papermario/include/script_api
HailSanta 4e33a016eb
struct renaming and trigger/entity cleanup (#623)
* rename static structs to blueprint

* evt structs renamed

* renamed HudElementAnim to HudScript, worked on triggers

* fix Trigger/TriggerBP fields and entity cleanup

* entity data cleanup 1

* block

* blue warp pipe

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-01-16 22:28:09 +09:00
..
battle.h struct renaming and trigger/entity cleanup (#623) 2022-01-16 22:28:09 +09:00
common.h struct renaming and trigger/entity cleanup (#623) 2022-01-16 22:28:09 +09:00
macros.h Avoid _VA_LIST_ in EVT_CALL (#611) 2022-01-07 23:01:22 +00:00
map.h struct renaming and trigger/entity cleanup (#623) 2022-01-16 22:28:09 +09:00