papermario/include/mapfs/kzn_18_hit.h
alex 2b28074f94
Add include/mapfs/ headers (#687)
* add include/mapfs/

* use model names for some battle stages

* name stage fields

* area_iwa
2022-04-12 00:03:16 +09:00

50 lines
1.3 KiB
C

#define COLLIDER_Root 0x30
#define COLLIDER_kame 0x2F
#define COLLIDER_o488 0x2E
#define COLLIDER_g83 0x2D
#define COLLIDER_o469 0x2C
#define COLLIDER_kai 0x2B
#define COLLIDER_o405 0x2A
#define COLLIDER_o379 0x29
#define COLLIDER_o383 0x28
#define COLLIDER_o382 0x27
#define COLLIDER_o381 0x26
#define COLLIDER_o378 0x25
#define COLLIDER_o380 0x24
#define COLLIDER_dai2 0x23
#define COLLIDER_o443 0x22
#define COLLIDER_o391 0x21
#define COLLIDER_o442 0x20
#define COLLIDER_o441 0x1F
#define COLLIDER_o362 0x1E
#define COLLIDER_o388 0x1D
#define COLLIDER_stage 0x1C
#define COLLIDER_yougan 0x1B
#define COLLIDER_g79 0x1A
#define COLLIDER_o334 0x19
#define COLLIDER_o445 0x18
#define COLLIDER_y_kabe1 0x17
#define COLLIDER_kabe1 0x16
#define COLLIDER_o435 0x15
#define COLLIDER_o434 0x14
#define COLLIDER_o444 0x13
#define COLLIDER_o446 0x12
#define COLLIDER_Default 0x11
#define COLLIDER_o432 0x10
#define COLLIDER_mon2 0xF
#define COLLIDER_mon1 0xE
#define COLLIDER_ber_mon 0xD
#define COLLIDER_d3 0xC
#define COLLIDER_deilit3 0xB
#define COLLIDER_deili3 0xA
#define COLLIDER_d2 0x9
#define COLLIDER_deilit2 0x8
#define COLLIDER_deili2 0x7
#define COLLIDER_d1 0x6
#define COLLIDER_deilit1 0x5
#define COLLIDER_deili1 0x4
#define COLLIDER_off 0x3
#define COLLIDER_o478 0x2
#define COLLIDER_off2 0x1
#define COLLIDER_off1 0x0