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https://github.com/pmret/papermario.git
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9fa9639575
* name big_smoke_puff * 0-5 * 6 -> land * more effect stuff * flower effects * name fix * cloud_puff * flower splash * cloud_trail * 2 more * more * a bunch more * -2F * more * the rest * cleanup and the rest * PR stuffs
53 lines
1.3 KiB
Python
Executable File
53 lines
1.3 KiB
Python
Executable File
#!/usr/bin/python3
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import argparse
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import os
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def auto_int(x):
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return int(x, 0)
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script_dir = os.path.dirname(os.path.realpath(__file__))
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parser = argparse.ArgumentParser(
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description="Generate rename file for effects"
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)
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parser.add_argument(
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"id",
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help="Effect num to rename",
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type=auto_int,
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)
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parser.add_argument(
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"to",
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help="Name (in snake case) to change the effect to",
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)
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def main(args):
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id = args.id
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to = args.to
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to_write = []
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hex_str = f"{id:02x}".upper()
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struct_name = ''.join(word.title() for word in to.split('_'))
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to_write.append(f"Effect{id} {struct_name}FXData")
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to_write.append(f"playFX_{hex_str} fx_{to}")
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to_write.append(f"FX_ENTRY_NUMBERED({id}, FX_ENTRY({to},")
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to_write.append(f"effect_{id} {to}")
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to_write.append(f"fx_{id}_main {to}_main")
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to_write.append(f"fx_{id}_init {to}_init")
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to_write.append(f"fx_{id}_update {to}_update")
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to_write.append(f"fx_{id}_render {to}_render")
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to_write.append(f"fx_{id}_appendGfx {to}_appendGfx")
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to_write.append(f"EFFECT_ID_{hex_str} EFFECT_{to.upper()}")
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with open(os.path.join(script_dir, "to_rename.txt"), "a") as f:
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for line in to_write:
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f.write(f"{line}\n")
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if __name__ == "__main__":
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args = parser.parse_args()
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main(args)
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