papermario/include/include_asm.h
Ethan Roseman 011a957985
Compiler's Worst Nightmare (#278)
* 25.00%

* remove __naked__ and name printContext->unk_4E8

* change rodata strings to []

* actually remove

* fix headers

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "eec8ac0cb8"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "eec8ac0cb8"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* progress

* .

* .

* some stuff

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "4e012eaad6"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "imgflip"
  commit:   "4e012eaad6"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* :OK:

* 2 graphics funcs!

* woo

* more

* match func_802A15A0_733670 (#276)

* .

* gfx_draw_frame, other fixes

* macros begone!

Co-authored-by: pixel-stuck <mathmcclintic@gmail.com>
2021-04-23 20:55:30 +09:00

33 lines
795 B
C

#ifndef __INCLUDE_ASM_H__
#define __INCLUDE_ASM_H__
#define STRINGIFY_(x) #x
#define STRINGIFY(x) STRINGIFY_(x)
#if !defined(SPLAT) && !defined(__CTX__) && !defined(PERMUTER)
#ifndef INCLUDE_ASM
#define INCLUDE_ASM(TYPE, FOLDER, NAME, ARGS...) \
TYPE NAME(ARGS); \
__asm__( \
".section .text\n" \
"\t.align\t2\n" \
"\t.globl\t"#NAME"\n" \
"\t.ent\t"#NAME"\n" \
#NAME ":\n" \
"\t.include \"ver/"STRINGIFY(VERSION)"/asm/nonmatchings/"FOLDER"/"#NAME".s\"\n" \
"\t.set reorder\n" \
"\t.set at\n" \
"\t.end\t"#NAME \
);
#endif
__asm__(".include \"include/macro.inc\"\n");
#ifdef MOVE_ADDU
__asm__(".include \"include/move_addu.inc\"\n");
#endif
#else
#define INCLUDE_ASM(TYPE, FOLDER, NAME, ARGS...)
#endif
#endif