papermario/asm/nonmatchings/code_f4c60_len_4300/PlayerJump2.s
2020-08-12 22:37:16 -04:00

14 lines
467 B
ArmAsm

.set noat # allow manual use of $at
.set noreorder # don't insert nops after branches
glabel PlayerJump2
/* 0F62D0 802D1920 27BDFFE8 */ addiu $sp, $sp, -0x18
/* 0F62D4 802D1924 AFBF0010 */ sw $ra, 0x10($sp)
/* 0F62D8 802D1928 0C0B4538 */ jal player_jump
/* 0F62DC 802D192C 24060002 */ addiu $a2, $zero, 2
/* 0F62E0 802D1930 8FBF0010 */ lw $ra, 0x10($sp)
/* 0F62E4 802D1934 03E00008 */ jr $ra
/* 0F62E8 802D1938 27BD0018 */ addiu $sp, $sp, 0x18