papermario/ver/us/asm/data/world/area_kmr
Ethan Roseman aaf44dceac
effect overlay refactor (#369)
* fx table work

* fx data

* blah

* render_effects_UI

* split out effects.c

* battle state menu functions

* render_frame

* clean

* clean

* 4 camera funcs

* state_step_end_battle & symbol names

* state_file_select done

* 111f0 done

* .

* the great effect migration

* PR comments

* main func renames

* proper symbols for the effects table! (mostly)

* effect entry table cleanup

* comments

* Remove old asm, fix fx table

* cleanup

* cleanup
2021-08-17 12:24:26 +01:00
..
kmr_00 All area rodata migrated (#299) 2021-07-03 20:22:53 +09:00
kmr_02 All area rodata migrated (#299) 2021-07-03 20:22:53 +09:00
kmr_04 All area rodata migrated (#299) 2021-07-03 20:22:53 +09:00
kmr_05 All area rodata migrated (#299) 2021-07-03 20:22:53 +09:00
kmr_06 All area rodata migrated (#299) 2021-07-03 20:22:53 +09:00
kmr_07 All area rodata migrated (#299) 2021-07-03 20:22:53 +09:00
kmr_09 All area rodata migrated (#299) 2021-07-03 20:22:53 +09:00
kmr_10 All area rodata migrated (#299) 2021-07-03 20:22:53 +09:00
kmr_11 effect overlay refactor (#369) 2021-08-17 12:24:26 +01:00
kmr_20 All area rodata migrated (#299) 2021-07-03 20:22:53 +09:00
kmr_21 All area rodata migrated (#299) 2021-07-03 20:22:53 +09:00
kmr_22 All area rodata migrated (#299) 2021-07-03 20:22:53 +09:00
kmr_23 All area rodata migrated (#299) 2021-07-03 20:22:53 +09:00
kmr_24 All area rodata migrated (#299) 2021-07-03 20:22:53 +09:00
kmr_30 Tidying and Shops (#282) 2021-04-27 02:47:38 +09:00