papermario/ver/us/asm
Ethan Roseman 8f974438a3
3uncs 2 (#952)
* progress

* Fix modern gcc issue with function call arg evaluation order, shiftability issue with heap, other fixes

* cursed function byebye

* configure cleanup

* Fix configure issue

* MakeShop

Co-authored-by: JoshDuMan <40190173+JoshDuMan@users.noreply.github.com>

* item_entity_load

Co-authored-by: JoshDuMan <40190173+JoshDuMan@users.noreply.github.com>

* closer

* PR comment

---------

Co-authored-by: JoshDuMan <40190173+JoshDuMan@users.noreply.github.com>
2023-02-22 17:22:31 +09:00
..
nonmatchings 3uncs 2 (#952) 2023-02-22 17:22:31 +09:00
os Shiftability / symbol fixes (#925) 2023-01-28 19:47:26 +09:00
boot.s D_80000000 -> 0x80000000 (#599) 2022-01-02 04:07:25 -08:00
bss2_2.s area kmr (#898) 2023-01-02 10:58:39 +09:00
bss2.s enemy+npc flags (#946) 2023-02-18 17:13:07 +09:00
bss3.s match SetSpriteShading (#944) 2023-02-17 01:56:57 +00:00
bss.s Refer to end of buffers instead of trailing data (#938) 2023-02-12 01:39:29 +09:00
entry_point.s Refer to end of buffers instead of trailing data (#938) 2023-02-12 01:39:29 +09:00
header.s Compiler's Worst Nightmare (#278) 2021-04-23 20:55:30 +09:00