papermario/ver/jp/splat.yaml
Ethan Roseman 3315d6010f
Splat refactor (#257)
* all non-world rodata migrated

* data disasm

* kinda working

* updated yaml

* bloop

* linker header

* configure 2.0

* bin

* mass rename to remove code_

* pause rename

* battle partner stuff

* whew

* more renames

* more renames

* more renaming

* it builds!

* updates

* remove main prefix

* one more thing

* crc, yay0

* .data, .rodata, .bss

* img

* dead_atan2

* it buildsgit add -A

* split battle/partner/6FAD10

* rm &s on sleepy_sheep syms

* sha1sum ninja rule description

* OK but commented out PaperMarioMapFS and PaperMarioNpcSprites

* uncomment

* fix mapfs

* match func_8003CFB4

* .

* clean up and name npc_iter_no_op

* npc.c

* enable cc warnings

* name npc_find_near

* use singular options.asset_path

* smores

* cc_dsl only when needed

* kinda fix configure for splat refactor2

* ok!

* new msg format

* remove old msg format docs

* slight bug fixes, splat adjustment

* git subrepo pull (merge) --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "cfc140bb76"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "cfc140bb76"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* git subrepo pull (merge) --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "85349befcd"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "85349befcd"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* Update symbol addrs

* git subrepo pull tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "a44631e194"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "a44631e194"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

Co-authored-by: Alex Bates <hi@imalex.xyz>
2021-04-13 16:47:52 +09:00

230 lines
4.5 KiB
YAML

name: Mario Story
basename: papermario
options:
find_file_boundaries: True
compiler: GCC
mnemonic_ljust: 10
platform: n64
base_path: ../..
target_path: ver/jp/baserom.z64
extensions_path: tools/splat_ext
symbol_addrs_path: ver/jp/symbol_addrs.txt
ld_script_path: ver/jp/papermario.ld
linker_symbol_header_path: ver/jp/build/include/ld_addrs.h
src_path: src/jp
asm_path: ver/jp/asm
asset_path: assets/jp
build_path: ver/jp/build
cache_path: ver/jp/.splat_cache
undefined_funcs_auto_path: ver/jp/undefined_funcs_auto.txt
undefined_syms_auto_path: ver/jp/undefined_syms_auto.txt
asset_stack:
- jp
segments:
- name: header
type: header
start: 0x00
- [0x0040, bin]
- name: main
type: code
start: 0x1000
vram: 0x80025C00
subalign: 8
subsegments:
- [0x1000, hasm, entry_point]
- [0x1060, c] # 1060 (identical)
- [0x1370, c] # 1370
- [0x1B10, c] # 1B40
- [0x2570, c]
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- [0x6E00, c] # 6E40?
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- [0x3C130, c, os/osEPiWriteIo]
- [0x3C190, c, os/osEPiReadIo]
- [0x3C1F0, c]
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- type: bin
start: 0x4E580
- [0x2800000]