papermario/ver/us/asm/nonmatchings/npc
alex 8e47263c3f
Action segments (#259)
* rm debug.i

* match phys_update_action_state

* world/action/idle.c

* ~update_npcs

* document npc_iter_nop

* fix diff.py expected/ location

* struct/naming updates

* update Npc struct via clover

* coverage

* ~world_action_idle_update

* walk, run actions

* jump

* land

* name temp anim

* size for struct

* yucky

* talk

* stuff

* all the action segments

* ~func_802B61E4_E23444

* ~func_802B6000_E287F0

* cleanup

* remove step_entity_updatecmd comment

Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2021-04-17 20:16:13 +09:00
..
appendGfx_npc_blur.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
bind_enemy_ai.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
bind_enemy_aux.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
bind_enemy_interact.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
bind_npc_ai.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
bind_npc_aux.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
bind_npc_interact.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8003B1B0.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8003B3D0.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8003B3F8.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8003B5B4.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8003B44C.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8003B47C.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8003B96C.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8003B184.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8003B198.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8003B420.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8003B464.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8003B500.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8003BA60.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8003BED8.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8003C3D8.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8003C7A8.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8003C8B4.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8003C9A8.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8003C53C.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8003C61C.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8003C78C.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8003C428.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8003C444.s Action segments (#259) 2021-04-17 20:16:13 +09:00
func_8003C668.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8003C984.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8003CB20.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8003CB44.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8003CC8C.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8003CCB0.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8003CFA8.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8003D1D4.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8003D2F8.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8003D3BC.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8003D624.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8003D660.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8003D788.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8003DA38.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8003DC38.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8003DFA0.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8003E0D4.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8003E1D0.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8003E338.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_80039DA4.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_800397E8.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
get_enemy_safe.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
get_enemy.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
get_npc_safe.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
get_npc_unsafe.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
kill_encounter.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
kill_enemy.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
npc_appendGfx.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
npc_create.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
npc_do_gravity.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
npc_do_other_npc_collision.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
npc_do_player_collision.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
npc_do_world_collision.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
npc_free_by_index.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
npc_free.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
npc_list_clear.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
npc_list_render.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
npc_list_update.s Action segments (#259) 2021-04-17 20:16:13 +09:00