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2b28074f94
* add include/mapfs/ * use model names for some battle stages * name stage fields * area_iwa
70 lines
1.8 KiB
C
70 lines
1.8 KiB
C
#define COLLIDER_Root 0x44
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#define COLLIDER_g1 0x43
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#define COLLIDER_hana 0x42
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#define COLLIDER_o181 0x41
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#define COLLIDER_o60 0x40
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#define COLLIDER_o63 0x3F
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#define COLLIDER_o54 0x3E
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#define COLLIDER_ki 0x3D
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#define COLLIDER_o32 0x3C
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#define COLLIDER_o35 0x3B
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#define COLLIDER_g6 0x3A
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#define COLLIDER_g50 0x39
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#define COLLIDER_o217 0x38
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#define COLLIDER_o216 0x37
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#define COLLIDER_g71 0x36
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#define COLLIDER_o184 0x35
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#define COLLIDER_o99 0x34
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#define COLLIDER_g39 0x33
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#define COLLIDER_o211 0x32
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#define COLLIDER_g69 0x31
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#define COLLIDER_o208 0x30
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#define COLLIDER_o207 0x2F
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#define COLLIDER_o206 0x2E
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#define COLLIDER_o205 0x2D
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#define COLLIDER_o204 0x2C
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#define COLLIDER_o203 0x2B
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#define COLLIDER_g70 0x2A
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#define COLLIDER_o185 0x29
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#define COLLIDER_o72 0x28
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#define COLLIDER_g30 0x27
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#define COLLIDER_o225 0x26
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#define COLLIDER_o200 0x25
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#define COLLIDER_o199 0x24
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#define COLLIDER_o198 0x23
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#define COLLIDER_o197 0x22
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#define COLLIDER_g68 0x21
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#define COLLIDER_o186 0x20
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#define COLLIDER_o100 0x1F
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#define COLLIDER_g34 0x1E
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#define COLLIDER_g4 0x1D
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#define COLLIDER_o234 0x1C
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#define COLLIDER_o224 0x1B
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#define COLLIDER_o223 0x1A
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#define COLLIDER_o222 0x19
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#define COLLIDER_o221 0x18
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#define COLLIDER_o220 0x17
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#define COLLIDER_o193 0x16
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#define COLLIDER_o213 0x15
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#define COLLIDER_o7 0x14
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#define COLLIDER_o6 0x13
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#define COLLIDER_o194 0x12
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#define COLLIDER_g3 0x11
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#define COLLIDER_o219 0x10
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#define COLLIDER_o195 0xF
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#define COLLIDER_o235 0xE
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#define COLLIDER_o218 0xD
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#define COLLIDER_o18 0xC
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#define COLLIDER_g29 0xB
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#define COLLIDER_o73 0xA
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#define COLLIDER_o71 0x9
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#define COLLIDER_g2 0x8
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#define COLLIDER_g66 0x7
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#define COLLIDER_o2 0x6
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#define COLLIDER_deilite 0x5
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#define COLLIDER_deilie 0x4
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#define COLLIDER_g65 0x3
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#define COLLIDER_o1 0x2
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#define COLLIDER_deilitsw 0x1
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#define COLLIDER_deilisw 0x0
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