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aaf44dceac
* fx table work * fx data * blah * render_effects_UI * split out effects.c * battle state menu functions * render_frame * clean * clean * 4 camera funcs * state_step_end_battle & symbol names * state_file_select done * 111f0 done * . * the great effect migration * PR comments * main func renames * proper symbols for the effects table! (mostly) * effect entry table cleanup * comments * Remove old asm, fix fx table * cleanup * cleanup |
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.. | ||
cc_dsl | ||
img | ||
linux | ||
mac | ||
mapfs | ||
msg | ||
rom | ||
sprites | ||
yay0 | ||
bin_inc_c.py | ||
configure.py | ||
pm_charset_palettes.py | ||
pm_charset.py |