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28 lines
884 B
C
28 lines
884 B
C
#ifndef _FUNCTIONS_H_
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#define _FUNCTIONS_H_
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#include "ultra64.h"
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#include "common_structs.h"
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void osCleanupThread(void);
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void clone_model(u16 srcModelID, u16 newModelID);
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void update_collider_transform(s16 colliderID);
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s32 get_variable(script_context* script, s32 pos);
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f32 get_float_variable(script_context* script, s32 pos);
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f32 set_float_variable(script_context* script, s32 dest, f32 value);
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void set_script_timescale(script_context* script, f32 timescale);
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f32 sin_deg(f32 x);
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f32 cos_deg(f32 x);
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s32 func_80055448(s32);
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s32 func_80055464(s32, s32);
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s32 func_800554A4(s32, s32);
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s32 func_800554E8(s32, s32);
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s32 func_800555E4(s32);
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void func_80137D88(s32, f32);
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void func_80137E10(s32, u8, u8, u8);
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s32 play_sound_at_position(s32 soundID, s32 value2, f32 posX, f32 posY, f32 posZ);
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s32 set_music_track(s32 musicPlayer, s32 songID, s32 variation, s32 unk, s32 volume);
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#endif
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