mirror of
https://github.com/pmret/papermario.git
synced 2024-11-09 20:42:41 +01:00
2b28074f94
* add include/mapfs/ * use model names for some battle stages * name stage fields * area_iwa
25 lines
642 B
C
25 lines
642 B
C
#define COLLIDER_Root 0x17
|
|
#define COLLIDER_ruin 0x16
|
|
#define COLLIDER_r6 0x15
|
|
#define COLLIDER_r5 0x14
|
|
#define COLLIDER_r4 0x13
|
|
#define COLLIDER_r3 0x12
|
|
#define COLLIDER_r2 0x11
|
|
#define COLLIDER_r1 0x10
|
|
#define COLLIDER_pikapika 0xF
|
|
#define COLLIDER_point 0xE
|
|
#define COLLIDER_iwa 0xD
|
|
#define COLLIDER_deili 0xC
|
|
#define COLLIDER_o222 0xB
|
|
#define COLLIDER_deilit1 0xA
|
|
#define COLLIDER_deili1 0x9
|
|
#define COLLIDER_deilite 0x8
|
|
#define COLLIDER_deilie 0x7
|
|
#define COLLIDER_deilits 0x6
|
|
#define COLLIDER_deilis 0x5
|
|
#define COLLIDER_deilitw 0x4
|
|
#define COLLIDER_deiliw 0x3
|
|
#define COLLIDER_g6 0x2
|
|
#define COLLIDER_o218 0x1
|
|
#define COLLIDER_o16 0x0
|