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021592d219
* aura_appendGfx * 3 more action commands * fire_shell * hammer, hurricane * spiny_surge * data stuff, cleanup, whirlwind * warnings * water_block data and func * water_block * effect stuff cleanup * big_snowflakes effect * data cleanup, fpr abi regs * 2 battle item funcs + data * 2 mo * shooting_star func * 3 16F740 funcs * btl_state_update_end_battle * map funcs * more dedupe * cleanin * draw_entity_model_C/D * effect butterflies, btl state funcs * it is done * it is done * PR comments, some cleanup
24 lines
475 B
C
24 lines
475 B
C
#ifndef _MEMORY_H
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#define _MEMORY_H
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/*
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memory.h
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*/
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#ifndef _SIZE_T_DEF
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#define _SIZE_T_DEF
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typedef unsigned size_t;
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#endif
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void *memccpy(void *,void *,int,size_t);
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void *memchr(void *,int,size_t);
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int memcmp(const void *,const void *,size_t);
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void *memcpy(void *,const void *,size_t);
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int memicmp(void *,void *,size_t);
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void *memmove(void *,void *,size_t);
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void *memset(void *,int,size_t);
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void movmem(void *,void *,unsigned);
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void setmem(void *,unsigned,int);
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#endif
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