papermario/include/include_asm.h
Maide f03f08a38f
Battle items (#222)
* a

* Dizzy Dial

* Dried shroom

* Dusty Hammer

* Egg Missile

* Electro Pop

* Fire Flower

* Food

* Fright Jar

* Hustle Drink

* Insecticide Herb

* Life Shroom

* Mushroom

* Mystery (partial)

* Pebble

* Please Come Back

* POW Block

* Repel Gel

* Shooting Star

* Sleepy Sheep

* Snowman Doll

* Stone Cap

* Stop Watch

* Strange Cake

* Strange Cake fixed

* Stone Cap broked

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "db0b6f0cba"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "db0b6f0cba"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* Static all the things

* Tasty Tonic

* Thunder Bolt

* Thunder Rage

* Ultra Shroom

* Unknown Item

* Volt Shroom

Format & coverage

* Item Ids

Co-authored-by: Lavos1 <saintlouisxx@gmail.com>
2021-03-24 04:39:43 -04:00

23 lines
621 B
C

#ifndef __INCLUDE_ASM_H__
#define __INCLUDE_ASM_H__
#define STRINGIFY_(x) #x
#define STRINGIFY(x) STRINGIFY_(x)
#if !defined(SPLAT) && !defined(__CTX__) && !defined(PERMUTER)
#ifndef INCLUDE_ASM
#define INCLUDE_ASM(TYPE, FOLDER, NAME, ARGS...) \
TYPE NAME(ARGS); \
TYPE __attribute__((naked)) NAME(ARGS) { __asm__( ".include \"ver/"STRINGIFY(VERSION)"/asm/nonmatchings/"FOLDER"/"#NAME".s\"\n.set reorder\n.set at"); }
#endif
__asm__(".include \"include/macro.inc\"\n");
#ifdef MOVE_ADDU
__asm__(".include \"include/move_addu.inc\"\n");
#endif
#else
#define INCLUDE_ASM(TYPE, FOLDER, NAME, ARGS...)
#endif
#endif