papermario/tools/build
pixel-stuck ddebe5eb64
Big steps toward ROM shiftability (#912)
* shiftability work

* Cleanup

* fix build

* Fix sprite shading profile when shifted

* fix overworld items icons, message icons, and corrupted bowser graphics on the title screen

* add shift flag to configure.py

* restoring ifdef stuff

Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2023-01-16 23:03:23 +00:00
..
cc GCC 2.7.2 support (#633) 2022-01-29 10:01:26 +09:00
img 10 functions (#893) 2022-12-21 17:15:21 +09:00
mapfs Minor enhanement ;) (#488) 2021-10-21 13:38:17 -04:00
msg update msg building for precomp 2022-01-08 15:45:42 +00:00
rom effect overlay refactor (#369) 2021-08-17 12:24:26 +01:00
sprite sprite_shading_profiles & obk_07 (#859) 2022-11-15 23:55:59 +09:00
yay0 Splat refactor (#257) 2021-04-13 16:47:52 +09:00
bin_inc_c.py isk + misc (#746) 2022-08-10 14:36:38 +01:00
configure.py Big steps toward ROM shiftability (#912) 2023-01-16 23:03:23 +00:00
first_ok decomped AC function (#401) 2021-08-27 01:44:37 -04:00
genobjcopy.py Debug in elf (#491) 2021-10-25 23:26:38 -04:00
pal_inc_c.py isk + misc (#746) 2022-08-10 14:36:38 +01:00
pm_charset_palettes.py Split charsets, matching load_font and load_font_data (#312) 2021-07-16 10:28:37 +01:00
pm_charset.py Split charsets, matching load_font and load_font_data (#312) 2021-07-16 10:28:37 +01:00