papermario/ver/us/asm/nonmatchings/C50A0
Unnunu b922ddd6f3
hud_element.c (#660)
* ALT_clear_hud_element_cache

* clear_hud_element_cache

* match 3 funcs

* hud_element_update

* draw_rect_hud_element

* func_801413F8

* HudElementFlags

* flag names

* some improvements

* fix warnings

* debuffIcon TODO

* PR suggestions
2022-03-12 18:49:32 +09:00
..
appendGfx_item_entity.s hud_element.c (#660) 2022-03-12 18:49:32 +09:00
draw_adjustable_tiled_image.s Make a 224 functions show up in the elf (#530) 2021-11-16 16:19:38 +09:00
draw_ci_image_with_clipping.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
draw_coin_sparkles.s fold_* , effect_10, and other assorted decomp (#535) 2021-11-19 23:31:28 +09:00
draw_image_with_clipping.s Mass function rename from Star Rod + a couple funcs (#298) 2021-06-30 11:27:12 +09:00
draw_tiled_image.s Make a 224 functions show up in the elf (#530) 2021-11-16 16:19:38 +09:00
func_801363A0.s Rename string to msg (#414) 2021-09-02 17:46:27 +02:00
func_8013673C.s Make a 224 functions show up in the elf (#530) 2021-11-16 16:19:38 +09:00
item_entity_load.s hud_element.c (#660) 2022-03-12 18:49:32 +09:00
item_entity_update.s Make a 224 functions show up in the elf (#530) 2021-11-16 16:19:38 +09:00
make_item_entity_at_player.s hud and item script names (#617) 2022-01-15 03:54:45 +09:00
make_item_entity.s hud and item script names (#617) 2022-01-15 03:54:45 +09:00
render_item_entities.s hud_element.c (#660) 2022-03-12 18:49:32 +09:00
test_item_player_collision.s curtains.c data work, assorted funcs, new file, etc and cleanup: misc decomp (#360) 2021-08-14 02:27:57 +09:00
update_item_entities.s hud and item script names (#617) 2022-01-15 03:54:45 +09:00
update_item_entity_collectable.s The Great Effect Naming (#632) 2022-01-25 01:58:33 +09:00
update_item_entity_temp.s The Great Effect Naming (#632) 2022-01-25 01:58:33 +09:00