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https://github.com/pmret/papermario.git
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f033bbae6d
* misc fold * omo cleanup * projectile target offset * missing actor part fields * msg chars * decimal offsets * partIndex -> partID * callables * EVT_PLAY_EFFECT * fix out of range offsets * some renames * battle_area -> battle/area * renames * battle names last * more power * hammer moves * hammer directory * all moves migrated * moved items * moved starpowers * fixed jp --------- Co-authored-by: HailSanta <Hail2Santa@gmail.com>
22 lines
410 B
C
22 lines
410 B
C
#ifndef _COMMON_H_
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#define _COMMON_H_
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#include "ultra64.h"
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#include "gbi_custom.h"
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#include "types.h"
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#include "common_structs.h"
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#include "functions.h"
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#include "variables.h"
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#include "macros.h"
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#include "enums.h"
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#include "evt.h"
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#include "messages.h"
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#include "battle/formation_names.h"
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#include "battle/stage_names.h"
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#ifdef PERMUTER
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extern int TEXEL0, TEXEL1, PRIMITIVE, PRIMITIVE_ALPHA;
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#endif
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#endif
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