papermario/ver/us/asm/nonmatchings/77480
alex df3ef58ba1
Crystal Palace reflection include & name some segments (#274)
* src/evt section

* evt data

* entity

* update entity func names

* names

* reflection wip

* lol

* ~pra_01

* nabbed em

* match func_80240500_D4D540

* match func_802402F0_D4D330

* last pra include func git add -A

* gCurrentCamID

* reflection.inc.c for pra_01

* reflection.inc.c

* rm

* match a few in tst_11

* use npc flags

Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2021-04-21 23:19:31 -04:00
..
appendGfx_player_spin.s Crystal Palace reflection include & name some segments (#274) 2021-04-21 23:19:31 -04:00
appendGfx_player.s Crystal Palace reflection include & name some segments (#274) 2021-04-21 23:19:31 -04:00
check_for_conversation.s Crystal Palace reflection include & name some segments (#274) 2021-04-21 23:19:31 -04:00
check_for_interactables.s Action segments (#259) 2021-04-17 20:16:13 +09:00
check_for_ispy.s Crystal Palace reflection include & name some segments (#274) 2021-04-21 23:19:31 -04:00
check_for_pulse_stone.s Crystal Palace reflection include & name some segments (#274) 2021-04-21 23:19:31 -04:00
collision_check_above.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
do_lateral_collision.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_800DE46C.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_800DEE5C.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_800DF15C.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_800DFD48.s Action segments (#259) 2021-04-17 20:16:13 +09:00
func_800DFFCC.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_800E0B90.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_800E06D8.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
get_player_back_anim.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
render_player_model.s Crystal Palace reflection include & name some segments (#274) 2021-04-21 23:19:31 -04:00
test_below_player.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
test_player_lateral.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
trace_above_player.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
trace_below_player.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
update_player_shadow.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00