papermario/include/common.h
Alexander Faßbender afab424519
Rename all si_funcs to evt_funcs (#403)
* resolve #397

* fix libultra

* Match func_80144E4C (#406)

* Update hud_element.c

* Update hud_element.h

* Update hud_element.h

* Delete func_80144E4C.s

* Trigger funcs (#405)

* remove old tools, fix warnings

* almost match si_handle_print_debug_var

* si_goto_end_loop and warnings

* is_trigger_bound and create_trigger

* Cleanup + matching 2 non-matchings

* update_triggers (trigger.c complete)

* fix warnings

* PR comments, m2ctx.py fix

* combine PR #398 with #403

* More entity decomp (#402)

* More entity decomp

* cleanup

* Vec3f instead of 3 floats in structE307C0

* resolve #397

* fix libultra

* combine PR #398 with #403

* decompile evt_goto_end_loop

Co-authored-by: JoshDuMan <40190173+JoshDuMan@users.noreply.github.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
Co-authored-by: JaThePlayer <50085307+JaThePlayer@users.noreply.github.com>
2021-08-29 23:34:42 +09:00

20 lines
361 B
C

#ifndef _COMMON_H_
#define _COMMON_H_
#include "ultra64.h"
#include "types.h"
#include "common_structs.h"
#include "hud_element.h" // TEMP for Actor
#include "functions.h"
#include "variables.h"
#include "macros.h"
#include "enums.h"
#include "evt.h"
#include "messages.h"
#ifdef PERMUTER
extern int TEXEL0, TEXEL1, PRIMITIVE, PRIMITIVE_ALPHA;
#endif
#endif