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https://github.com/pmret/papermario.git
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021592d219
* aura_appendGfx * 3 more action commands * fire_shell * hammer, hurricane * spiny_surge * data stuff, cleanup, whirlwind * warnings * water_block data and func * water_block * effect stuff cleanup * big_snowflakes effect * data cleanup, fpr abi regs * 2 battle item funcs + data * 2 mo * shooting_star func * 3 16F740 funcs * btl_state_update_end_battle * map funcs * more dedupe * cleanin * draw_entity_model_C/D * effect butterflies, btl state funcs * it is done * it is done * PR comments, some cleanup
43 lines
1.1 KiB
C
Executable File
43 lines
1.1 KiB
C
Executable File
#ifndef _STRING_H
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#define _STRING_H
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/*
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string.h
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*/
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#ifndef _SIZE_T_DEF
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#define _SIZE_T_DEF
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typedef unsigned size_t;
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#endif
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#include "memory.h"
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char *stpcpy(char *,const char *);
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char *strcat(char *,const char *);
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char *strchr(const char *,int);
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int strcmp(const char *,const char *);
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char *strcpy(char *,const char *);
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size_t strcspn(const char *,const char *);
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char *strdup(const char *);
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char *strerror(int);
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int stricmp(const char *,const char *);
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size_t strlen(const char *);
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char *strlwr(char *);
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char *strncat(char *,const char *,size_t);
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int strncmp(const char *,const char *,size_t);
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char *strncpy(char *,const char *,size_t);
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int strnicmp(const char *,const char *,size_t);
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char *strnset(char *,int,size_t);
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char *strpbrk(const char *,const char *);
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char *strrchr(const char *,int);
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char *strrev(char *);
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char *strset(char *,int);
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size_t strspn(const char *,const char *);
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char *strstr(const char *,const char *);
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char *strtok(char *,const char *);
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char *strupr(char *);
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#define strcmpi(s1,s2) stricmp(s1,s2)
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#define strncmpi(s1,s2,n) strnicmp(s1,s2,n)
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#endif
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