papermario/ver/us/asm/nonmatchings/77480
Ethan Roseman 3c887e6ac3
curtains.c data work, assorted funcs, new file, etc and cleanup: misc decomp (#360)
* PlayEffect progress, two insane funcs

* PartnerActionStatus struct and some cleanup

* file split

* physics funcs

* data migration, some decomp

* curtains data, etc

* git subrepo pull (merge) --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "b8bf80cd07"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "b8bf80cd07"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* git subrepo pull tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "265b837554"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "265b837554"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* PR comments
2021-08-14 02:27:57 +09:00
..
appendGfx_player_spin.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
appendGfx_player.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
check_for_conversation_prompt.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
check_for_interactables.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
check_for_ispy.s Crystal Palace reflection include & name some segments (#274) 2021-04-21 23:19:31 -04:00
check_for_pulse_stone.s Crystal Palace reflection include & name some segments (#274) 2021-04-21 23:19:31 -04:00
func_800E0B90.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
func_800E06D8.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
get_overriding_player_anim.s curtains.c data work, assorted funcs, new file, etc and cleanup: misc decomp (#360) 2021-08-14 02:27:57 +09:00
get_player_back_anim.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
player_raycast_below_cam_relative.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
player_raycast_down.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
player_raycast_general.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
player_raycast_up_corner.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
player_raycast_up_corners.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
player_test_lateral_overlap.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
player_test_move_with_slipping.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
player_test_move_without_slipping.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
render_player_model.s Crystal Palace reflection include & name some segments (#274) 2021-04-21 23:19:31 -04:00
update_player_blink.s curtains.c data work, assorted funcs, new file, etc and cleanup: misc decomp (#360) 2021-08-14 02:27:57 +09:00