papermario/ver/us/asm
HailSanta 2e926567e3
various cleanup (#1057)
* checkpoint

* battle doc

* items 2

* actor palette stuff

* minor adjustment

* the booool

* comments, flags, and todos

* oops

* chain chomp

* quick fix

* stone chomp as well

* partIDs

* hm

* status turn mod

* status_key

* status table alignments

* TURN_DONE - > INACTIVE

* idle anims alignment

* defense table alignment

* STATUS_END

* actor part IDs

* lee

* lee again

* standardizing names

* BattlePositions

* actor macros

* standardize battle and stage macros

* check

* the rest

* red/blue goomba names

* trd_part_1

* rest of trd 1

* pal fix

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Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-05-21 02:26:11 +09:00
..
os Shiftability / symbol fixes (#925) 2023-01-28 19:47:26 +09:00
boot.s D_80000000 -> 0x80000000 (#599) 2022-01-02 04:07:25 -08:00
bss2_2.s other world partners (#981) 2023-03-16 15:41:26 +09:00
bss2.s enemy+npc flags (#946) 2023-02-18 17:13:07 +09:00
bss3.s various cleanup (#1057) 2023-05-21 02:26:11 +09:00
bss.s Changed some variable names in state_title_screen (#1003) 2023-03-28 14:42:44 +09:00
entry_point.s Refer to end of buffers instead of trailing data (#938) 2023-02-12 01:39:29 +09:00
header.s Compiler's Worst Nightmare (#278) 2021-04-23 20:55:30 +09:00