papermario/include/rumble.h
Marijn van der Werf 0d70e3ecac
Build main segment in JP (#939)
* Remove JP dump

* Add new JP dump

* Fix sort_symbol_addrs to only look at one version

* Deduplicate and sort symbol_addrs

* Clean up JP rom if conditions

* Use /current dir for diffing

* Fix state_step_logos

* Add todo comments for unsplitted segments

* Fix draw_merlee_message

* rename background_gfx

* Fix background_gfx

* Fix JP build

* Set unused data offsets to auto
2023-02-17 11:06:56 +09:00

7 lines
85 B
C

#ifndef _RUMBLE_H_
#define _RUMBLE_H_
void reset_max_rumble_duration(void);
#endif