papermario/include/types.h
JoshDuMan bd56f6060f
Decomp Some Libultra (#588)
* Work on KMC Libultra

* libultra decomp

* fix
2021-12-29 15:14:20 -05:00

26 lines
539 B
C

#ifndef _TYPES_H_
#define _TYPES_H_
#include "ultra64.h"
#define UNK_TYPE s32
#define UNK_PTR void*
#define UNK_RET void
#define UNK_FUN_ARG void(*)(void)
#define UNK_FUN_PTR(name) void(*name)(void)
#define UNK_ARGS
typedef void (*StateFunc)(void);
typedef char* (*PrintCallback)(void*, const char*, u32);
/// Linker symbol address, as in `ld_addrs.h`.
typedef u8 Addr[];
#define BATTLE_ID(unk, area, stage, index) ((unk << 24) + (area << 16) + (stage << 8) + index)
/// Terminates an extraAnimationList
#define ANIM_END -1
#endif