mirror of
https://github.com/pmret/papermario.git
synced 2024-11-08 20:12:30 +01:00
564 lines
21 KiB
Python
Executable File
564 lines
21 KiB
Python
Executable File
#!/usr/bin/env python3
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import re
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import os, sys
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from glob import glob
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import ninja_syntax
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from argparse import ArgumentParser
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import asyncio
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from subprocess import PIPE
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import subprocess
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import hashlib
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sys.path.append(os.path.dirname(__file__) + "/tools/splat")
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import split
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from segtypes.n64.code import Subsegment
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INCLUDE_ASM_RE = re.compile(r"___INCLUDE_ASM\([^,]+, ([^,]+), ([^,)]+)") # note _ prefix
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CFG = {}
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with open("build.cfg", "r") as f:
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for line in f.readlines():
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if line.strip() != "":
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key, value = [part.strip() for part in line.split("=", 1)]
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CFG[key] = value
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TARGET = CFG.get("target", "papermario")
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BUILD_DIR = "build"
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ASSET_DIRS = CFG.get("asset_dirs", "assets").split(" ")
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NPC_SPRITES = CFG.get("npc_sprites", "").split(" ")
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MAPS = CFG.get("maps", "").split(" ")
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TEXTURE_ARCHIVES = CFG.get("texture_archives", "").split(" ")
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BACKGROUNDS = CFG.get("backgrounds", "").split(" ")
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PARTY_IMAGES = CFG.get("party_images", "").split(" ")
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ASSETS = sum([[f"{map_name}_shape", f"{map_name}_hit"] for map_name in MAPS], []) + TEXTURE_ARCHIVES + BACKGROUNDS + ["title_data"] + PARTY_IMAGES
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def obj(path: str):
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if not path.startswith("$builddir/"):
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path = "$builddir/" + path
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path = re.sub(r"/assets/", "/", path)
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return path + ".o"
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def read_splat(splat_config: str):
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import argparse
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import yaml
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from segtypes.n64.code import N64SegCode
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# Load config
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with open(splat_config) as f:
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config = yaml.safe_load(f.read())
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options = config.get("options")
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assert options.get("ld_o_replace_extension", True) == False
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# Initialize segments
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all_segments = split.initialize_segments(options, splat_config, config["segments"])
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objects = set()
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segments = {}
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for segment in all_segments:
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for subdir, path, obj_type, start in segment.get_ld_files():
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if path.endswith(".c") or path.endswith(".s") or path.endswith(".data") or path.endswith(".rodata"):
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path = subdir + "/" + path
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else:
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assert subdir == "assets", subdir + " " + path
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objects.add(path)
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segments[path] = segment
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if isinstance(segment, N64SegCode):
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for split_file in segment.subsegments:
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if split_file.type in ["i4", "i8", "ia4", "ia8", "ia16", "rgba16", "rgba32", "ci4", "ci8", "palette"]:
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path = os.path.join(
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#segment.get_subdir(split_file["subtype"]),
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split_file.name + "." + split_file.get_ext()
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)
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if path in segments:
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segments[path] = split_file
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# note: `objects` lacks .o extensions
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return objects, segments
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async def shell(cmd: str):
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async with task_sem:
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proc = await asyncio.create_subprocess_shell(cmd, stdout=PIPE, stderr=PIPE)
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stdout, stderr = await proc.communicate()
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assert proc.returncode == 0, f"{cmd} failed: {stderr}"
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return stdout.decode("utf-8"), stderr.decode("utf-8")
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async def task(coro):
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global num_tasks, num_tasks_done
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await coro
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num_tasks_done += 1
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print(f"\rConfiguring build... {(num_tasks_done / num_tasks) * 100:.0f}%", end="")
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async def build_c_file(c_file: str, generated_headers, ccache, cppflags):
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# preprocess c_file, but simply put an _ in front of INCLUDE_ASM and SCRIPT
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stdout, stderr = await shell(f"{cpp} {cppflags} '-DINCLUDE_ASM(...)=___INCLUDE_ASM(__VA_ARGS__)' '-DSCRIPT(...)=___SCRIPT(__VA_ARGS__)' {c_file} -o - | grep -E '___SCRIPT|___INCLUDE_ASM' || true")
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# search for macro usage (note _ prefix)
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uses_dsl = "___SCRIPT(" in stdout
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s_deps = []
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for line in stdout.splitlines():
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if line.startswith("___INCLUDE_ASM"):
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match = INCLUDE_ASM_RE.match(line)
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if match:
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s_deps.append("asm/nonmatchings/" + eval(match[1]) + "/" + match[2] + ".s")
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# add build task to ninja
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n.build(obj(c_file), "cc_dsl" if uses_dsl else "cc", c_file, implicit=s_deps, order_only=generated_headers)
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def build_yay0_file(bin_file: str):
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yay0_file = f"$builddir/{os.path.splitext(bin_file)[0]}.Yay0"
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n.build(yay0_file, "yay0compress", find_asset(bin_file), implicit="tools/Yay0compress")
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build_bin_object(yay0_file)
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def build_bin_object(bin_file: str):
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n.build(obj(bin_file), "bin", bin_file)
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def build_image(f: str, segment):
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path, img_type, png = f.rsplit(".", 2)
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out = "$builddir/" + path + "." + img_type + ".png"
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flags = ""
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if img_type != "palette" and not isinstance(segment, dict):
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if segment.flip_horizontal:
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flags += "--flip-x"
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if segment.flip_vertical:
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flags += "--flip-y"
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n.build(out, "img", find_asset(path + ".png"), implicit="tools/img/build.py", variables={
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"img_type": img_type,
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"img_flags": flags,
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})
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build_bin_object(out)
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def cmd_exists(cmd):
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return subprocess.call("type " + cmd, shell=True,
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stdout=subprocess.PIPE, stderr=subprocess.PIPE) == 0
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def find_asset_dir(path):
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for d in ASSET_DIRS:
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if os.path.exists(d + "/" + path):
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return d
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print("Unable to find asset: " + path)
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print("The asset dump may be incomplete. Run")
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print(" rm .splat_cache")
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print("And then run ./configure.py again.")
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exit(1)
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def find_asset(path):
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return find_asset_dir(path) + "/" + path
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async def main():
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global n, cpp, task_sem, num_tasks, num_tasks_done
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task_sem = asyncio.Semaphore(8)
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parser = ArgumentParser(description="Paper Mario build.ninja generator")
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parser.add_argument("--cpp", help="GNU C preprocessor command")
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parser.add_argument("--baserom", default="baserom.z64", help="Path to unmodified Paper Mario (U) z64 ROM")
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parser.add_argument("--cflags", default="", help="Extra cc/cpp flags")
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parser.add_argument("--no-splat", action="store_true", help="Don't split the baserom")
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args = parser.parse_args()
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# on macOS, /usr/bin/cpp defaults to clang rather than gcc (but we need gcc's)
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if args.cpp is None and sys.platform == "darwin" and "Free Software Foundation" not in (await shell("cpp --version"))[0]:
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print("error: system C preprocessor is not GNU!")
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print("This is a known issue on macOS - only clang's cpp is installed by default.")
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print("Use 'brew' to obtain GNU cpp, then run this script again with the --cpp option, e.g.")
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print(" ./configure.py --cpp cpp-10")
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exit(1)
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# verify baserom exists and is clean
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try:
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with open(args.baserom, "rb") as f:
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h = hashlib.sha1()
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h.update(f.read())
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if h.hexdigest() != "3837f44cda784b466c9a2d99df70d77c322b97a0":
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print(f"error: baserom '{args.baserom}' is modified, refusing to split it!")
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print("The baserom must be an unmodified Paper Mario (U) z64 ROM.")
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exit(1)
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except IOError:
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print(f"error: baserom '{args.baserom}' does not exist!")
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print(f"Please make sure an unmodified Paper Mario (U) z64 ROM exists at '{args.baserom}'.")
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if args.baserom == "baserom.z64": # the default
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print("Or run this script again with the --baserom option:")
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print(" ./configure.py --baserom /path/to/papermario.z64")
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exit(1)
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cpp = args.cpp or "cpp"
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ccache = "ccache" if cmd_exists("ccache") else ""
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if not args.no_splat:
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# compile splat dependencies
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await shell("make -C tools/splat")
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# split assets
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print("Splitting segments from baserom", end="")
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split.main(
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"tools/splat.yaml",
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".",
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args.baserom,
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[ "ld", "bin", "Yay0", "PaperMarioMapFS", "PaperMarioMessages", "img", "PaperMarioNpcSprites" ],
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False,
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False,
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)
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print("")
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print("Configuring build...", end="")
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# generate build.ninja
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n = ninja_syntax.Writer(open("build.ninja", "w"), width=120)
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cppflags = f"-I{BUILD_DIR}/include -Iinclude -Isrc -D _LANGUAGE_C -D _FINALROM -ffreestanding -DF3DEX_GBI_2 -D_MIPS_SZLONG=32 " + args.cflags
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cflags = "-O2 -quiet -G 0 -mcpu=vr4300 -mfix4300 -mips3 -mgp32 -mfp32 -Wuninitialized -Wshadow " + args.cflags
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iconv = "tools/iconv.py UTF-8 SHIFT-JIS" if sys.platform == "darwin" else "iconv --from UTF-8 --to SHIFT-JIS"
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cross = "mips-linux-gnu-"
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n.variable("builddir", BUILD_DIR)
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n.variable("target", TARGET)
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n.variable("cross", cross)
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n.variable("python", sys.executable)
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if sys.platform == "darwin":
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os_dir = "mac"
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elif sys.platform == "linux":
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if os.uname()[4] == "aarch64":
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os_dir = "arm"
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else:
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os_dir = "linux"
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else:
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print(f"Unsupported platform {sys.platform}")
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sys.exit(1)
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n.variable("os", os_dir)
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n.variable("iconv", iconv)
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n.variable("cppflags", f"{cppflags} -Wcomment")
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n.variable("cflags", cflags)
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n.newline()
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n.rule("cc",
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command=f"bash -o pipefail -c '{cpp} $cppflags -MD -MF $out.d $in -o - | $iconv | tools/$os/cc1 $cflags -o - | tools/$os/mips-nintendo-nu64-as -EB -G 0 - -o $out'",
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description="cc $in",
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depfile="$out.d",
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deps="gcc")
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n.rule("cc_dsl",
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command=f"bash -o pipefail -c '{cpp} $cppflags -MD -MF $out.d $in -o - | $python tools/compile_dsl_macros.py | $iconv | tools/$os/cc1 $cflags -o - | tools/$os/mips-nintendo-nu64-as -EB -G 0 - -o $out'",
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description="cc (with dsl) $in",
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depfile="$out.d",
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deps="gcc")
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n.newline()
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with open("tools/permuter_settings.toml", "w") as f:
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f.write(f"compiler_command = \"{cpp} {cppflags} -D SCRIPT(...)={{}} | {iconv} | tools/{os_dir}/cc1 {cflags} -o - | tools/{os_dir}/mips-nintendo-nu64-as -EB -G 0 -\"\n")
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f.write(f"assembler_command = \"{cross}as -march=vr4300 -mabi=32\"\n")
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n.rule("cpp",
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command=f"{cpp} -P -DBUILD_DIR=$builddir $in -o $out",
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description="cc (with dsl) $in",
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depfile="$out.d",
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deps="gcc")
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n.newline()
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n.rule("yay0compress",
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command=f"tools/Yay0compress $in $out",
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description="compress $in")
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n.newline()
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n.rule("bin",
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command="${cross}ld -r -b binary $in -o $out",
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description="bin $in")
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n.newline()
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n.rule("as",
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command="${cross}as -EB -march=vr4300 -mtune=vr4300 -Iinclude $in -o $out",
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description="assemble $in")
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n.newline()
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# $img_type, $img_flags
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n.rule("img",
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command="$python tools/img/build.py $img_type $in $out $img_flags",
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description="image $in")
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n.rule("img_header",
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command="$python tools/img/header.py $in $out",
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description="image_header $in")
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n.newline()
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# $sprite_id, $sprite_dir, $sprite_name
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n.rule("sprite_animations_h",
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command="$python tools/gen_sprite_animations_h.py $out $sprite_dir $sprite_id",
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description="sprite_animations_h $sprite_name ($sprite_id)")
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n.rule("npc_sprite",
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command="$python tools/compile_npc_sprite.py $out $sprite_dir",
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description="npc_sprite $sprite_name ($sprite_id)")
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n.rule("npc_sprites",
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command="$python tools/compile_npc_sprites.py $out $in",
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description="package npc sprites")
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n.newline()
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n.rule("ld_addrs_h",
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command="grep -E \"[^\. ]+ =\" $in -o | sed 's/^/extern void* /; s/ =/;/' > $out",
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description="ld_addrs_h $in")
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n.newline()
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n.rule("msg_combine",
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command="$python tools/msg/combine.py $out $in",
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description="combine messages")
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n.rule("msg",
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command="$python tools/msg/parse_compile.py $in $out",
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description="msg $in")
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n.newline()
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n.rule("assets",
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command="$python tools/build_assets_bin.py $out $in",
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description="combine assets")
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n.newline()
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n.rule("link",
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command="${cross}ld -T undefined_syms.txt -T undefined_syms_auto.txt -T undefined_funcs_auto.txt -Map $builddir/$target.map --no-check-sections -T $in -o $out",
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description="link $out")
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n.newline()
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n.rule("rom",
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command="${cross}objcopy $in $out -O binary && tools/n64crc $out",
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description="rom $in")
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n.newline()
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objects, segments = read_splat("tools/splat.yaml") # no .o extensions!
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c_files = (f for f in objects if f.endswith(".c")) # glob("src/**/*.c", recursive=True)
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n.rule("checksums",
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command=f"(sha1sum -c checksum.sha1 && bash $out.bash > $out) || sha1sum -c $out --quiet",
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description="compare",
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rspfile="$out.bash",
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rspfile_content=f"sha1sum {' '.join([obj(o) for o in objects])}")
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n.newline()
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n.rule("cc_modern_exe", command="cc $in -O3 -o $out")
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n.newline()
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n.comment("target")
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n.build("$builddir/$target.ld", "cpp", "$target.ld")
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n.build("$builddir/$target.elf", "link", "$builddir/$target.ld", implicit=[obj(o) for o in objects], implicit_outputs="$builddir/$target.map")
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n.build("$target.z64", "rom", "$builddir/$target.elf", implicit="tools/n64crc")
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n.build("$builddir/expected.sha1", "checksums", implicit="$target.z64")
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n.newline()
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n.default("$builddir/expected.sha1")
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n.newline()
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# generated headers
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n.comment("generated headers")
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generated_headers = []
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def add_generated_header(h: str):
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generated_headers.append(h)
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he = re.sub(r"\$builddir", BUILD_DIR, h)
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if not os.path.exists(he):
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# mkdir -p
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os.makedirs(os.path.dirname(he), exist_ok=True)
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# touch it so cpp doesn't complain if its #included
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open(he, "w").close()
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# mark it as really old so ninja builds it
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os.utime(he, (0, 0))
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return h
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n.build(add_generated_header("$builddir/include/ld_addrs.h"), "ld_addrs_h", "$builddir/$target.ld")
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# messages
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msg_files = set()
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for d in ASSET_DIRS:
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for f in glob(d + "/msg/**/*.msg", recursive=True):
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msg_files.add(find_asset(f[len(d)+1:]))
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msg_files = list(msg_files)
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for msg_file in msg_files:
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n.build(
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f"$builddir/{msg_file.split('/', 1)[1]}.bin",
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"msg",
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msg_file,
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implicit="tools/msg/parse_compile.py",
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)
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#msg_headers = [add_generated_header(f"$builddir/include/{msg_file.split('/', 1)[1]}.h") for msg_file in msg_files]
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msg_bins = [f"$builddir/{msg_file.split('/', 1)[1]}.bin" for msg_file in msg_files]
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n.build(
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["$builddir/msg.bin", add_generated_header(f"$builddir/include/message_ids.h")],
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"msg_combine",
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msg_bins,
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implicit="tools/msg/combine.py",
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)
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n.build("$builddir/msg.o", "bin", "$builddir/msg.bin")
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# sprites
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npc_sprite_yay0s = []
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for sprite_id, sprite_name in enumerate(NPC_SPRITES, 1):
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asset_dir = find_asset_dir(f"sprite/npc/{sprite_name}")
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sources = glob(f"{asset_dir}/sprite/npc/{sprite_name}/**/*.*", recursive=True)
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variables = {
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"sprite_name": sprite_name,
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"sprite_dir": f"{asset_dir}/sprite/npc/{sprite_name}",
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"sprite_id": sprite_id,
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}
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# generated header
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n.build(
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add_generated_header(f"$builddir/include/sprite/npc/{sprite_name}.h"),
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"sprite_animations_h",
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implicit=sources + ["tools/gen_sprite_animations_h.py"],
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variables=variables,
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)
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# sprite bin/yay0
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n.build(
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f"$builddir/sprite/npc/{sprite_name}",
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"npc_sprite",
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implicit=sources + ["tools/compile_npc_sprite.py"],
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variables=variables,
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)
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yay0 = f"$builddir/sprite/npc/{sprite_name}.Yay0"
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npc_sprite_yay0s.append(yay0)
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n.build(
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|
yay0,
|
|
"yay0compress",
|
|
f"$builddir/sprite/npc/{sprite_name}",
|
|
implicit=["tools/Yay0compress"],
|
|
)
|
|
|
|
n.newline()
|
|
|
|
# fast tasks
|
|
n.comment("data")
|
|
for f in objects:
|
|
segment = segments[f]
|
|
|
|
if f.endswith(".c"):
|
|
continue # these are handled later
|
|
elif f.endswith(".Yay0"):
|
|
build_yay0_file(os.path.splitext(f)[0] + ".bin")
|
|
elif f.endswith(".bin"):
|
|
build_bin_object(find_asset(f))
|
|
elif f.endswith(".data"):
|
|
n.build(obj(f), "as", "asm/" + f + ".s")
|
|
elif f.endswith(".rodata"):
|
|
n.build(obj(f), "as", "asm/" + f[2:] + ".s")
|
|
elif f.endswith(".s"):
|
|
n.build(obj(f), "as", f)
|
|
elif f.endswith(".png"):
|
|
if isinstance(segment, Subsegment):
|
|
# image within a code section
|
|
out = "$builddir/" + f + ".bin"
|
|
infile = find_asset(re.sub(r"\.pal\.png", ".png", f))
|
|
|
|
n.build(out, "img", infile, implicit="tools/img/build.py", variables={
|
|
"img_type": segment.type,
|
|
"img_flags": "",
|
|
})
|
|
|
|
if ".pal.png" not in f:
|
|
n.build(add_generated_header("$builddir/include/" + f + ".h"), "img_header", infile, implicit="tools/img/header.py")
|
|
|
|
n.build("$builddir/" + f + ".o", "bin", out)
|
|
else:
|
|
build_image(f, segment)
|
|
elif f == "sprite/npc":
|
|
# combine sprites
|
|
n.build(f"$builddir/{f}.bin", "npc_sprites", npc_sprite_yay0s, implicit="tools/compile_npc_sprites.py")
|
|
n.build(obj(f), "bin", f"$builddir/{f}.bin")
|
|
elif segment.type == "PaperMarioMessages":
|
|
continue # done already above
|
|
elif segment.type == "PaperMarioMapFS":
|
|
asset_files = [] # even indexes: uncompressed; odd indexes: compressed
|
|
|
|
for asset_name in ASSETS:
|
|
if asset_name.endswith("_tex"): # uncompressed
|
|
asset_files.append(find_asset(f"map/{asset_name}.bin"))
|
|
asset_files.append(find_asset(f"map/{asset_name}.bin"))
|
|
elif asset_name.startswith("party_"):
|
|
source_file = f"$builddir/{asset_name}.bin"
|
|
asset_file = f"$builddir/{asset_name}.Yay0"
|
|
|
|
n.build(source_file, "img", find_asset(f"party/{asset_name}.png"), implicit="tools/img/build.py", variables={
|
|
"img_type": "party",
|
|
"img_flags": "",
|
|
})
|
|
|
|
asset_files.append(source_file)
|
|
asset_files.append(asset_file)
|
|
n.build(asset_file, "yay0compress", source_file, implicit="tools/Yay0compress")
|
|
elif asset_name.endswith("_bg"):
|
|
source_file = f"$builddir/{asset_name}.bin"
|
|
asset_file = f"$builddir/{asset_name}.Yay0"
|
|
|
|
n.build(source_file, "img", find_asset(f"map/{asset_name}.png"), implicit="tools/img/build.py", variables={
|
|
"img_type": "bg",
|
|
"img_flags": "",
|
|
})
|
|
|
|
asset_files.append(source_file)
|
|
asset_files.append(asset_file)
|
|
n.build(asset_file, "yay0compress", source_file, implicit="tools/Yay0compress")
|
|
elif asset_name.endswith("_shape") or asset_name.endswith("_hit"):
|
|
source_file = find_asset(f"map/{asset_name}.bin")
|
|
asset_file = f"$builddir/assets/{asset_name}.Yay0"
|
|
|
|
asset_files.append(source_file)
|
|
asset_files.append(asset_file)
|
|
n.build(asset_file, "yay0compress", source_file, implicit="tools/Yay0compress")
|
|
else:
|
|
source_file = find_asset(f"{asset_name}.bin")
|
|
asset_file = f"$builddir/assets/{asset_name}.Yay0"
|
|
|
|
asset_files.append(source_file)
|
|
asset_files.append(asset_file)
|
|
n.build(asset_file, "yay0compress", source_file, implicit="tools/Yay0compress")
|
|
|
|
n.build("$builddir/assets.bin", "assets", asset_files)
|
|
n.build(obj(f), "bin", "$builddir/assets.bin")
|
|
else:
|
|
print("warning: dont know what to do with object " + f)
|
|
n.newline()
|
|
|
|
n.build("generated_headers", "phony", generated_headers)
|
|
n.newline()
|
|
|
|
# slow tasks generated concurrently
|
|
n.comment("c")
|
|
tasks = [task(build_c_file(f, "generated_headers", ccache, cppflags)) for f in c_files]
|
|
num_tasks = len(tasks)
|
|
num_tasks_done = 0
|
|
await asyncio.gather(*tasks)
|
|
print("")
|
|
n.newline()
|
|
|
|
# c tools that need to be compiled
|
|
n.build("tools/Yay0compress", "cc_modern_exe", "tools/Yay0compress.c")
|
|
n.build("tools/n64crc", "cc_modern_exe", "tools/n64crc.c")
|
|
n.newline()
|
|
|
|
print("")
|
|
print("Build configuration complete! Now run")
|
|
print(" ninja")
|
|
print(f"to compile '{TARGET}.z64'.")
|
|
|
|
if __name__ == "__main__":
|
|
loop = asyncio.get_event_loop()
|
|
loop.run_until_complete(main())
|