papermario/src/EE65B0.c
Alexander Faßbender 4bdb7280a7
Create dead.h and update dead code units (#394)
* create dead.h and resolve #350

* Update variables.h

* Update dead.h
2021-08-26 04:29:59 +09:00

23 lines
528 B
C

#include "dead.h"
#include "common.h"
#define NAMESPACE EE65B0
#include "world/common/DeadUnkTexturePanFunc.inc.c"
#include "world/common/DeadUnkTexturePanFunc2.inc.c"
INCLUDE_ASM(s32, "EE65B0", func_8024030C_EE68BC);
INCLUDE_ASM(s32, "EE65B0", func_80240340_EE68F0);
INCLUDE_ASM(s32, "EE65B0", func_802403D4_EE6984);
INCLUDE_ASM(s32, "EE65B0", func_8024042C_EE69DC);
INCLUDE_ASM(s32, "EE65B0", func_8024046C_EE6A1C);
INCLUDE_ASM(s32, "EE65B0", func_80240504_EE6AB4);
INCLUDE_ASM(s32, "EE65B0", func_802407D4_EE6D84);