papermario/ver/us/asm/data/world/area_tst
HailSanta 4e33a016eb
struct renaming and trigger/entity cleanup (#623)
* rename static structs to blueprint

* evt structs renamed

* renamed HudElementAnim to HudScript, worked on triggers

* fix Trigger/TriggerBP fields and entity cleanup

* entity data cleanup 1

* block

* blue warp pipe

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-01-16 22:28:09 +09:00
..
tst_01 D_80000000 -> 0x80000000 (#599) 2022-01-02 04:07:25 -08:00
tst_02 struct renaming and trigger/entity cleanup (#623) 2022-01-16 22:28:09 +09:00
tst_03 struct renaming and trigger/entity cleanup (#623) 2022-01-16 22:28:09 +09:00
tst_04 hud and item script names (#617) 2022-01-15 03:54:45 +09:00
tst_10 D_80000000 -> 0x80000000 (#599) 2022-01-02 04:07:25 -08:00
tst_11 Make a 224 functions show up in the elf (#530) 2021-11-16 16:19:38 +09:00
tst_12 Make a 224 functions show up in the elf (#530) 2021-11-16 16:19:38 +09:00
tst_13 World Decomp & Dedupe (#604) 2022-01-06 22:40:01 +09:00
tst_20 Make a 224 functions show up in the elf (#530) 2021-11-16 16:19:38 +09:00