papermario/tools
HailSanta aee5626e5b
world AI (#701)
* monty mole AI pt 1

* monty mole AI #2

* enum values for evt priority and flags

* enemy ai flags

* done monty mole + partner enums

* removed union for partner action state

* missed parter action states + cam move flags + entity collision bit

* basic ai

* piranha plant stuff

* attack ahead

* consistent hitbox names

* idk

* organized piranha plant

* delete matches

* start fuzzy

* naming

* bzzap pt 1

* bzzap 2

* bzzap names done

* rename bzzap to flyingAI

* complete flying names

* done for today

* file reorganizing

* world AI

* starting clubba dedupe

* suggested changes

* bullet bills

* sentinel start

* dedupe sentinel complete

* sentinel AI done

* melee ai organization

* piranha plant dedupe

* resolved some bad dead syms

* patrol start

* patrol AI almost done

* enough

* more ai work

* clean up clubba ai enum

* dedupe all clubbae

* started cleft extraction

* ready to dedupe cleft

* dedupe one cleft

* iwa_04

* iwa_01

* iwa_02

* ai state file reorganization

* enemy anim enum

* extracted shy guy

* dedupe shy guy ai

* shy guy patrol ai

* done shy guy ai dedupe

* added NON_MATCHING wrap

* ai etc

* more dead ai

* most dead ai merged with living

* lakitu etc

* paratroopas

* fix warnings

* fix other warning

* ParatroopaAI

* lakituAI parameter fix

* dead_flo_13 debug strings

* misc map matches

* flying magikoopa start

* name npc field

* lungeAI renamed to tackleAI

* magikoopa ai foothold

* extrated one magikoopa

* starting clubba dedupe

* addressed PR comments

* consolidated magikoopa helper funcs

* misc map stuff

* flying magikoopa dedupe

* zipline funcs

* delete matched

* grind out another 0.05%

* started letter delivery dedupe

* more delivery dedupe

* special delivery

* rest of letter delivery

* slight delivery reorg

* delivery func names

* cleft doc start

* name enemy field

* more renamins

* unk_28.f

* changed field names to facilitate renaming

* done cleft cleanup

* hopping ai

* cleanup some ai

* name field + patrol reorg

* filled out NpcAISettings fields

* assembling ai includes

* elimated state files

* remove X32 for alertOffsetDist

* removed other NpcAISettings union

* new NpcAISettings for UnkAI_4

* stationary AI cleanup

* smalls

* 0 new warnings

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-04-29 13:32:16 +09:00
..
build SFX funcs, configure fix (#635) 2022-01-31 19:10:02 +09:00
old struct renaming and trigger/entity cleanup (#623) 2022-01-16 22:28:09 +09:00
splat Debug in elf (#491) 2021-10-25 23:26:38 -04:00
splat_ext Decomp some pause screen map functions (#412) 2021-09-02 20:17:40 +09:00
warnings_count a5dd0 (model file) + filemenu decomp (#420) 2021-09-22 20:17:46 +09:00
__init__.py Update flags and enums in enums.h (#525) 2021-11-11 13:30:59 +09:00
asm_sizes.py Update and move tools (#596) 2022-01-02 13:10:49 +01:00
disasm_hud_element_animation.py hud_element.c (#660) 2022-03-12 18:49:32 +09:00
disasm_script.py Disassemble Various Battle Scripts (#626) 2022-01-19 20:21:19 +09:00
find_duplicates.py Match-a-palooza (75% functions, 60% bytes) (#666) 2022-03-20 19:12:30 +09:00
fix_bad_evt_changes.py Add new EVT macros (#482) 2021-10-25 20:44:55 +09:00
gen_effect_renames.py The Great Effect Naming (#632) 2022-01-25 01:58:33 +09:00
get_variable.py Update and move tools (#596) 2022-01-02 13:10:49 +01:00
gfxdis_loop.py area_dgb (#254) 2021-04-09 02:42:36 +09:00
iconv.py MacOS test 2020-12-05 17:17:55 -05:00
ignored_funcs.txt world AI (#701) 2022-04-29 13:32:16 +09:00
m2ctx.py Item funcs & ctx fixes (#649) 2022-02-18 02:11:27 +09:00
migrate_data_to_c.py Update migrate_data_to_c including some migration (#550) 2021-12-15 16:02:33 +01:00
migrate_exit_strings.py All area rodata migrated (#299) 2021-07-03 20:22:53 +09:00
migrate_rodata.py All area rodata migrated (#299) 2021-07-03 20:22:53 +09:00
mv_segment.py Action segments (#259) 2021-04-17 20:16:13 +09:00
rename.py The Great Effect Naming (#632) 2022-01-25 01:58:33 +09:00
sjis.py decode battle data (wip rodata) 2020-12-02 15:13:17 +00:00
sort_symbol_addrs.py Disassemble Star Power scripts (#584) 2021-12-29 02:11:07 +09:00
sortsymz.py The Great Effect Naming (#632) 2022-01-25 01:58:33 +09:00
star_rod_enum_to_decomp.py Update and move tools (#596) 2022-01-02 13:10:49 +01:00
star_rod_idx_to_c.py Match 50 functions in Libultra (#636) 2022-01-31 20:40:55 +09:00
substitute.py Map De-doop (#688) 2022-04-12 03:32:54 +09:00
sym_info.py Fuse symbol_info with disasm_script so you can give it symbols (#552) 2021-12-15 19:27:26 -05:00
update_evts.py Disassemble KMR 2 Battle (#597) 2022-01-01 08:08:04 -05:00
update_symbol_addrs.py Disassemble Star Power scripts (#584) 2021-12-29 02:11:07 +09:00