|
|
EffectInstance* fx_water_fountain(s32, f32, f32, f32, f32, s32);
|
|
EffectInstance* fx_underwater(s32, f32, f32, f32, f32, s32);
|
|
EffectInstance* fx_lightning_bolt(s32, f32, f32, f32, f32, f32, f32, f32, s32);
|
|
EffectInstance* fx_water_splash(s32, f32 x, f32 y, f32 z, f32 scale /* maybe */, s32);
|
|
EffectInstance* fx_snowman_doll(s32, f32, f32, f32, f32, s32);
|
|
EffectInstance* fx_fright_jar(s32, f32, f32, f32, f32, s32);
|
|
EffectInstance* fx_stop_watch(s32, f32, f32, f32, f32, s32);
|
|
EffectInstance* fx_63(s32, f32, f32, f32, f32, f32, f32, f32, s32, s32);
|
|
EffectInstance* fx_throw_spiny(s32, f32, f32, f32, f32, f32, f32, f32, s32);
|
|
EffectInstance* fx_65(s32, f32, f32, f32, f32, s32);
|
|
EffectInstance* fx_tubba_heart_attack(s32, f32, f32, f32, f32, s32);
|
|
EffectInstance* fx_whirlwind(s32, f32, f32, f32, f32, s32);
|
|
EffectInstance* fx_red_impact(s32, f32, f32, f32, f32, s32);
|
|
EffectInstance* fx_floating_cloud_puff(s32, f32, f32, f32, f32, s32);
|
|
EffectInstance* fx_6A(s32, f32, f32, f32, f32, s32);
|
|
EffectInstance* fx_energy_in_out(s32, f32, f32, f32, f32, s32);
|
|
EffectInstance* fx_tattle_window(s32, f32, f32, f32, f32, s32);
|
|
EffectInstance* fx_shiny_flare(s32, f32, f32, f32, f32, s32);
|
|
EffectInstance* fx_huff_puff_breath(s32, f32, f32, f32, f32, f32, f32, s32);
|
|
EffectInstance* fx_cold_breath(s32, f32, f32, f32, f32, s32);
|
|
EffectInstance* fx_embers(s32, f32, f32, f32, f32, f32, f32, s32, s32, f32, f32);
|
|
EffectInstance* fx_hieroglyphs(s32, f32, f32, f32, f32, s32);
|
|
EffectInstance* fx_misc_particles(s32, f32, f32, f32, f32, f32, f32, s32, s32);
|
|
EffectInstance* fx_static_status(s32, f32, f32, f32, f32, s32, s32); //returns ptr to struct unk_802BE310* in watt.c
|
|
EffectInstance* fx_moving_cloud(s32, f32, f32, f32, f32, f32, f32, f32, f32);
|
|
EffectInstance* fx_75(s32, f32, f32, f32, f32, s32);
|
|
EffectInstance* fx_76(s32, f32, f32, f32, f32, s32);
|
|
EffectInstance* fx_firework_rocket(s32, f32, f32, f32, f32, f32, f32, f32, s32);
|
|
EffectInstance* fx_peach_star_beam(s32, f32, f32, f32, f32, s32);
|
|
EffectInstance* fx_chapter_change(s32, f32, f32, f32, f32, s32);
|
|
EffectInstance* fx_ice_shard(s32, f32, f32, f32, f32, s32);
|
|
EffectInstance* fx_spirit_card(s32, f32, f32, f32, f32, s32);
|
|
EffectInstance* fx_lil_oink(s32, f32, f32, f32, f32, s32);
|
|
EffectInstance* fx_something_rotating(s32, f32, f32, f32, f32, s32);
|
|
EffectInstance* fx_breaking_junk(s32, f32, f32, f32, f32, s32);
|
|
EffectInstance* fx_partner_buff(s32, f32, f32, f32, f32, s32);
|
|
EffectInstance* fx_quizmo_assistant(s32, f32, f32, f32, f32, s32);
|
|
EffectInstance* fx_ice_pillar(s32, f32 x, f32 y, f32 z, f32, s32);
|
|
EffectInstance* fx_sun(s32, f32, f32, f32, f32, s32 time);
|
|
EffectInstance* fx_star_spirits_energy(s32, f32, f32, f32, f32, s32);
|
|
EffectInstance* fx_pink_sparkles(s32, f32, f32, f32, f32, f32);
|
|
EffectInstance* fx_star_outline(s32, f32, f32, f32, f32, s32);
|
|
EffectInstance* fx_86(s32, f32, f32, f32, f32, s32);
|
|
|
|
#endif
|