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cba14cc73d
* mgm_00 * mgm_03 * mgm_01 OK * several btl_kzn2 * reflection cleanup * more maps * ok for now * tst_10 * area tst * pre mgm * mgm_02 ok * mgm_02 cleanup * added IDs * end_01 almost compiles * end_01 OK * end_01 partially done * end_01 almost done * end_01 done * end_00 OK * credits include cleanup * end_00 initial cleanup * new splits 1 * done end_00 cleanup * areas mgm, end, tst * whale stuff Co-authored-by: HailSanta <Hail2Santa@gmail.com>
34 lines
1.1 KiB
C
34 lines
1.1 KiB
C
#define COLLIDER_Root 0x14
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#define COLLIDER_g1 0x13
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#define COLLIDER_g51 0x12
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#define COLLIDER_o293 0x11
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#define COLLIDER_deilitw 0x10
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#define COLLIDER_deiliw 0xF
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#define COLLIDER_o290 0xE
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#define COLLIDER_deilitte 0xD
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#define COLLIDER_deilite 0xC
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#define COLLIDER_deilie 0xB
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#define COLLIDER_g46 0xA
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#define COLLIDER_o286 0x9
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#define COLLIDER_o285 0x8
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#define COLLIDER_o283 0x7
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#define COLLIDER_o282 0x6
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#define COLLIDER_o280 0x5
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#define COLLIDER_o279 0x4
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#define COLLIDER_o277 0x3
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#define COLLIDER_o276 0x2
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#define COLLIDER_o274 0x1
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#define COLLIDER_o273 0x0
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#define ZONE_Root 0x9
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#define ZONE_g1 0x8
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#define ZONE_g2 0x7
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#define ZONE_deiliw 0x6
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#define ZONE_deilie 0x5
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#define ZONE_o285 0x4
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#define ZONE_o282 0x3
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#define ZONE_o279 0x2
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#define ZONE_o276 0x1
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#define ZONE_o273 0x0
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