papermario/ver/us/asm/nonmatchings/code_197F40
alex a4e1c2f522
Add versioning (#187)
* fix vscode cpp extension messing with files.associations

* move stuff

* it builds!

* symlink papermario.us.z64

* ci: put baserom in right place

* add jp

* fix splat dir

* ignore starrod dump

* .s deps

* update jenkins

* add dsl back

* configure.py versions

* wups

* fine ethan

* fix paths

* configure: default to only the version(s) with existing baseroms

* fix coverage

* fix progress.py

* progress.py verisoning

* remove format.sh from CONTRIBUTING

* update CONTRIBUTING

* fix first_diff

* diff.py: use ver/current/

* update splat.yaml

* trying to fix subrepo

* git subrepo pull tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "06a737f02d"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "06a737f02d"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* configure fix

* git subrepo pull tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "41786effd3"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "41786effd3"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2021-02-22 18:21:23 +09:00
..
AddActorDecoration.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
AddActorVar.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
BoostAttack.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
BoostDefense.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
ChooseNextTarget.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
CopyBuffs.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
CreatePartShadow.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
ElectrifyActor.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
func_8026E9A0.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
func_8026E198.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
func_8026E208.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
func_8026E260.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
func_8026E558.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
func_8026E914.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
func_8026EA7C.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
func_8026EB20.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
func_8026EBF8.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
func_8026ED20.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
func_8026EDE4.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
func_8026F1A0.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
GetActorAttackBoost.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
GetActorDefenseBoost.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
GetBattleVar.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
GetDistanceToGoal.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
GetOwnerTarget.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
GetStatusFlags.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
HealActor.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
LoadBattleSection.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
ModifyActorDecoration.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
RemoveActorDecoration.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
RemovePartShadow.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
ResetActorSounds.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
set_goal_pos_to_part.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
set_part_goal_to_actor_part.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
SetActorSounds.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
SetActorType.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
SetBattleVar.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
SetGoalToIndex.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
SetOwnerTarget.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
SetPartAlpha.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
SetPartSounds.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
SummonEnemy.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
UseIdleAnimation.s Add versioning (#187) 2021-02-22 18:21:23 +09:00
VanishActor.s Add versioning (#187) 2021-02-22 18:21:23 +09:00