papermario/include/mapfs/kzn_09_hit.h
HailSanta cba14cc73d
end/mgm/tst maps (#798)
* mgm_00

* mgm_03

* mgm_01 OK

* several btl_kzn2

* reflection cleanup

* more maps

* ok for now

* tst_10

* area tst

* pre mgm

* mgm_02 ok

* mgm_02 cleanup

* added IDs

* end_01 almost compiles

* end_01 OK

* end_01 partially done

* end_01 almost done

* end_01 done

* end_00 OK

* credits include cleanup

* end_00 initial cleanup

* new splits 1

* done end_00 cleanup

* areas mgm, end, tst

* whale stuff

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-10-03 20:56:24 -04:00

41 lines
1.4 KiB
C

#define COLLIDER_Root 0x1B
#define COLLIDER_g55 0x1A
#define COLLIDER_o271 0x19
#define COLLIDER_o237 0x18
#define COLLIDER_o284 0x17
#define COLLIDER_g54 0x16
#define COLLIDER_o242 0x15
#define COLLIDER_o281 0x14
#define COLLIDER_o303 0x13
#define COLLIDER_g53 0x12
#define COLLIDER_o283 0x11
#define COLLIDER_o240 0x10
#define COLLIDER_o311 0xF
#define COLLIDER_o266 0xE
#define COLLIDER_o251 0xD
#define COLLIDER_g48 0xC
#define COLLIDER_o290 0xB
#define COLLIDER_o289 0xA
#define COLLIDER_o288 0x9
#define COLLIDER_g22 0x8
#define COLLIDER_ropeway 0x7
#define COLLIDER_g45 0x6
#define COLLIDER_deilit3 0x5
#define COLLIDER_deili3 0x4
#define COLLIDER_deilit2 0x3
#define COLLIDER_deili2 0x2
#define COLLIDER_deilit1 0x1
#define COLLIDER_deili1 0x0
#define ZONE_Root 0x9
#define ZONE_g46 0x8
#define ZONE_o276 0x7
#define ZONE_o275 0x6
#define ZONE_o274 0x5
#define ZONE_g45 0x4
#define ZONE_o272 0x3
#define ZONE_o271 0x2
#define ZONE_o270 0x1
#define ZONE_o149 0x0