papermario/ver/us/asm/nonmatchings/C50A0
alex 49bee8512b
hud_element.c (#371)
* generate permuter_settings.toml
* remove -Wshadow (#366)

Co-authored-by: pixel-stuck <mathmcclintic@gmail.com>
2021-08-18 17:28:32 +01:00
..
appendGfx_item_entity.s Crystal Palace reflection include & name some segments (#274) 2021-04-21 23:19:31 -04:00
clear_item_entity_data.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
draw_adjustable_tiled_image.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
draw_ci_image_with_clipping.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
draw_coin_sparkles.s Crystal Palace reflection include & name some segments (#274) 2021-04-21 23:19:31 -04:00
draw_image_with_clipping.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
draw_item_entities.s Crystal Palace reflection include & name some segments (#274) 2021-04-21 23:19:31 -04:00
draw_tiled_image.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
func_80132D94.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_80133A94.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
func_80136A08.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
func_801363A0.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
func_801369D0.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
func_8013559C.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
func_8013673C.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
init_got_item.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
integer_log.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
item_entity_disable_shadow.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
item_entity_enable_shadow.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
item_entity_load.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
item_entity_update.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
make_item_entity.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
remove_item_entity_by_index.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
remove_item_entity_by_reference.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
render_item_entities.s Crystal Palace reflection include & name some segments (#274) 2021-04-21 23:19:31 -04:00
sparkle_script_init.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
test_item_entity_position.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
test_item_player_collision.s curtains.c data work, assorted funcs, new file, etc and cleanup: misc decomp (#360) 2021-08-14 02:27:57 +09:00
update_item_entities.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
update_item_entity_collectable.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
update_item_entity_static.s Splat refactor (#257) 2021-04-13 16:47:52 +09:00
update_item_entity_temp.s hud_element.c (#371) 2021-08-18 17:28:32 +01:00