papermario/ver/us/asm/nonmatchings/fee30_len_2d60
alex 8e47263c3f
Action segments (#259)
* rm debug.i

* match phys_update_action_state

* world/action/idle.c

* ~update_npcs

* document npc_iter_nop

* fix diff.py expected/ location

* struct/naming updates

* update Npc struct via clover

* coverage

* ~world_action_idle_update

* walk, run actions

* jump

* land

* name temp anim

* size for struct

* yucky

* talk

* stuff

* all the action segments

* ~func_802B61E4_E23444

* ~func_802B6000_E287F0

* cleanup

* remove step_entity_updatecmd comment

Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2021-04-17 20:16:13 +09:00
..
func_802DBD8C.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_802DBD40.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_802DBDBC.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_802DBE78.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_802DBFC0.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_802DC008.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_802DD6DC.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_802DD7B0.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_802DD8F8.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_802DD89C.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_802DD634.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_802DD820.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_802DDA8C.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_802DDEC4.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_802DDEE4.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_802DDFF8.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_802DE0C0.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_802DE0EC.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_802DE2AC.s Action segments (#259) 2021-04-17 20:16:13 +09:00
func_802DE3D8.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_802DE5C8.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_802DE5E8.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_802DE8DC.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_802DE9D8.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_802DE044.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_802DE748.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_802DE780.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_802DE894.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_802DEA6C.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_802DEA40.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
render_sprite.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
spr_appendMDL_component.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
spr_draw_component.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
update_component.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00