papermario/tools/get_variable.py
Marijn van der Werf 5511e18133
Clean executable files (#1047)
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2023-05-04 18:03:02 +09:00

34 lines
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Python
Executable File

#!/usr/bin/env python3
import sys
def get_variable(arg):
v = arg - 2**32 # convert to s32
if v > -250000000:
if v <= -220000000: return f"EVT_FLOAT({(v + 230000000) / 1024})"
elif v <= -200000000: return f"ArrayFlag({v + 210000000})"
elif v <= -180000000: return f"ArrayVar({v + 190000000})"
elif v <= -160000000: return f"GameByte({v + 170000000})"
elif v <= -140000000: return f"AreaByte({v + 150000000})"
elif v <= -120000000: return f"GameFlag({v + 130000000})"
elif v <= -100000000: return f"AreaFlag({v + 110000000})"
elif v <= -80000000: return f"MapFlag({v + 90000000})"
elif v <= -60000000: return f"LocalFlag({v + 70000000})"
elif v <= -40000000: return f"MapVar({v + 50000000})"
elif v <= -20000000: return f"LocalVar({v + 30000000})"
if arg == 0xFFFFFFFF:
return "-1"
elif (arg & 0xFF000000) == 0x80000000:
return f"0x{arg:X}"
elif arg >= 0x80000000:
return f"{arg - 0x100000000}"
else:
return f"{arg}"
if __name__ == "__main__":
try:
print(get_variable(int(sys.argv[1], 0)))
except:
print("Invalid literal for numeric operation. Please input a hex/dec number.")