mirror of
https://github.com/pmret/papermario.git
synced 2024-11-18 08:52:40 +01:00
70d3b7b3a8
* minor NPC fixup * most var type renames * rest of var names * remove deprecated * var types cleanup * fixed -> float 1 * fixed -> float 2 * fixed -> float 3 * fixed -> float 4 * evt fixed removed * localvar shorthand * missing byte names * missing flag names * evt var cleanup * local var shorthand redux * minor cleanup * mario anim name * item ranges cleanup * player anim names * all message names * renames for existing * remove unused enum * squash msg ids * again * all message refs replaced * area headers * idk * also merged * remove superfluous parens Co-authored-by: HailSanta <Hail2Santa@gmail.com>
517 lines
33 KiB
C
517 lines
33 KiB
C
#include "script_api/macros.h"
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enum GameBytes {
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GB_StoryProgress = GameByte(0x000),
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GB_Unused_EVT_01 = GameByte(0x001), ///< copied from GameStaus->unk_A9 by Function_80035E54 during save file load
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GB_Unused_EVT_02 = GameByte(0x002),
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GB_Unused_EVT_03 = GameByte(0x003),
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GB_Unused_EVT_04 = GameByte(0x004),
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GB_Unused_EVT_05 = GameByte(0x005),
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GB_Unused_EVT_06 = GameByte(0x006),
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GB_Unused_EVT_07 = GameByte(0x007),
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GB_Unused_EVT_08 = GameByte(0x008),
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GB_Unused_EVT_09 = GameByte(0x009),
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GB_Unused_EVT_0A = GameByte(0x00A),
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GB_Unused_EVT_0B = GameByte(0x00B),
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GB_Unused_KMR_00 = GameByte(0x00C),
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GB_Unused_KMR_01 = GameByte(0x00D),
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GB_KMR20_MarioReadLetterFlags_00 = GameByte(0x00E),
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GB_KMR20_MarioReadLetterFlags_01 = GameByte(0x00F),
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GB_Unused_KMR_04 = GameByte(0x010),
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GB_Unused_KMR_05 = GameByte(0x011),
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GB_Unused_KMR_06 = GameByte(0x012),
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GB_Unused_KMR_07 = GameByte(0x013),
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GB_Unused_KMR_08 = GameByte(0x014),
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GB_Unused_KMR_09 = GameByte(0x015),
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GB_Unused_KMR_0A = GameByte(0x016),
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GB_Unused_KMR_0B = GameByte(0x017),
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GB_Unused_KMR_0C = GameByte(0x018),
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GB_Unused_KMR_0D = GameByte(0x019),
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GB_Unused_KMR_0E = GameByte(0x01A),
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GB_MAC01_Merlon_SpinJumpCount = GameByte(0x01B),
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GB_MAC00_DojoRank = GameByte(0x01C),
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GB_MAC03_LilOinkCount = GameByte(0x01D), ///< 0 = none. 1 = ready, 2 = broken
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GB_MAC03_LilOink_00 = GameByte(0x01E),
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GB_MAC03_LilOink_01 = GameByte(0x01F),
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GB_MAC03_LilOink_02 = GameByte(0x020),
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GB_MAC03_LilOink_03 = GameByte(0x021),
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GB_MAC03_LilOink_04 = GameByte(0x022),
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GB_MAC03_LilOink_05 = GameByte(0x023),
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GB_MAC03_LilOink_06 = GameByte(0x024),
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GB_MAC03_LilOink_07 = GameByte(0x025),
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GB_MAC03_LilOink_08 = GameByte(0x026),
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GB_MAC03_LilOink_09 = GameByte(0x027),
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GB_MAC03_LilOink_0A = GameByte(0x028),
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GB_MAC01_Rowf_Badge0 = GameByte(0x029),
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GB_MAC01_Rowf_Badge1 = GameByte(0x02A),
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GB_MAC01_Rowf_Badge2 = GameByte(0x02B),
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GB_MAC01_Rowf_NumBadges = GameByte(0x02C),
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GB_MAC03_LilOinkCapsuleState = GameByte(0x02D),
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GB_Unused_MAC_13 = GameByte(0x02E),
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GB_Unused_MAC_14 = GameByte(0x02F),
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GB_Unused_MAC_15 = GameByte(0x030),
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GB_Unused_MAC_16 = GameByte(0x031),
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GB_Unused_MAC_17 = GameByte(0x032),
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GB_Unused_MAC_18 = GameByte(0x033),
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GB_Unused_MAC_19 = GameByte(0x034),
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GB_Unused_MAC_1A = GameByte(0x035),
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GB_Unused_MAC_1B = GameByte(0x036),
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GB_Unused_MAC_1C = GameByte(0x037),
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GB_TIK15_RipCheato_PurchaseCount = GameByte(0x038),
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GB_Unused_TIK_01 = GameByte(0x039),
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GB_Unused_TIK_02 = GameByte(0x03A),
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GB_Unused_TIK_03 = GameByte(0x03B),
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GB_Unused_TIK_04 = GameByte(0x03C),
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GB_Unused_TIK_05 = GameByte(0x03D),
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GB_Unused_TIK_06 = GameByte(0x03E),
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GB_Unused_TIK_07 = GameByte(0x03F),
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GB_Unused_TIK_08 = GameByte(0x040),
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GB_Unused_TIK_09 = GameByte(0x041),
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GB_Unused_TIK_0A = GameByte(0x042),
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GB_Unused_KGR_00 = GameByte(0x043),
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GB_Unused_KGR_01 = GameByte(0x044),
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GB_Unused_KGR_02 = GameByte(0x045),
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GB_Unused_KGR_03 = GameByte(0x046),
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GB_Unused_KGR_04 = GameByte(0x047),
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GB_Unused_KGR_05 = GameByte(0x048),
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GB_Unused_KGR_06 = GameByte(0x049),
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GB_Unused_KGR_07 = GameByte(0x04A),
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GB_Unused_KGR_08 = GameByte(0x04B),
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GB_Unused_KGR_09 = GameByte(0x04C),
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GB_Unused_KKJ_00 = GameByte(0x04D),
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GB_KKJ_LastPartner = GameByte(0x04E), ///< peach missions need to remember Mario's last partner
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GB_KKJ_CaughtCount = GameByte(0x04F), ///< how many times peach is caught for each mission
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GB_Unused_KKJ_03 = GameByte(0x050),
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GB_Unused_KKJ_04 = GameByte(0x051),
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GB_Unused_KKJ_05 = GameByte(0x052),
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GB_Unused_KKJ_06 = GameByte(0x053),
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GB_Unused_KKJ_07 = GameByte(0x054),
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GB_Unused_KKJ_08 = GameByte(0x055),
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GB_Unused_KKJ_09 = GameByte(0x056),
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GB_Unused_KKJ_0A = GameByte(0x057),
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GB_Unused_KKJ_0B = GameByte(0x058),
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GB_Unused_KKJ_0C = GameByte(0x059),
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GB_Unused_HOS_00 = GameByte(0x05A),
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GB_Unused_HOS_01 = GameByte(0x05B),
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GB_Unused_HOS_02 = GameByte(0x05C),
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GB_Unused_HOS_03 = GameByte(0x05D),
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GB_Unused_HOS_04 = GameByte(0x05E),
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GB_Unused_HOS_05 = GameByte(0x05F),
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GB_Unused_HOS_06 = GameByte(0x060),
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GB_Unused_HOS_07 = GameByte(0x061),
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GB_Unused_HOS_08 = GameByte(0x062),
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GB_Unused_HOS_09 = GameByte(0x063),
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GB_Unused_NOK_00 = GameByte(0x064),
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GB_Unused_NOK_01 = GameByte(0x065),
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GB_Unused_NOK_02 = GameByte(0x066),
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GB_Unused_NOK_03 = GameByte(0x067),
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GB_Unused_NOK_04 = GameByte(0x068),
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GB_Unused_NOK_05 = GameByte(0x069),
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GB_Unused_NOK_06 = GameByte(0x06A),
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GB_Unused_NOK_07 = GameByte(0x06B),
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GB_Unused_NOK_08 = GameByte(0x06C),
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GB_Unused_NOK_09 = GameByte(0x06D),
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GB_Unused_NOK_0A = GameByte(0x06E),
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GB_Unused_NOK_0B = GameByte(0x06F),
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GB_Unused_TRD_00 = GameByte(0x070),
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GB_Unused_TRD_01 = GameByte(0x071),
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GB_Unused_TRD_02 = GameByte(0x072),
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GB_Unused_TRD_03 = GameByte(0x073),
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GB_Unused_TRD_04 = GameByte(0x074),
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GB_Unused_TRD_05 = GameByte(0x075),
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GB_Unused_TRD_06 = GameByte(0x076),
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GB_Unused_TRD_07 = GameByte(0x077),
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GB_Unused_TRD_08 = GameByte(0x078),
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GB_Unused_TRD_09 = GameByte(0x079),
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GB_IWA10_ReturnedLetterCount = GameByte(0x07A),
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GB_IWA00_Whacka_HitCount = GameByte(0x07B),
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GB_Unused_IWA_02 = GameByte(0x07C),
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GB_Unused_IWA_03 = GameByte(0x07D),
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GB_Unused_IWA_04 = GameByte(0x07E),
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GB_Unused_IWA_05 = GameByte(0x07F),
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GB_Unused_IWA_06 = GameByte(0x080),
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GB_Unused_IWA_07 = GameByte(0x081),
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GB_Unused_IWA_08 = GameByte(0x082),
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GB_Unused_IWA_09 = GameByte(0x083),
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GB_Unused_IWA_0A = GameByte(0x084),
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GB_Unused_IWA_0B = GameByte(0x085),
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GB_DRO02_SheekGiftCount = GameByte(0x086),
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GB_DRO02_SheekLemonGiftCount = GameByte(0x087),
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GB_Unused_DRO_02 = GameByte(0x088),
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GB_Unused_DRO_03 = GameByte(0x089),
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GB_Unused_DRO_04 = GameByte(0x08A),
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GB_Unused_DRO_05 = GameByte(0x08B),
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GB_Unused_DRO_06 = GameByte(0x08C),
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GB_Unused_DRO_07 = GameByte(0x08D),
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GB_Unused_DRO_08 = GameByte(0x08E),
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GB_Unused_DRO_09 = GameByte(0x08F),
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GB_Unused_DRO_0A = GameByte(0x090),
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GB_Unused_DRO_0B = GameByte(0x091),
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GB_Unused_SBK_00 = GameByte(0x092),
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GB_Unused_SBK_01 = GameByte(0x093),
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GB_Unused_SBK_02 = GameByte(0x094),
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GB_Unused_SBK_03 = GameByte(0x095),
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GB_Unused_SBK_04 = GameByte(0x096),
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GB_Unused_SBK_05 = GameByte(0x097),
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GB_Unused_SBK_06 = GameByte(0x098),
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GB_Unused_SBK_07 = GameByte(0x099),
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GB_Unused_SBK_08 = GameByte(0x09A),
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GB_Unused_SBK_09 = GameByte(0x09B),
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GB_ISK11_ItemSocket1 = GameByte(0x09C), ///< currently stored itemID (invalid for itemIDs > 0xFF)
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GB_ISK11_ItemSocket2 = GameByte(0x09D), ///< currently stored itemID (invalid for itemIDs > 0xFF)
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GB_ISK11_ItemSocket3 = GameByte(0x09E), ///< currently stored itemID (invalid for itemIDs > 0xFF)
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GB_ISK11_ItemSocket4 = GameByte(0x09F), ///< currently stored itemID (invalid for itemIDs > 0xFF)
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GB_ISK11_ItemSocket5 = GameByte(0x0A0), ///< currently stored itemID (invalid for itemIDs > 0xFF)
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GB_Unused_ISK_05 = GameByte(0x0A1),
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GB_Unused_ISK_06 = GameByte(0x0A2),
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GB_Unused_ISK_07 = GameByte(0x0A3),
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GB_Unused_ISK_08 = GameByte(0x0A4),
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GB_Unused_ISK_09 = GameByte(0x0A5),
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GB_Unused_ISK_0A = GameByte(0x0A6),
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GB_Unused_ISK_0B = GameByte(0x0A7),
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GB_Unused_ISK_0C = GameByte(0x0A8),
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GB_Unused_ISK_0D = GameByte(0x0A9),
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GB_Unused_ISK_0E = GameByte(0x0AA),
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GB_MIM_CurrentMapID = GameByte(0x0AB),
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GB_Unused_MIM_01 = GameByte(0x0AC),
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GB_Unused_MIM_02 = GameByte(0x0AD),
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GB_Unused_MIM_03 = GameByte(0x0AE),
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GB_Unused_MIM_04 = GameByte(0x0AF),
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GB_Unused_MIM_05 = GameByte(0x0B0),
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GB_Unused_MIM_06 = GameByte(0x0B1),
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GB_Unused_MIM_07 = GameByte(0x0B2),
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GB_Unused_MIM_08 = GameByte(0x0B3),
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GB_Unused_MIM_09 = GameByte(0x0B4),
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GB_Unused_MIM_0A = GameByte(0x0B5),
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GB_OBK07_SelectedRecord = GameByte(0x0B6), ///< seems there were more than one at some point
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GB_Unused_OBK_01 = GameByte(0x0B7),
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GB_Unused_OBK_02 = GameByte(0x0B8),
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GB_Unused_OBK_03 = GameByte(0x0B9),
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GB_Unused_OBK_04 = GameByte(0x0BA),
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GB_Unused_OBK_05 = GameByte(0x0BB),
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GB_Unused_OBK_06 = GameByte(0x0BC),
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GB_Unused_OBK_07 = GameByte(0x0BD),
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GB_Unused_OBK_08 = GameByte(0x0BE),
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GB_Unused_OBK_09 = GameByte(0x0BF),
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GB_Unused_OBK_0A = GameByte(0x0C0),
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GB_Unused_ARN_00 = GameByte(0x0C1),
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GB_Unused_ARN_01 = GameByte(0x0C2),
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GB_Unused_ARN_02 = GameByte(0x0C3),
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GB_Unused_ARN_03 = GameByte(0x0C4),
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GB_Unused_ARN_04 = GameByte(0x0C5),
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GB_Unused_ARN_05 = GameByte(0x0C6),
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GB_Unused_ARN_06 = GameByte(0x0C7),
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GB_Unused_ARN_07 = GameByte(0x0C8),
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GB_Unused_ARN_08 = GameByte(0x0C9),
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GB_Unused_ARN_09 = GameByte(0x0CA),
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GB_ARN_Tubba_MapID = GameByte(0x0CB), ///< current map ID for Tubba's location in his manor
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GB_Unused_DGB_01 = GameByte(0x0CC),
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GB_Unused_DGB_02 = GameByte(0x0CD),
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GB_Unused_DGB_03 = GameByte(0x0CE),
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GB_Unused_DGB_04 = GameByte(0x0CF),
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GB_Unused_DGB_05 = GameByte(0x0D0),
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GB_Unused_DGB_06 = GameByte(0x0D1),
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GB_Unused_DGB_07 = GameByte(0x0D2),
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GB_Unused_DGB_08 = GameByte(0x0D3),
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GB_Unused_DGB_09 = GameByte(0x0D4),
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GB_Unused_DGB_0A = GameByte(0x0D5),
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GB_Unused_OMO_00 = GameByte(0x0D6),
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GB_OMO_TrainDestination = GameByte(0x0D7),
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GB_OMO_PeachChoice1 = GameByte(0x0D8),
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GB_OMO_PeachChoice2 = GameByte(0x0D9),
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GB_OMO_PeachChoice3 = GameByte(0x0DA),
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GB_Unused_OMO_05 = GameByte(0x0DB),
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GB_Unused_OMO_06 = GameByte(0x0DC),
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GB_Unused_OMO_07 = GameByte(0x0DD),
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GB_Unused_OMO_08 = GameByte(0x0DE),
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GB_Unused_OMO_09 = GameByte(0x0DF),
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GB_Unused_OMO_0A = GameByte(0x0E0),
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GB_Unused_OMO_0B = GameByte(0x0E1),
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GB_Unused_OMO_0C = GameByte(0x0E2),
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GB_Unused_OMO_0D = GameByte(0x0E3),
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GB_Unused_OMO_0E = GameByte(0x0E4),
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GB_Unused_JAN_00 = GameByte(0x0E5),
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GB_Unused_JAN_01 = GameByte(0x0E6),
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GB_Unused_JAN_02 = GameByte(0x0E7),
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GB_Unused_JAN_03 = GameByte(0x0E8),
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GB_Unused_JAN_04 = GameByte(0x0E9),
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GB_Unused_JAN_05 = GameByte(0x0EA),
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GB_Unused_JAN_06 = GameByte(0x0EB),
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GB_Unused_JAN_07 = GameByte(0x0EC),
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GB_Unused_JAN_08 = GameByte(0x0ED),
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GB_Unused_JAN_09 = GameByte(0x0EE),
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GB_Unused_KZN_00 = GameByte(0x0EF),
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GB_Unused_KZN_01 = GameByte(0x0F0),
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GB_Unused_KZN_02 = GameByte(0x0F1),
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GB_Unused_KZN_03 = GameByte(0x0F2),
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GB_Unused_KZN_04 = GameByte(0x0F3),
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GB_Unused_KZN_05 = GameByte(0x0F4),
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GB_Unused_KZN_06 = GameByte(0x0F5),
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GB_Unused_KZN_07 = GameByte(0x0F6),
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GB_Unused_KZN_08 = GameByte(0x0F7),
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GB_Unused_KZN_09 = GameByte(0x0F8),
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GB_Unused_FLO_00 = GameByte(0x0F9),
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GB_Unused_FLO_01 = GameByte(0x0FA),
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GB_Unused_FLO_02 = GameByte(0x0FB),
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GB_FLO18_MachineDamage_Left = GameByte(0x0FC),
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GB_FLO18_MachineDamage_Right = GameByte(0x0FD),
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GB_Unused_FLO_05 = GameByte(0x0FE),
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GB_Unused_FLO_06 = GameByte(0x0FF),
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GB_Unused_FLO_07 = GameByte(0x100),
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GB_Unused_FLO_08 = GameByte(0x101),
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GB_Unused_FLO_09 = GameByte(0x102),
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GB_Unused_FLO_0A = GameByte(0x103),
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GB_Unused_FLO_0B = GameByte(0x104),
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GB_Unused_FLO_0C = GameByte(0x105),
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GB_Unused_FLO_0D = GameByte(0x106),
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GB_Unused_FLO_0E = GameByte(0x107),
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GB_SAM09_ItemSocket1_LowerByte = GameByte(0x108), ///< currently stored itemID (invalid for itemIDs > 0xFF)
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GB_SAM09_ItemSocket1_UpperByte = GameByte(0x109), ///< currently stored itemID (invalid for itemIDs > 0xFF)
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GB_SAM09_ItemSocket2_LowerByte = GameByte(0x10A), ///< currently stored itemID (invalid for itemIDs > 0xFF)
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GB_SAM09_ItemSocket2_UpperByte = GameByte(0x10B), ///< currently stored itemID (invalid for itemIDs > 0xFF)
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GB_SAM09_ItemSocket3_LowerByte = GameByte(0x10C), ///< currently stored itemID (invalid for itemIDs > 0xFF)
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GB_SAM09_ItemSocket3_UpperByte = GameByte(0x10D), ///< currently stored itemID (invalid for itemIDs > 0xFF)
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GB_SAM11_FrozenPondDamage = GameByte(0x10E),
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GB_Unused_SAM_07 = GameByte(0x10F),
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GB_Unused_SAM_08 = GameByte(0x110),
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GB_Unused_SAM_09 = GameByte(0x111),
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GB_Unused_SAM_0A = GameByte(0x112),
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GB_Unused_SAM_0B = GameByte(0x113),
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GB_Unused_SAM_0C = GameByte(0x114),
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GB_Unused_SAM_0D = GameByte(0x115),
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GB_Unused_SAM_0E = GameByte(0x116),
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GB_Unused_SAM_0F = GameByte(0x117),
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GB_Unused_SAM_10 = GameByte(0x118),
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GB_Unused_SAM_11 = GameByte(0x119),
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GB_Unused_SAM_12 = GameByte(0x11A),
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GB_Unused_PRA_00 = GameByte(0x11B),
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GB_PRA18_ClubbasDefeated = GameByte(0x11C),
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GB_PRA19_TutorialState = GameByte(0x11D), ///< 0/1/2 for the action performed by the reflection
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GB_PRA_TwinStatueState = GameByte(0x11E), ///< 0/1/2
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GB_Unused_PRA_04 = GameByte(0x11F),
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GB_Unused_PRA_05 = GameByte(0x120),
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GB_Unused_PRA_06 = GameByte(0x121),
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GB_Unused_PRA_07 = GameByte(0x122),
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GB_Unused_PRA_08 = GameByte(0x123),
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GB_Unused_PRA_09 = GameByte(0x124),
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GB_Unused_PRA_0A = GameByte(0x125),
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GB_Unused_PRA_0B = GameByte(0x126),
|
|
GB_Unused_PRA_0C = GameByte(0x127),
|
|
GB_Unused_PRA_0D = GameByte(0x128),
|
|
GB_KPA_WaterLevel = GameByte(0x129),
|
|
GB_KPA81_BowserDoorState = GameByte(0x12A), ///< 0/1/2
|
|
GB_KPA82_BowserDoorState = GameByte(0x12B), ///< 0/1
|
|
GB_KPA83_BowserDoorState = GameByte(0x12C), ///< 0/1
|
|
GB_KPA111_StatuePosition = GameByte(0x12D),
|
|
GB_KPA113_StatuePosition = GameByte(0x12E),
|
|
GB_KPA115_StatuePosition = GameByte(0x12F),
|
|
GB_KPA04_StatuePosition = GameByte(0x130),
|
|
GB_Unused_KPA_08 = GameByte(0x131),
|
|
GB_Unused_KPA_09 = GameByte(0x132),
|
|
GB_Unused_KPA_0A = GameByte(0x133),
|
|
GB_Unused_KPA_0B = GameByte(0x134),
|
|
GB_Unused_KPA_0C = GameByte(0x135),
|
|
GB_Unused_KPA_0D = GameByte(0x136),
|
|
GB_Unused_KPA_0E = GameByte(0x137),
|
|
GB_Unused_KPA_0F = GameByte(0x138),
|
|
GB_Unused_KPA_10 = GameByte(0x139),
|
|
GB_Unused_KPA_11 = GameByte(0x13A),
|
|
GB_Unused_END_00 = GameByte(0x13B),
|
|
GB_Unused_END_01 = GameByte(0x13C),
|
|
GB_Unused_END_02 = GameByte(0x13D),
|
|
GB_Unused_END_03 = GameByte(0x13E),
|
|
GB_Unused_END_04 = GameByte(0x13F),
|
|
GB_Unused_END_05 = GameByte(0x140),
|
|
GB_Unused_END_06 = GameByte(0x141),
|
|
GB_Unused_END_07 = GameByte(0x142),
|
|
GB_Unused_END_08 = GameByte(0x143),
|
|
GB_Unused_END_09 = GameByte(0x144),
|
|
GB_Unused_END_0A = GameByte(0x145),
|
|
GB_Unused_END_0B = GameByte(0x146),
|
|
GB_Unused_END_0C = GameByte(0x147),
|
|
GB_Unused_END_0D = GameByte(0x148),
|
|
GB_Unused_END_0E = GameByte(0x149),
|
|
GB_Unused_END_0F = GameByte(0x14A),
|
|
GB_Unused_END_10 = GameByte(0x14B),
|
|
GB_Unused_END_11 = GameByte(0x14C),
|
|
GB_Unused_END_12 = GameByte(0x14D),
|
|
GB_Unused_END_13 = GameByte(0x14E),
|
|
GB_Unused_END_14 = GameByte(0x14F),
|
|
GB_Unused_OSR_00 = GameByte(0x150),
|
|
GB_Unused_BAT_00 = GameByte(0x151),
|
|
GB_Unused_BAT_01 = GameByte(0x152),
|
|
GB_Unused_BAT_02 = GameByte(0x153),
|
|
GB_Unused_BAT_03 = GameByte(0x154),
|
|
GB_Unused_BAT_04 = GameByte(0x155),
|
|
GB_Unused_BAT_05 = GameByte(0x156),
|
|
GB_Unused_BAT_06 = GameByte(0x157),
|
|
GB_Unused_BAT_07 = GameByte(0x158),
|
|
GB_Unused_BAT_08 = GameByte(0x159),
|
|
GB_KootFavor_State = GameByte(0x15A), ///< 0 = none, 1 = rejected, 2 = accepted
|
|
GB_KootFavor_Completed = GameByte(0x15B),
|
|
GB_KootFavor_Current = GameByte(0x15C), ///< 0 if none active
|
|
GB_MAC02_CurrentBulletin = GameByte(0x15D),
|
|
GB_ChuckQuizmo_Town = GameByte(0x15E), ///< 0-6, doesnt correspond to areaID
|
|
GB_ChuckQuizmo_Map = GameByte(0x15F), ///< doesnt correspond to mapID
|
|
GB_CompletedQuizzes = GameByte(0x160),
|
|
GB_HOS06_Merlow_PurchaseCount = GameByte(0x161),
|
|
GB_TradingEvent_Count = GameByte(0x162),
|
|
GB_Unused_NPC_09 = GameByte(0x163),
|
|
GB_Unused_NPC_0A = GameByte(0x164),
|
|
GB_Unused_NPC_0B = GameByte(0x165),
|
|
GB_Unused_NPC_0C = GameByte(0x166),
|
|
GB_Unused_NPC_0D = GameByte(0x167),
|
|
GB_Unused_NPC_0E = GameByte(0x168),
|
|
GB_Unused_NPC_0F = GameByte(0x169),
|
|
GB_Unused_NPC_10 = GameByte(0x16A),
|
|
GB_Unused_NPC_11 = GameByte(0x16B),
|
|
GB_Unused_NPC_12 = GameByte(0x16C),
|
|
GB_Tattles_00 = GameByte(0x16D),
|
|
GB_Tattles_01 = GameByte(0x16E),
|
|
GB_Tattles_02 = GameByte(0x16F),
|
|
GB_Tattles_03 = GameByte(0x170),
|
|
GB_Tattles_04 = GameByte(0x171),
|
|
GB_Tattles_05 = GameByte(0x172),
|
|
GB_Tattles_06 = GameByte(0x173),
|
|
GB_Tattles_07 = GameByte(0x174),
|
|
GB_Tattles_08 = GameByte(0x175),
|
|
GB_Tattles_09 = GameByte(0x176),
|
|
GB_Tattles_0A = GameByte(0x177),
|
|
GB_Tattles_0B = GameByte(0x178),
|
|
GB_Tattles_0C = GameByte(0x179),
|
|
GB_Tattles_0D = GameByte(0x17A),
|
|
GB_Tattles_0E = GameByte(0x17B),
|
|
GB_Tattles_0F = GameByte(0x17C),
|
|
GB_Tattles_10 = GameByte(0x17D),
|
|
GB_Tattles_11 = GameByte(0x17E),
|
|
GB_Tattles_12 = GameByte(0x17F),
|
|
GB_Tattles_13 = GameByte(0x180),
|
|
GB_Tattles_14 = GameByte(0x181),
|
|
GB_Tattles_15 = GameByte(0x182),
|
|
GB_Tattles_16 = GameByte(0x183),
|
|
GB_Tattles_17 = GameByte(0x184),
|
|
GB_Tattles_18 = GameByte(0x185),
|
|
GB_Tattles_19 = GameByte(0x186),
|
|
GB_Tattles_1A = GameByte(0x187),
|
|
GB_Tattles_1B = GameByte(0x188),
|
|
GB_Tattles_1C = GameByte(0x189),
|
|
GB_FinalBowserHP = GameByte(0x18A), ///< Used by final bowser to remember HP between first and second phase
|
|
GB_Unused_BTL_1E = GameByte(0x18B),
|
|
GB_Unused_BTL_1F = GameByte(0x18C),
|
|
GB_Unused_BTL_20 = GameByte(0x18D),
|
|
GB_Unused_BTL_21 = GameByte(0x18E),
|
|
GB_Unused_BTL_22 = GameByte(0x18F),
|
|
GB_Unused_BTL_23 = GameByte(0x190),
|
|
GB_Unused_BTL_24 = GameByte(0x191),
|
|
GB_Unused_BTL_25 = GameByte(0x192),
|
|
GB_Unused_BTL_26 = GameByte(0x193),
|
|
GB_Unused_BTL_27 = GameByte(0x194),
|
|
GB_Unused_FBTL_00 = GameByte(0x195),
|
|
GB_Unused_FBTL_01 = GameByte(0x196),
|
|
GB_Unused_FBTL_02 = GameByte(0x197),
|
|
GB_Unused_FBTL_03 = GameByte(0x198),
|
|
GB_Unused_FBTL_04 = GameByte(0x199),
|
|
GB_Unused_FBTL_05 = GameByte(0x19A),
|
|
GB_Unused_FBTL_06 = GameByte(0x19B),
|
|
GB_Unused_FBTL_07 = GameByte(0x19C),
|
|
GB_Unused_FBTL_08 = GameByte(0x19D),
|
|
GB_Unused_FBTL_09 = GameByte(0x19E),
|
|
GB_Unused_DOKAN_00 = GameByte(0x19F),
|
|
GB_Unused_DOKAN_01 = GameByte(0x1A0),
|
|
GB_Unused_DOKAN_02 = GameByte(0x1A1),
|
|
GB_Unused_DOKAN_03 = GameByte(0x1A2),
|
|
GB_Unused_DOKAN_04 = GameByte(0x1A3),
|
|
GB_Unused_DOKAN_05 = GameByte(0x1A4),
|
|
GB_Unused_DOKAN_06 = GameByte(0x1A5),
|
|
GB_Unused_DOKAN_07 = GameByte(0x1A6),
|
|
GB_Unused_DOKAN_08 = GameByte(0x1A7),
|
|
GB_Unused_DOKAN_09 = GameByte(0x1A8),
|
|
GB_WorldLocation = GameByte(0x1A9),
|
|
GB_Unused_MAP_01 = GameByte(0x1AA),
|
|
GB_Unused_MAP_02 = GameByte(0x1AB),
|
|
GB_Unused_MAP_03 = GameByte(0x1AC),
|
|
GB_Unused_MAP_04 = GameByte(0x1AD),
|
|
GB_Unused_MAP_05 = GameByte(0x1AE),
|
|
GB_Unused_MAP_06 = GameByte(0x1AF),
|
|
GB_Unused_MAP_07 = GameByte(0x1B0),
|
|
GB_Unused_MAP_08 = GameByte(0x1B1),
|
|
GB_Unused_MAP_09 = GameByte(0x1B2),
|
|
GB_Unused_MAP_0A = GameByte(0x1B3),
|
|
GB_Unused_1B4 = GameByte(0x1B4),
|
|
GB_Unused_1B5 = GameByte(0x1B5),
|
|
GB_Unused_1B6 = GameByte(0x1B6),
|
|
GB_Unused_1B7 = GameByte(0x1B7),
|
|
GB_Unused_1B8 = GameByte(0x1B8),
|
|
GB_Unused_1B9 = GameByte(0x1B9),
|
|
GB_Unused_1BA = GameByte(0x1BA),
|
|
GB_Unused_1BB = GameByte(0x1BB),
|
|
GB_Unused_1BC = GameByte(0x1BC),
|
|
GB_Unused_1BD = GameByte(0x1BD),
|
|
GB_Unused_1BE = GameByte(0x1BE),
|
|
GB_Unused_1BF = GameByte(0x1BF),
|
|
GB_Unused_1C0 = GameByte(0x1C0),
|
|
GB_Unused_1C1 = GameByte(0x1C1),
|
|
GB_Unused_1C2 = GameByte(0x1C2),
|
|
GB_Unused_1C3 = GameByte(0x1C3),
|
|
GB_Unused_1C4 = GameByte(0x1C4),
|
|
GB_Unused_1C5 = GameByte(0x1C5),
|
|
GB_Unused_1C6 = GameByte(0x1C6),
|
|
GB_Unused_1C7 = GameByte(0x1C7),
|
|
GB_Unused_1C8 = GameByte(0x1C8),
|
|
GB_Unused_1C9 = GameByte(0x1C9),
|
|
GB_Unused_1CA = GameByte(0x1CA),
|
|
GB_Unused_1CB = GameByte(0x1CB),
|
|
GB_Unused_1CC = GameByte(0x1CC),
|
|
GB_Unused_1CD = GameByte(0x1CD),
|
|
GB_Unused_1CE = GameByte(0x1CE),
|
|
GB_Unused_1CF = GameByte(0x1CF),
|
|
GB_Unused_1D0 = GameByte(0x1D0),
|
|
GB_Unused_1D1 = GameByte(0x1D1),
|
|
GB_Unused_1D2 = GameByte(0x1D2),
|
|
GB_Unused_1D3 = GameByte(0x1D3),
|
|
GB_Unused_1D4 = GameByte(0x1D4),
|
|
GB_Unused_1D5 = GameByte(0x1D5),
|
|
GB_Unused_1D6 = GameByte(0x1D6),
|
|
GB_Unused_1D7 = GameByte(0x1D7),
|
|
GB_Unused_1D8 = GameByte(0x1D8),
|
|
GB_Unused_1D9 = GameByte(0x1D9),
|
|
GB_Unused_1DA = GameByte(0x1DA),
|
|
GB_Unused_1DB = GameByte(0x1DB),
|
|
GB_Unused_1DC = GameByte(0x1DC),
|
|
GB_Unused_1DD = GameByte(0x1DD),
|
|
GB_Unused_1DE = GameByte(0x1DE),
|
|
GB_Unused_1DF = GameByte(0x1DF),
|
|
GB_Unused_1E0 = GameByte(0x1E0),
|
|
GB_Unused_1E1 = GameByte(0x1E1),
|
|
GB_Unused_1E2 = GameByte(0x1E2),
|
|
GB_Unused_1E3 = GameByte(0x1E3),
|
|
GB_Unused_1E4 = GameByte(0x1E4),
|
|
GB_Unused_1E5 = GameByte(0x1E5),
|
|
GB_Unused_1E6 = GameByte(0x1E6),
|
|
GB_Unused_1E7 = GameByte(0x1E7),
|
|
GB_Unused_1E8 = GameByte(0x1E8),
|
|
GB_Unused_1E9 = GameByte(0x1E9),
|
|
GB_Unused_1EA = GameByte(0x1EA),
|
|
GB_Unused_1EB = GameByte(0x1EB),
|
|
GB_Unused_1EC = GameByte(0x1EC),
|
|
GB_Unused_1ED = GameByte(0x1ED),
|
|
GB_Unused_1EE = GameByte(0x1EE),
|
|
GB_Unused_1EF = GameByte(0x1EF),
|
|
GB_Unused_1F0 = GameByte(0x1F0),
|
|
GB_Unused_1F1 = GameByte(0x1F1),
|
|
GB_Unused_1F2 = GameByte(0x1F2),
|
|
GB_Unused_1F3 = GameByte(0x1F3),
|
|
GB_Unused_1F4 = GameByte(0x1F4),
|
|
GB_Unused_1F5 = GameByte(0x1F5),
|
|
GB_Unused_1F6 = GameByte(0x1F6),
|
|
GB_Unused_1F7 = GameByte(0x1F7),
|
|
GB_Unused_1F8 = GameByte(0x1F8),
|
|
GB_Unused_1F9 = GameByte(0x1F9),
|
|
GB_Unused_1FA = GameByte(0x1FA),
|
|
GB_Unused_1FB = GameByte(0x1FB),
|
|
GB_Unused_1FC = GameByte(0x1FC),
|
|
GB_Unused_1FD = GameByte(0x1FD),
|
|
GB_Unused_1FE = GameByte(0x1FE),
|
|
GB_Unused_1FF = GameByte(0x1FF),
|
|
};
|