..
battle
most actors ( #1114 )
2023-09-01 03:51:10 +09:00
ActorJumpToPos.inc.c
battle/actor flags and more ( #1119 )
2023-10-14 15:43:12 -04:00
AddFP.inc.c
all map data complete ( #941 )
2023-02-14 09:46:48 +09:00
AddHP.inc.c
all map data complete ( #941 )
2023-02-14 09:46:48 +09:00
AdvanceBuffer.inc.c
fix map warnings ( #916 )
2023-01-21 17:14:46 +09:00
CalculateArcsinDeg.inc.c
all map data complete ( #941 )
2023-02-14 09:46:48 +09:00
CanPlayerLoseAction.inc.c
various cleanup ( #1057 )
2023-05-21 02:26:11 +09:00
CompareFloats.inc.c
all map data complete ( #941 )
2023-02-14 09:46:48 +09:00
CosInterpMinMax.inc.c
all map data complete ( #941 )
2023-02-14 09:46:48 +09:00
DisableRandomAbility.inc.c
item data generation ( #1105 )
2023-08-03 12:44:30 +09:00
Dist3D.inc.c
all map data complete ( #941 )
2023-02-14 09:46:48 +09:00
FadeBackgroundDarken.inc.c
model rendering doc ( #1128 )
2023-11-24 13:06:58 +09:00
FadeBackgroundLighten.inc.c
model rendering doc ( #1128 )
2023-11-24 13:06:58 +09:00
foliage.inc.c
actors and sounds ( #1112 )
2023-08-22 03:07:08 +09:00
FoliageTransform.inc.c
mapfs shape data ( #1087 )
2023-07-18 18:07:58 +09:00
GetIconBrightnessForAngle.inc.c
partners and notifications ( #966 )
2023-03-06 16:44:48 +09:00
GetItemEntityPosition.inc.c
Standard names for struct fields ( #1103 )
2023-07-30 14:08:07 +09:00
GetJumpHammerCharge.inc.c
all map data complete ( #941 )
2023-02-14 09:46:48 +09:00
GetLastEventType.inc.c
all map data complete ( #941 )
2023-02-14 09:46:48 +09:00
GetPlayerHpPercent.inc.c
all map data complete ( #941 )
2023-02-14 09:46:48 +09:00
GetSelectedMoveID.inc.c
all map data complete ( #941 )
2023-02-14 09:46:48 +09:00
IsAOrBPressed.inc.c
all map data complete ( #941 )
2023-02-14 09:46:48 +09:00
ItemEntityJumpToPos.inc.c
Standard names for struct fields ( #1103 )
2023-07-30 14:08:07 +09:00
MakeSun.inc.c
appendGfx_shading_palette ( #1010 )
2023-04-08 23:04:45 +09:00
MediGuySpriteRotationFunc.inc.c
all map data complete ( #941 )
2023-02-14 09:46:48 +09:00
PlayLavaBubbleFlightSound.inc.c
actors and sounds ( #1112 )
2023-08-22 03:07:08 +09:00
RemoveChillOut.inc.c
all map data complete ( #941 )
2023-02-14 09:46:48 +09:00
SetAngleClamped.inc.c
Clean trailing whitespace ( #1038 )
2023-04-29 15:28:06 +02:00
SetBackgroundAlpha.inc.c
model rendering doc ( #1128 )
2023-11-24 13:06:58 +09:00
SetBowserFireBreathScales.inc.c
more boss actors ( #1117 )
2023-09-23 01:57:29 -04:00
SetDemoBattleBeginDelay.inc.c
battle cleanup ( #947 )
2023-02-21 00:22:38 +09:00
SetNpcPosYaw.inc.c
all map data complete ( #941 )
2023-02-14 09:46:48 +09:00
SetPlayerStatusPosYaw.inc.c
Standard names for struct fields ( #1103 )
2023-07-30 14:08:07 +09:00
SetSpinSmashable.inc.c
battles organization ( #1065 )
2023-06-05 17:16:46 +09:00
ShrinkActor.inc.c
various cleanup ( #1057 )
2023-05-21 02:26:11 +09:00
SpawnEnemyDrainFX.inc.c
Misc Labeling ( #965 )
2023-03-07 21:00:11 -05:00
SpitInk.inc.c
all map data complete ( #941 )
2023-02-14 09:46:48 +09:00
StarRodAppearEffect.inc.c
all map data complete ( #941 )
2023-02-14 09:46:48 +09:00
StarRodPowerUpEffect.inc.c
various cleanup ( #1057 )
2023-05-21 02:26:11 +09:00
StartRumbleWithParams.inc.c
Modern gcc + shiftability work ( #942 )
2023-02-14 22:14:14 +09:00
UnkActorPosFunc.inc.c
Standard names for struct fields ( #1103 )
2023-07-30 14:08:07 +09:00
UnkBackgroundFunc3.inc.c
model rendering doc ( #1128 )
2023-11-24 13:06:58 +09:00
UnkEffect6FFunc.inc.c
most actors ( #1114 )
2023-09-01 03:51:10 +09:00
UnkFloatFunc005.inc.c
battles organization ( #1065 )
2023-06-05 17:16:46 +09:00
UnkLightningBoltFxFunc1.inc.c
all map data complete ( #941 )
2023-02-14 09:46:48 +09:00
UpdateEnchantedBowserColors.inc.c
more boss actors ( #1117 )
2023-09-23 01:57:29 -04:00