papermario/ver/us/asm/nonmatchings/crash
alex 6da5c0e41b
Name many files (#302)
* get_spirits_rescued: use enum StoryProgress

* rename 6240_len_c00 to fio

* rename 1b40_len_20b0 to main_loop

* rename 3bf0_len_6f0 to input

* rename 42e0_len_1f60 to rumble

* rename 6e40_len_500 to curtains

* rename 7340_len_b00 crash

* match func_8002C890

* intro_logos and state_battle split

* rename e940_len_290 to state_startup

* split state_logos and state_pause

* state_file_select

* state_world, state_intro

* state_title_screen

* state_demo

* split game_modes and camera
2021-07-09 01:50:23 +09:00
..
crash_create_monitor.s Name many files (#302) 2021-07-09 01:50:23 +09:00
crash_delay_msec.s Name many files (#302) 2021-07-09 01:50:23 +09:00
crash_monitor_thread.s Name many files (#302) 2021-07-09 01:50:23 +09:00
crash_print_fpr.s Name many files (#302) 2021-07-09 01:50:23 +09:00
crash_printf_string.s Name many files (#302) 2021-07-09 01:50:23 +09:00
crash_show_handler.s Name many files (#302) 2021-07-09 01:50:23 +09:00
func_8002BFB0.s Name many files (#302) 2021-07-09 01:50:23 +09:00
func_8002C1D4.s Name many files (#302) 2021-07-09 01:50:23 +09:00
func_8002C7B0.s Name many files (#302) 2021-07-09 01:50:23 +09:00
func_8002C94C.s Name many files (#302) 2021-07-09 01:50:23 +09:00
func_8002C054.s Name many files (#302) 2021-07-09 01:50:23 +09:00
func_8002C324.s Name many files (#302) 2021-07-09 01:50:23 +09:00