papermario/include/libc/xstdio.h
Ethan Roseman 77ee6c819b
More libultra and appendGfx_player_actor (#829)
* libultra stuff

* vi stuff

* initialize.c

* bss stuff

* appendGfx_player_actor
2022-10-17 18:51:58 +09:00

38 lines
849 B
C
Executable File

#ifndef _XSTDIO_H
#define _XSTDIO_H
#include "PR/ultratypes.h"
#include "gcc/stdlib.h"
#include "gcc/stdarg.h"
typedef struct {
/* 0x0 */ union {
/* 0x0 */ long long ll;
/* 0x0 */ double ld;
} v;
/* 0x8 */ unsigned char* s;
/* 0xC */ int n0;
/* 0x10 */ int nz0;
/* 0x14 */ int n1;
/* 0x18 */ int nz1;
/* 0x1C */ int n2;
/* 0x20 */ int nz2;
/* 0x24 */ int prec;
/* 0x28 */ int width;
/* 0x2C */ size_t nchar;
/* 0x30 */ unsigned int flags;
/* 0x34 */ char qual;
} _Pft;
#define FLAGS_SPACE 1
#define FLAGS_PLUS 2
#define FLAGS_MINUS 4
#define FLAGS_HASH 8
#define FLAGS_ZERO 16
typedef char *outfun(char*,const char*,size_t);
int _Printf(outfun prout, char *arg, const char *fmt, va_list args);
void _Litob(_Pft *args, char type);
void _Ldtob(_Pft* args, char type);
#endif