papermario/ver/us/asm/nonmatchings/1AC760
jdaster64 472b0059f2
Adding PartnerAfflictEnemy function (#417)
* Tidal Wave update function

* Tidal Wave merge issues, re-delete ASM

* action_cmd_tidal_wave_update (#379)

* Adding Power Shock 4/5 matching, NON_MATCHING update func

* Responses to comments

* disable ccache on Jenkins :(

* oops

* Fix type warnings for HUD scripts, add function declarations

* Fixing a couple more Power Shock warnings

* Change HudElements* to s32s in Power Shock code

* Added PartnerAfflictEnemy

* Unnest flag checks, remove Jenkinsfile change

Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2021-09-11 19:31:06 +09:00
..
calc_partner_damage_enemy.s battle/action_cmd (#348) 2021-08-01 01:50:10 +09:00
calc_partner_test_enemy.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
dispatch_damage_event_partner.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
PartnerDamageEnemy.s Replace get_variable with evt_get_variable in .s files (#410) 2021-08-29 20:05:08 +02:00
PartnerPowerBounceEnemy.s Replace get_variable with evt_get_variable in .s files (#410) 2021-08-29 20:05:08 +02:00
PartnerTestEnemy.s Replace get_variable with evt_get_variable in .s files (#410) 2021-08-29 20:05:08 +02:00