papermario/tools/build
Ethan Roseman d31e0b8936
Engine cod (#738)
* a couplez

* func & data cleaning

* sig

* move data and fix nonmatching

* Finish 17D6A0

* Don't use backticks in progress.py

* func_8025995C and clean

* 2 sprite funcs and cleanup

* 3 sprite funcs

* gather_magic_main

* 3 sprite funcs

* more sprite work and cleanup

* sprite funcs

* more clean

* UnkFloatFunc005

* warnings

* cleaning and os stuff

* 2 more funcs + warnings

* yaml work, move map data metadata to separate yml file

* apply_transform_to_children

* cleaningz

* PR comment
2022-07-08 21:57:08 +09:00
..
cc GCC 2.7.2 support (#633) 2022-01-29 10:01:26 +09:00
img Upgrade to splat 0.9.0 (#730) 2022-06-13 00:33:32 +09:00
mapfs Minor enhanement ;) (#488) 2021-10-21 13:38:17 -04:00
msg update msg building for precomp 2022-01-08 15:45:42 +00:00
rom effect overlay refactor (#369) 2021-08-17 12:24:26 +01:00
sprites NPC animation cleanup (#384) 2021-08-25 01:42:29 +09:00
yay0 Splat refactor (#257) 2021-04-13 16:47:52 +09:00
bin_inc_c.py Upgrade to splat 0.9.0 (#730) 2022-06-13 00:33:32 +09:00
configure.py Engine cod (#738) 2022-07-08 21:57:08 +09:00
first_ok decomped AC function (#401) 2021-08-27 01:44:37 -04:00
genobjcopy.py Debug in elf (#491) 2021-10-25 23:26:38 -04:00
pm_charset_palettes.py Split charsets, matching load_font and load_font_data (#312) 2021-07-16 10:28:37 +01:00
pm_charset.py Split charsets, matching load_font and load_font_data (#312) 2021-07-16 10:28:37 +01:00